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Star Ocean 4 International [BLUS30462]
#5
(01-12-2017, 09:19 PM)ssshadow Wrote: Tested with LLE now but it still doesn't work, it just kind of hangs at a black screen. It requires the decryption of four .sprx modules in \USRDIR\sprx and then LLE:
- libfiber.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx

And finally you have to use either of the SPU interpreters, not the SPU recompiler.
On the latest build I got it to the same point but without having to decrypt those four .sprx modules. I then decrypted them and... still a black screen. It's an improvement though, hoping to see it start loading into intro "soonish".

[Image: pNFqVc.png]


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Core i5-3570k @4.5GHz | EVGA GeForce GTX670 SC 2GB | 2x4GB DDR3 1600MHz
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RE: Star Ocean 4 International [BLUS30462] - by Ryu Makkuro - 02-20-2017, 06:47 PM

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