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Control Fan Utility
#1
Used it all the time on my PS3 but here it doesn't work so well, causes display drivers to crash and the system to lock up for a second.

E {PPU[1] Thread (main_thread)[0x00011b68]} Unknown syscall: 834 - 00000342
E {PPU[1] Thread (main_thread)[0x00020694]} sys_fs error: "/dev_hdd0/game/CTRLFAN00/fan_speed.dat" not found! flags: 0x00000000
E {PPU[1] Thread (main_thread)[0x00011d54]} Unknown syscall: 6 - 00000006
E {PPU[1] Thread (main_thread)[0x00011268]} Unknown syscall: 6 - 00000006
E {PPU[1] Thread (main_thread)[0x00011300]} Unknown syscall: 6 - 00000006
E {PPU[1] Thread (main_thread)[0x00013350]} Unknown syscall: 6 - 00000006
E {PPU[1] Thread (main_thread)[0x00013380]} Unknown syscall: 6 - 00000006
E {PPU[1] Thread (main_thread)[0x000133b0]} Unknown syscall: 6 - 00000006
E {PPU[1] Thread (main_thread)[0x000133e0]} Unknown syscall: 6 - 00000006
E {PPU[1] Thread (main_thread)[0x00013410]} Unknown syscall: 6 - 00000006
E {PPU[1] Thread (main_thread)[0x00013440]} Unknown syscall: 6 - 00000006
E {PPU[1] Thread (main_thread)[0x00013470]} Unknown syscall: 6 - 00000006
E {PPU[1] Thread (main_thread)[0x0001349c]} Unknown syscall: 6 - 00000006
E {PPU[1] Thread (main_thread)[0x000134c8]} Unknown syscall: 6 - 00000006
E {PPU[1] Thread (main_thread)[0x000116a0]} Unknown syscall: 6 - 00000006
E {PPU[1] Thread (main_thread)[0x00013718]} Unknown syscall: 6 - 00000006
E {PPU[1] Thread (main_thread)[0x00013744]} Unknown syscall: 6 - 00000006
E {RSXThread} Program end before buffer end.
CPU: FX-8350 4.2GHz
RAM: Corsair Vengeance 16GB
GPU: EVGA Geforce GTX 660 SIG2
PS3: CECHK03 REBUG D-REX 4.65 COBRA 7.02
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#2
Can you please send the full log?

Merry christmas!
i7-4470K, GTX 660 Ti, 8 GB DDR3, Kingston 256 GB HyperX SSD, Windows 8.1 (64-bit)
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#3
Quote:E {PPU[1] Thread (main_thread)[0x00020694]} sys_fs error: "/dev_hdd0/game/CTRLFAN00/fan_speed.dat" not found! flags: 0x00000000
And these 2 syscalls is not implemented (but i don't think what they are necessary).
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#4
(12-24-2014, 10:57 AM)AlexAltea Wrote: First syscall (834) is sys_fs_chmod. I doubt that it plays any important role since RPCS3 can R/W anything at any mapped filesystem.

The second one (6) is a syscall from a custom LV2 kernel (lv2_peek?). RPCS3's memory manager only emulates the user mode memory space, i.e. no LV2 peeking is possible. Besides I doubt that supporting custom kernel syscalls is relevant or necessary.
I guess it will be peek&poke as it just edits memory to change the fan speed if i remember correctly.

(12-24-2014, 01:10 AM)DaHandy Wrote: Can you please send the full log?

Merry christmas!
Merry christmas to you to mate! I would send the log but the program locks up so i can't copy it.
CPU: FX-8350 4.2GHz
RAM: Corsair Vengeance 16GB
GPU: EVGA Geforce GTX 660 SIG2
PS3: CECHK03 REBUG D-REX 4.65 COBRA 7.02
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#5
rpcs3.log next to the executable.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#6
(12-24-2014, 12:15 PM)ssshadow Wrote: rpcs3.log next to the executable.
Ah thanks, http://pastebin.com/831YrGih
CPU: FX-8350 4.2GHz
RAM: Corsair Vengeance 16GB
GPU: EVGA Geforce GTX 660 SIG2
PS3: CECHK03 REBUG D-REX 4.65 COBRA 7.02
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