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Watch_Dogs [NPEB01433]
02-12-2015, 05:31 PM (This post was last modified: 02-12-2015 05:32 PM by Darkriot.)
Post: #21
RE: Watch_Dogs [NPEB01433]
Okay, after new rpcs3 update i have new errors in WD.

Log: http://rghost.ru/8w5c2qxRS

Quote:G: E {PPU Recompilation Engine} PPU Recompilation Engine: ppu_recompiler_llvm::Compiler::LWARX
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03-13-2017, 05:23 AM
Post: #22
RE: Watch_Dogs [NPEB01433]
Now it shows Ubisoft logo and saving progress, but freezing after this with messages like...

Quote:·W 0:00:40.568480 {rsx::thread} RSX: Cache miss at address 0xC0000000. This is gonna hurt...


Attached File(s) Thumbnail(s)
       

.rar  Watch Dogs LOG.rar (Size: 216.72 KB / Downloads: 0)

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P.S. sorry, for my terrible english Confused
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03-13-2017, 06:00 AM
Post: #23
RE: Watch_Dogs [NPEB01433]
I got other exception when trying load the game

F {rsx::thread} class std::runtime_error thrown: rsx::thread::ReadIO32(addr=0xfeed0000): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:1073)


Attached File(s) Thumbnail(s)
           

.7z  RPCS3.7z (Size: 521.8 KB / Downloads: 1)

GIGABYTE GA-Z170X-GAMING 3, i7-6770K (4,5 ghz), 16 GB - 3200, MSI GTX 1080, Win 10 - 64 bit
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03-13-2017, 10:01 AM (This post was last modified: 03-13-2017 10:02 AM by Darkriot.)
Post: #24
RE: Watch_Dogs [NPEB01433]
yep, on Vulkan it's the same. But fps twice as much

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P.S. sorry, for my terrible english Confused
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03-20-2017, 09:18 PM
Post: #25
RE: Watch_Dogs [NPEB01433]
(03-13-2017 10:01 AM)Darkriot Wrote:  yep, on Vulkan it's the same. But fps twice as much

Exact same here. It gets almost 2/3 through the loading process but I can't seem to get past the RSXIO error.
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