Dengeki Ciel nosurge Zoukangou Vol.2: Raciela Christmas Party - NPJH60022
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07-07-2015, 06:45 AM
(This post was last modified: 07-07-2015 07:00 AM by DragonNeos.)
Post: #1
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Dengeki Ciel nosurge Zoukangou Vol.2: Raciela Christmas Party - NPJH60022
This game was tested on 4098f5d. Under default settings, the emulator would crash shortly after the user clicks on Run because of the error java.lang.OutOfMemoryError: Java heap space. If the user increases the value of the -Xmx Size to at least 1120 MB, the game should run without any problems.
For this log, I added the command -XX:+HeapDumpOnOutOfMemoryError in order to dump a HPROF File when the emulator crashes. Since the heap dump was about 314 MB, I uploaded the file to MediaFire. |
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07-07-2015, 08:17 AM
Post: #2
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RE: Dengeki Ciel nosurge Zoukangou Vol.2: Raciela Christmas Party - NPJH60022
What is the size of the file "ms0:/PSP/GAME/NPJH60022/gvd.dat.edat"?
This seems to be the one causing the OutOfMemoryError: Code: 01:44:55 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/NPJH60022/gvd.dat.edat flags = 40000001 permissions = 0777 Always include a complete log file at INFO level in your reports. Thanks! How to post a log |
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07-07-2015, 07:55 PM
Post: #3
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RE: Dengeki Ciel nosurge Zoukangou Vol.2: Raciela Christmas Party - NPJH60022
The size of gvd.dat.edat is about 520 MB (545,316,033 bytes). For PlayView games, they seem to have an issue loading on JPCSP if they are not placed within the GAME directory of the folder that contains the executable jar file that the user wants to use.
Example: A user attempts to load this PlayView title with JPCSP, but the folder NPJH60022 is not in the GAME directory where I want to load the emulator. The folder is placed in another location which I have indicated in the UMD path folders, but the game doesn't seem to recognize this and shows this message. The message basically states that the game data could not be found and tells the user to install the game data. |
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07-08-2015, 10:11 AM
(This post was last modified: 07-08-2015 10:12 AM by gid15.)
Post: #4
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RE: Dengeki Ciel nosurge Zoukangou Vol.2: Raciela Christmas Party - NPJH60022
(07-07-2015 07:55 PM)DragonNeos Wrote: The size of gvd.dat.edat is about 520 MB (545,316,033 bytes).OK, this explains the OutOfMemoryError. The current implementation tries to decode the complete file at once and loads the whole file into memory, which is too large in that case. An implementation decoding on the fly only what is really needed would be better... (07-07-2015 07:55 PM)DragonNeos Wrote: For PlayView games, they seem to have an issue loading on JPCSP if they are not placed within the GAME directory of the folder that contains the executable jar file that the user wants to use.From the log file, the game explicitely expects the file to be placed on the memory stick: Code: 15:32:28 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/NPJH60022/gvd.dat.edat flags = 40000001 permissions = 0777 Always include a complete log file at INFO level in your reports. Thanks! How to post a log |
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07-11-2015, 08:51 PM
(This post was last modified: 07-11-2015 08:55 PM by DragonNeos.)
Post: #5
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RE: Dengeki Ciel nosurge Zoukangou Vol.2: Raciela Christmas Party - NPJH60022
I was hoping that the path behavior could be modified, but it's something that probably shouldn't be messed with. Is the current implementation of decoding data for JPCSP, similar to the option "Cache full ISO in RAM (slow startup)" on PPSSPP?
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07-28-2015, 03:57 PM
Post: #6
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RE: Dengeki Ciel nosurge Zoukangou Vol.2: Raciela Christmas Party - NPJH60022
(07-08-2015 10:11 AM)gid15 Wrote:The decoding of EDAT files (and also PGD's) is now performed on the fly in e8ca352. Very large files are supported and files under tmp are no longer created for DLC and PGD.(07-07-2015 07:55 PM)DragonNeos Wrote: The size of gvd.dat.edat is about 520 MB (545,316,033 bytes).OK, this explains the OutOfMemoryError. The current implementation tries to decode the complete file at once and loads the whole file into memory, which is too large in that case. An implementation decoding on the fly only what is really needed would be better... Always include a complete log file at INFO level in your reports. Thanks! How to post a log |
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08-05-2015, 05:45 AM
Post: #7
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RE: Dengeki Ciel nosurge Zoukangou Vol.2: Raciela Christmas Party - NPJH60022
There seems to be a problem with loading this PlayView title as of revision 6493ea6. When I try to load this game on JPCSP, a message shows up on the screen which basically says:
Code: This game cannot be started. |
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08-05-2015, 03:26 PM
Post: #8
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RE: Dengeki Ciel nosurge Zoukangou Vol.2: Raciela Christmas Party - NPJH60022
(08-05-2015 05:45 AM)DragonNeos Wrote: There seems to be a problem with loading this PlayView title as of revision 6493ea6. When I try to load this game on JPCSP, a message shows up on the screen which basically says:Thank you! I found a bug introduced in the new on-the-fly decoding. Is it now fixed in ea0d3eb? Always include a complete log file at INFO level in your reports. Thanks! How to post a log |
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08-06-2015, 07:55 AM
Post: #9
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RE: Dengeki Ciel nosurge Zoukangou Vol.2: Raciela Christmas Party - NPJH60022
This PlayView title can now load correctly as of revision f187aa8.
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08-07-2015, 09:37 AM
Post: #10
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RE: Dengeki Ciel nosurge Zoukangou Vol.2: Raciela Christmas Party - NPJH60022
(08-06-2015 07:55 AM)DragonNeos Wrote: This PlayView title can now load correctly as of revision f187aa8.Great! Thank you DragonNeos for your support in regression testing! ![]() Always include a complete log file at INFO level in your reports. Thanks! How to post a log |
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