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How to check stack value in JPCSPTrace ?
10-30-2015, 01:59 PM (This post was last modified: 10-30-2015 02:03 PM by gid15.)
Post: #11
RE: How to check stack value in JPCSPTrace ?
(10-29-2015 09:58 PM)sum2012 Wrote:  It cannot log "The Red Star" 's game
OK, from your log.txt, it seems to fail on
Code:
if (sceKernelInitKeyConfig() != PSP_INIT_KEYCONFIG_GAME) {
    return 1;
}
I will add additional logging information to check the value returned by sceKernelInitKeyConfig().

Could you also please create a separate thread for "The Red Star" game as this is a different story Wink

Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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10-30-2015, 08:39 PM
Post: #12
RE: How to check stack value in JPCSPTrace ?
OK,but you also need fix the game Wink
(10-30-2015 01:59 PM)gid15 Wrote:  
(10-29-2015 09:58 PM)sum2012 Wrote:  It cannot log "The Red Star" 's game
OK, from your log.txt, it seems to fail on
Code:
if (sceKernelInitKeyConfig() != PSP_INIT_KEYCONFIG_GAME) {
    return 1;
}
I will add additional logging information to check the value returned by sceKernelInitKeyConfig().

Could you also please create a separate thread for "The Red Star" game as this is a different story Wink
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10-30-2015, 09:13 PM
Post: #13
RE: How to check stack value in JPCSPTrace ?
(10-30-2015 01:59 PM)gid15 Wrote:  
(10-29-2015 09:58 PM)sum2012 Wrote:  It cannot log "The Red Star" 's game
OK, from your log.txt, it seems to fail on
Code:
if (sceKernelInitKeyConfig() != PSP_INIT_KEYCONFIG_GAME) {
    return 1;
}
I will add additional logging information to check the value returned by sceKernelInitKeyConfig().
OK, the log message has now been added in b735ab6. Could you update the log.txt created by JpcspTrace? It should display one more line.

Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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10-31-2015, 11:44 AM (This post was last modified: 10-31-2015 11:45 AM by sum2012.)
Post: #14
RE: How to check stack value in JPCSPTrace ?
Yes,Now it add this line
sceKernelInitKeyConfig returned 0x100

(10-30-2015 09:13 PM)gid15 Wrote:  
(10-30-2015 01:59 PM)gid15 Wrote:  
(10-29-2015 09:58 PM)sum2012 Wrote:  It cannot log "The Red Star" 's game
OK, from your log.txt, it seems to fail on
Code:
if (sceKernelInitKeyConfig() != PSP_INIT_KEYCONFIG_GAME) {
    return 1;
}
I will add additional logging information to check the value returned by sceKernelInitKeyConfig().
OK, the log message has now been added in b735ab6. Could you update the log.txt created by JpcspTrace? It should display one more line.


Attached File(s)
.txt  JPCSPtracelog.txt (Size: 64 bytes / Downloads: 1)
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11-01-2015, 01:17 PM
Post: #15
RE: How to check stack value in JPCSPTrace ?
(10-31-2015 11:44 AM)sum2012 Wrote:  Yes,Now it add this line
sceKernelInitKeyConfig returned 0x100
Where have you defined the use of the JpcspTrace plugin? Is it correctly added and enabled in seplugins/game.txt on your PSP? The value 0x100 shows it has been added in seplugins/vsh.txt if I understand correctly.

Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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11-01-2015, 02:24 PM
Post: #16
RE: How to check stack value in JPCSPTrace ?
yes,I added seplugins/game.txt and seplugins/vsh.txt too.
Now fixed,thanks
(11-01-2015 01:17 PM)gid15 Wrote:  
(10-31-2015 11:44 AM)sum2012 Wrote:  Yes,Now it add this line
sceKernelInitKeyConfig returned 0x100
Where have you defined the use of the JpcspTrace plugin? Is it correctly added and enabled in seplugins/game.txt on your PSP? The value 0x100 shows it has been added in seplugins/vsh.txt if I understand correctly.
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