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& - Sora no Mukou de Saki Masuyou ni -[BLJM61131]
07-05-2014, 08:04 PM
Post: #1
'&' - Sora no Mukou de Sakimasu you ni - [BLJM61131]
Shows loading screen with animation. Emulator crashes after a while.

   

.zip  Sora no Mukou de Sakimasu you ni.zip (Size: 9.12 KB / Downloads: 17)
(12-16-2014 10:20 AM)derpf Wrote:  
(12-15-2014 05:53 PM)Ru4slan Wrote:  Game passed check game data.But game stop after resuming Exception: Access violation: addr = 0x0 (is_alive=1, last_syscall=0x7603d3db (cellMsgDialogOpen2))
Log:
https://github.com/Ru4slan/Log-Rpcs3/blo...20Soldiers

Try with this, it shouldn't segfault there anymore. http://www.mediafire.com/download/v7cdpt...cs3-x64.7z

Okay.Thanks.
(12-16-2014 10:20 AM)derpf Wrote:  
(12-15-2014 05:53 PM)Ru4slan Wrote:  Game passed check game data.But game stop after resuming Exception: Access violation: addr = 0x0 (is_alive=1, last_syscall=0x7603d3db (cellMsgDialogOpen2))
Log:
https://github.com/Ru4slan/Log-Rpcs3/blo...20Soldiers

Try with this, it shouldn't segfault there anymore. http://www.mediafire.com/download/v7cdpt...cs3-x64.7z

Game stopping on E {RSXThread} TODO: CELL_GCM_NV4097_INLINE_ARRAY(0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x44340000, 0x0, 0x0, 0x3f800000, 0x44a00000, 0x44340000, 0x0, 0x3f800000, 0x3f800000, 0x44a00000, 0x0, 0x0, 0x3f800000, 0x0) and after check data.
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09-09-2014, 02:45 PM (This post was last modified: 09-09-2014 02:50 PM by Darkriot.)
Post: #2
'&' - Sora No Mukou De Sakimasu You Ni [BLJM61131]
Just loading screen with 2-4 fps, after..it's crash and in the log interesting error (unimplemented stuff)

Quote:HLE: W {PPU[1] Thread (CPUThread)[0x003d4094]} cellGcmSys warning: cellGcmMapMainMemory(ea=0x30c00000,size=0x100000,offset_addr=0x301f9508)
HLE: E {PPU[1] Thread (CPUThread)[0x003d4100]} cellGcmSys error: cellGcmUnmapIoAddress : CELL_GCM_ERROR_FAILURE
G: E {PPU[1] Thread (CPUThread)[0x0022a00c]} Exception: Access violation: addr = 0x5554f778 (last_syscall=0x0 (Unknown func id: 0x00000000))

best resolution: 1920x1080. (for more correctly image)

Full log: https://www.sendspace.com/file/3gz3p1

P.S. I just realized that the games are now able to launch this Asian(cn,jp, etc.) Big Grin


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09-09-2014, 03:54 PM (This post was last modified: 09-09-2014 03:55 PM by tambre.)
Post: #3
RE: '&' - Sora No Mukou De Sakimasu You Ni [BLJM61131]
(09-09-2014 02:45 PM)Darkriot Wrote:  Just loading screen with 2-4 fps, after..it's crash and in the log interesting error (unimplemented stuff)

Quote:HLE: W {PPU[1] Thread (CPUThread)[0x003d4094]} cellGcmSys warning: cellGcmMapMainMemory(ea=0x30c00000,size=0x100000,offset_addr=0x301f9508)
HLE: E {PPU[1] Thread (CPUThread)[0x003d4100]} cellGcmSys error: cellGcmUnmapIoAddress : CELL_GCM_ERROR_FAILURE
G: E {PPU[1] Thread (CPUThread)[0x0022a00c]} Exception: Access violation: addr = 0x5554f778 (last_syscall=0x0 (Unknown func id: 0x00000000))

best resolution: 1920x1080. (for more correctly image)

Full log: https://www.sendspace.com/file/3gz3p1

P.S. I just realized that the games are now able to launch this Asian(cn,jp, etc.) Big Grin

If there's a .edat, have you tried decrypting it? Without .edat decrypted Arkedo games also give that error. Just an idea Smile
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09-09-2014, 04:17 PM
Post: #4
RE: '&' - Sora No Mukou De Sakimasu You Ni [BLJM61131]
(09-09-2014 03:54 PM)tambre Wrote:  
(09-09-2014 02:45 PM)Darkriot Wrote:  Just loading screen with 2-4 fps, after..it's crash and in the log interesting error (unimplemented stuff)

Quote:HLE: W {PPU[1] Thread (CPUThread)[0x003d4094]} cellGcmSys warning: cellGcmMapMainMemory(ea=0x30c00000,size=0x100000,offset_addr=0x301f9508)
HLE: E {PPU[1] Thread (CPUThread)[0x003d4100]} cellGcmSys error: cellGcmUnmapIoAddress : CELL_GCM_ERROR_FAILURE
G: E {PPU[1] Thread (CPUThread)[0x0022a00c]} Exception: Access violation: addr = 0x5554f778 (last_syscall=0x0 (Unknown func id: 0x00000000))

best resolution: 1920x1080. (for more correctly image)

Full log: https://www.sendspace.com/file/3gz3p1

P.S. I just realized that the games are now able to launch this Asian(cn,jp, etc.) Big Grin

If there's a .edat, have you tried decrypting it? Without .edat decrypted Arkedo games also give that error. Just an idea Smile

all decrypted already Smile
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09-09-2014, 04:29 PM
Post: #5
RE: '&' - Sora No Mukou De Sakimasu You Ni [BLJM61131]
Many japan games showing black screen and loading screen.Hmm.
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09-09-2014, 04:39 PM
Post: #6
RE: '&' - Sora No Mukou De Sakimasu You Ni [BLJM61131]
(09-09-2014 04:29 PM)Ru4slan Wrote:  Many japan games showing black screen and loading screen.Hmm.

asians make games that are simply coded but hard to play xD
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01-12-2016, 01:15 AM
Post: #7
RE: & - Sora no Mukou de Saki Masuyou ni -[BLJM61131]
Goes ingame with broken graphics on recent master build.


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.rar  BLJM61131_68f9898171_log.rar (Size: 15.27 KB / Downloads: 0)

PCSX3 - it's real? [Image: lol.gif]
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01-31-2017, 01:24 AM
Post: #8
RE: & - Sora no Mukou de Saki Masuyou ni -[BLJM61131]
Tested on recent master build v0.0.1-8-60bd2fb. Graphics improved since last test.

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx


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PCSX3 - it's real? [Image: lol.gif]
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07-08-2017, 04:10 PM
Post: #9
RE: & - Sora no Mukou de Saki Masuyou ni -[BLJM61131]
rpcs3-v0.0.2-2017-07-08-a56c523e_win64

It's playable now.





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.rar  RPCS3Sora.rar (Size: 734.91 KB / Downloads: 4)
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07-08-2017, 07:58 PM
Post: #10
RE: & - Sora no Mukou de Saki Masuyou ni -[BLJM61131]
Moving to playable

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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