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Silent Hill HD Collection [BLES01504]
#28
Very strange, I try to run the SH3HD it can be displayed, But black screen appears and then it stopsHuh

Code:
E {PPU[0x28] Thread (Initialization Thread)[0x0039d604]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0x2a, handle=0x2b, reqspace=*0xd0033c10, options=0x0)
E {PPU[0x28] Thread (Initialization Thread)[0x0039d5c4]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x2a, handle=0x2b, statusCb=*0x3d51d8, arg=*0x215d348, options=0x0)
E {PPU[0x28] Thread (Initialization Thread)[0x0039d704]} sceNpTrophy: sceNpTrophyGetTrophyUnlockState(context=0x2a, handle=0x2b, flags=*0x215d8ac, count=*0xd0033c00)
E {PPU[0x1] Thread (main_thread)[0x0039d384]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x1] Thread (main_thread)[0x0039d384]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x1] Thread (main_thread)[0x0039d384]} cellGcmSys: cellGcmSetTileInfo: bad compression mode! (7)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/simpleVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/postVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/unifiedVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/unifiedPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/globtex.dat'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/launch.dat'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_flash/sys/external/flashATRAC.pic'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/NoiseVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/NoiseSubPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/NoiseAddPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/NoiseNormalPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/BlurVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/BlurHorizPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/BlurVertPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/WallBlurHorizPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/WallBlurVertPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/DOFVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/DOFFarPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/DOFNearPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/FogVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/FogPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/WaterVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/WaterPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/EffectVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/EffectPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/EffectTexVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/EffectTexPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/TVStaticVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/TVStaticPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/BasicVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/BasicPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/BasicColorVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/BasicColorPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/BasicColorTexVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/BasicColorTexPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/ProceduralVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/ProceduralSkinVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/ProceduralPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/CompositeBlurWallsVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/CompositeBlurWallsPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/Bink_NoAlphaVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/Bink_NoAlphaPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/Bink_AlphaPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHBGVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SH3VCasLambertPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SH3NormalLambertPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SH3NormalBlinnPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHBGConstPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHCHRVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHCHRPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHCHRConstPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHCHRVu0VS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHCHRVu0PS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHShadowVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHShadowSkinnedVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHShadowPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHPointShadowVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHPointShadowSkinnedVS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/shaders/SHPointShadowPS.cgb'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_bdvd/PS3_GAME/USRDIR/sh3/data/eff_tex/white.tex') failed: not found
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/default.dds'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/font000.tex'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/font002.tex'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/font000.tbl') failed: not found
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/font000.tbl'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/font000.tbl') failed: not found
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/font000.tbl'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/font002.tbl') failed: not found
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/font002.tbl'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/ev_icons.tex') failed: not found
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/font/ev_icons.tex'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/default.dds'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/eff_tex/lens_fl.tex'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/StreamingFileSizes.dat'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/eff_tex/fog.tbn2'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/pic/fo/fog.tex'): failed to open file (flags=0, mode=0)
E {PPU[0x1] Thread (main_thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_bdvd/PS3_GAME/USRDIR/sh3/data/sound/demo_afs/null.afs') failed: not found
E {PPU[0x4e] Thread (SH3 Thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/start.hd') failed: not found
E {PPU[0x4e] Thread (SH3 Thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/start.hd'): failed to open file (flags=0, mode=0)
E {PPU[0x65] Thread (ShReadThread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/common.snd') failed: not found
E {PPU[0x65] Thread (ShReadThread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/common.snd'): failed to open file (flags=0, mode=0)
E {PPU[0x4e] Thread (SH3 Thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/start.td') failed: not found
E {PPU[0x4e] Thread (SH3 Thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/start.td'): failed to open file (flags=0, mode=0)
E {PPU[0x4e] Thread (SH3 Thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/start.snd') failed: not found
E {PPU[0x4e] Thread (SH3 Thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/start.snd'): failed to open file (flags=0, mode=0)
E {PPU[0x4e] Thread (SH3 Thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/sh3_bgm_02.hd') failed: not found
E {PPU[0x4e] Thread (SH3 Thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/sh3_bgm_02.hd'): failed to open file (flags=0, mode=0)
E {PPU[0x4e] Thread (SH3 Thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/sh3_bgm_02.td') failed: not found
E {PPU[0x4e] Thread (SH3 Thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/sh3_bgm_02.td'): failed to open file (flags=0, mode=0)
E {PPU[0x4e] Thread (SH3 Thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/sh3_bgm_02.snd') failed: not found
E {PPU[0x4e] Thread (SH3 Thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/sh3_bgm_02.snd'): failed to open file (flags=0, mode=0)
E {PPU[0x6c] Thread (CheckThread)[0x0039d7a4]} cellSaveData: cellSaveDataGetListItem
E {PPU[0x4e] Thread (SH3 Thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/msg/system_eng_msg.mes') failed: not found
E {PPU[0x4e] Thread (SH3 Thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/msg/system_eng_msg.mes'): failed to open file (flags=0, mode=0)
E {PPU[0x4e] Thread (SH3 Thread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/pic/sy/sys_warning.tex') failed: not found
E {PPU[0x4e] Thread (SH3 Thread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/pic/sy/sys_warning.tex'): failed to open file (flags=0, mode=0)
E {PPU[0x37] Thread (SoundLoadThread)[0x0039ce04]} sys_fs: sys_fs_stat('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/null/000save.at3') failed: not found
E {PPU[0x37] Thread (SoundLoadThread)[0x0039cde4]} sys_fs: sys_fs_open('/dev_hdd0/game/BLUS30810/USRDIR/sh3/data/sound/null/000save.at3'): failed to open file (flags=0, mode=0)
E {SPU[0x30] Thread (_Multistream SPU Thread)[0x00004]} Exception: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file Emu\Cell\SPUThread.cpp:1414, in function SPUThread::stop_and_signal)


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RE: Silent Hill HD Collection [BLES01504] - by Mahawili - 11-23-2015, 08:24 AM

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