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Titan Attacks [NPUB31425]
#1


Attached Files
.txt   Titan Attacks LOG.txt (Size: 63.93 KB / Downloads: 77)
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#2
Thanks for your log. Better use quote or other to let it fold, or simply upload the full log file as attachment next time. :-)
OSK=On Screen Keyboard. This is not implemented currently. Trophy doesn't cause much troubles for reaching further.

"error C5052: gl_Position is not accessible in this profile". and "glGetUniformLocation(0xc, vc[405]): opengl error 0x0502"
Well which graphic card are you using, and your OS? If it should be supported then this may due to some bugs.

So it is loadable now? Even i can not see the video due to my poor network, the graphic should have glitches.
If anything special that has been observed by you, please tell us about that.
Asus X450V, I5-3230M 2.6GHz, Nvidia GT720M. Windows x64 with VS2013.
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#3
GTX 650 ti / WIN 8.1
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#4
glGetUniformLocation(0xc, vc[405]): opengl error 0x0502
is a common issue now. Seems there is some problems with RSX rendering. Since rsx branch haven't been merged back into master, i think it would be quite a long time before it was solved.

error C5052: gl_Position is not accessible in this profile
Eh.. Your card should be OK, at least that is better than mine.. Maybe another one could test this game to find about this line..
Asus X450V, I5-3230M 2.6GHz, Nvidia GT720M. Windows x64 with VS2013.
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#5


Settings :
*Render:
-DX12 / Vulkan / OpenGL
-1280x720
-VSync OFF
-OpenAL
-Frame limit '59.94'
*PPU Decoder:
-Recompiler (LLVM)

*SPU Decoder:
-Recompiler (ASMJIT)

LLE:
Quote:(http://pastebin.com/raw/5RuSzQyn)
-libl10n
-libresc
-librtc
-libsre

Quote:W {Audio Thread} XAudio2Thread : too many buffers enqueued (33, pos=0)

Quote:U {PPU[0x1000002] Thread () [0x001f6314]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0x1, handle=0x1, reqspace=*0x4fdb98, options=0x0)
E {PPU[0x1000002] Thread () [0x001f62d4]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0x241fa8, arg=*0x0, options=0x1)
F {PPU[0x1000002] Thread () [0x0017fa2c]} struct vm::access_violation thrown: Access violation reading address 0x28

Log:
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#6
So audio stops working? Not sure if that's playable. It technically is but...
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#7
Well there is playable and then there is perfect. This is playable.
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#8
Duplicate of http://www.emunewz.net/forum/showthread.php?tid=168765
Merging
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
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