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L.A. Gridlock - NPEZ00448
10-20-2015, 08:21 AM
Post: #1
L.A. Gridlock - NPEZ00448
L.A. Gridlock - NPEZ00448
using jpcsp revision f1a485d
goes ingame but is missing the music
here is an info log

16:17:03 ERROR atrac3 - PSoundManager::threadFunc - Sound Unit id != 0x28
16:17:03 ERROR hle.sceSasCore - PSoundManager::threadFunc - SampleSourceAtrac3 decodeData returned 0x80630002
16:17:03 ERROR atrac3 - PSoundManager::threadFunc - Sound Unit id != 0x28


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05-25-2018, 03:46 AM
Post: #2
RE: L.A. Gridlock - NPEZ00448
nothing but a black screen


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08-08-2018, 04:31 PM
Post: #3
RE: L.A. Gridlock - NPEZ00448
Code:
11:45:31 DEBUG compiler - user_main_0x13 - Compiling _S1_2_0x0891CC34
11:45:31 DEBUG compiler - user_main_0x13 -  > 0x0891CC34: [0x03E00008] - jr         $ra
11:45:31 DEBUG compiler - user_main_0x13 -    0x0891CC38: [0x00101BCC] - syscall    0x0406F [sceKernelCreateSema]
11:45:31 ERROR   memory - user_main_0x13 - read8 - Invalid memory address: 0x00000000 PC=0x0891CC38
11:45:31 DEBUG hle.ThreadManForUser - user_main_0x13 - sceKernelCreateSema name='', attr=0x0, initVal=0x0, maxVal=0x7FFFFFFF, option=0x00000000
11:45:31 ERROR   memory - user_main_0x13 - read8 - Invalid memory address: 0x00000000 PC=0x0891CC38
11:45:31 DEBUG hle.ThreadManForUser - user_main_0x13 - sceKernelCreateSema SceKernelSemaInfo(uid=0x1A, name='', attr=0x0, currentCount=0, maxCount=2147483647, numWaitThreads=0)
11:45:31 DEBUG hle.ThreadManForUser - user_main_0x13 - sceKernelCreateSema returning 0x1A
sceKernelCreateSema(name=NULL) should be fixed in dbcf7a6.
Could you please retest?

Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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