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Suzukaze no Melt - Days in the Sanctuary [BLJM60410]
#1
RolleyesBig Grin
Rpcs3 v0.0.0.6-87-g4dcb634

I think the game need more check to be playable game...



Attached Files
.rar   BLJM60410 - [Suzukaze no Melt - Days in the Sanctuary].Log.rar (Size: 35.67 KB / Downloads: 80)
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#2
((Test on RPCS3 LLVM-aef5113d))

Interpreter(fast) & Interpreter(ASMJIT)
Better in OpenGL
--------------------
Movie : Work
Graphic : Work
Music : Work
SaveGame : Work
LoadGame : Work

Note:-
the game stop and showing this log ..
Quote:(F {PPU[0x1000009] Thread (_libsail-control) [0x39800000]} struct vm::access_violation thrown: Access violation reading address 0x39800000)
The cause is unknown... So Need Resume the Game

   

The Log File:-
BLJM60410 - [Suzukaze no Melt - Days in the Sanctuary] - File

___________________________________
CPU:- Intel I7-6800K @ 3.40 GHz (OverClock 4.5 GHz)
GPU:- GTX 1080
Motherboards:- ASUS X-99A-II
RAM:- 32.0 GB (2666 MHz)
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#3
Does it change anything if you also load libsail_avi and libsail_rec?
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
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#4
You can also try to add the LLE modules from this game.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#5
Does not change anything if I load
libsail_avi
libsail_rec
libsjvtd
libsmvd2
libsmvd4
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#6
Perfect fully playable

i can't see any problem in this game...

------------------------
((Deep Test on RPCS3 v0.0.3-3-ff772dd Alpha))

-------------------
Play Time : 1 hours

Video Time : The begin of game

Video Time : The last 5 min


----------------------------
Interpreter(Fast) & Recompiler(ASMJIT)
Better in Vulkan

Setting
   
--------------------
Speed : full (30 FPS)
Movie : Perfect Work
Graphic : Perfect Work
Music : Perfect Work

___________________________________
CPU:- Intel I7-6800K @ 3.40 GHz (OverClock 4.5 GHz)
GPU:- GTX 1080
Motherboards:- ASUS X-99A-II
RAM:- 32.0 GB (2666 MHz)
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