This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Red Faction: Battlegrounds [NPUB30296]
09-26-2014, 03:17 PM
Post: #11
RE: Red Faction: Battlegrounds [NPUB30296]
(09-26-2014 01:31 PM)slarlac249 Wrote:  
(09-26-2014 01:06 PM)tambre Wrote:  
(09-26-2014 12:41 PM)slarlac249 Wrote:  i have my games set like this;

RPCS3\dev_hdd0\game\BLUS0000\usrdir\

You shouldn't set your games like that in VFS manager, instead move the GAME into: RPCS3/dev_hdd0/game/GAMEID/

sorry, that was just a copy from my open windows address bar.

they are installed as you say RPCS3/dev_hdd0/game/GAMEID/

but what Ru4slan suggested makes them vanish from the emulators game list.

He suggested that what I did and also showed you how the full path of the game should look like, not where to put them.
Find all posts by this user
Quote this message in a reply
09-26-2014, 08:10 PM
Post: #12
RE: Red Faction: Battlegrounds [NPUB30296]
(09-26-2014 03:17 PM)tambre Wrote:  
(09-26-2014 01:31 PM)slarlac249 Wrote:  
(09-26-2014 01:06 PM)tambre Wrote:  
(09-26-2014 12:41 PM)slarlac249 Wrote:  i have my games set like this;

RPCS3\dev_hdd0\game\BLUS0000\usrdir\

You shouldn't set your games like that in VFS manager, instead move the GAME into: RPCS3/dev_hdd0/game/GAMEID/

sorry, that was just a copy from my open windows address bar.

they are installed as you say RPCS3/dev_hdd0/game/GAMEID/

but what Ru4slan suggested makes them vanish from the emulators game list.

He suggested that what I did and also showed you how the full path of the game should look like, not where to put them.

sorry you lost me now lol.

it shows up in the emulator how i have it setup, default settings, installed the game from a psn pkg. didn't alter any paths.

just wondering what the errors were about missing files that are not missing.
Find all posts by this user
Quote this message in a reply
09-26-2014, 08:49 PM
Post: #13
RE: Red Faction: Battlegrounds [NPUB30296]
I have no idea what you are talking about in here, but if a game doesn't find some files, open Config -> Virtual File System Manager and map something appropriate. If the game looks in /what/ever/some/folder/file.dat and it actually is in C:\rpcs3\some\different\folder\file.dat then map:

/what/ever/some/folder/ ---> C:\rpcs3\some\different\folder\

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Find all posts by this user
Quote this message in a reply
12-28-2015, 10:35 AM
Post: #14
RE: Red Faction: Battlegrounds [NPUB30296]
hi, thought i'd try this game again on the latest build and get this now;

E {PPU Thread[0x1] (main_thread)[0x0108cc4c]} sys_fs: sys_fs_open('/app_home/\\.\pipe\ps3'): failed to open file (flags=02, mode=0)
E {PPU Thread[0x1] (main_thread)[0x0108ca4c]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x0108ca4c]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x0108ca4c]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x0108ca4c]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x0108ca4c]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x0108ca4c]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x0108c4cc]} cellSsl: cellSslInit
E {PPU Thread[0x1] (main_thread)[0x0108c4ec]} cellHttp: cellHttpInit
E {PPU Thread[0x1] (main_thread)[0x0108c52c]} cellHttp: cellHttpInitCookie
E {PPU Thread[0x1] (main_thread)[0x0108c4ac]} cellSsl: cellSslCertificateLoader
E {PPU Thread[0x1] (main_thread)[0x0108c4ac]} cellSsl: cellSslCertificateLoader
E {PPU Thread[0x1] (main_thread)[0x0108c50c]} cellHttp: cellHttpsInit
E {PPU Thread[0x1] (main_thread)[0x0108d90c]} cellSysutilAvc2 TODO: cellSysutilAvc2InitParam(): Older/newer version 130 used, might cause problems.
E {PPU Thread[0x1] (main_thread)[0x0108d90c]} cellSysutilAvc2: Unknown media type 0xffffffff
E {PPU Thread[0x1] (main_thread)[0x0108d88c]} Exception:
(in file Emu\SysCalls\Modules\cellSysutilAvc2.cpp:94, in function cellSysutilAvc2EstimateMemoryContainerSize)
Please report this to the developers.

still doesn't show anything visually though
Find all posts by this user
Quote this message in a reply
12-28-2015, 12:16 PM
Post: #15
RE: Red Faction: Battlegrounds [NPUB30296]
(12-28-2015 10:35 AM)slarlac249 Wrote:  hi, thought i'd try this game again on the latest build and get this now;

E {PPU Thread[0x1] (main_thread)[0x0108cc4c]} sys_fs: sys_fs_open('/app_home/\\.\pipe\ps3'): failed to open file (flags=02, mode=0)
E {PPU Thread[0x1] (main_thread)[0x0108ca4c]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x0108ca4c]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x0108ca4c]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x0108ca4c]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x0108ca4c]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x0108ca4c]} sys_spu: Unsupported SPU Thread options (0x2)
E {PPU Thread[0x1] (main_thread)[0x0108c4cc]} cellSsl: cellSslInit
E {PPU Thread[0x1] (main_thread)[0x0108c4ec]} cellHttp: cellHttpInit
E {PPU Thread[0x1] (main_thread)[0x0108c52c]} cellHttp: cellHttpInitCookie
E {PPU Thread[0x1] (main_thread)[0x0108c4ac]} cellSsl: cellSslCertificateLoader
E {PPU Thread[0x1] (main_thread)[0x0108c4ac]} cellSsl: cellSslCertificateLoader
E {PPU Thread[0x1] (main_thread)[0x0108c50c]} cellHttp: cellHttpsInit
E {PPU Thread[0x1] (main_thread)[0x0108d90c]} cellSysutilAvc2 TODO: cellSysutilAvc2InitParam(): Older/newer version 130 used, might cause problems.
E {PPU Thread[0x1] (main_thread)[0x0108d90c]} cellSysutilAvc2: Unknown media type 0xffffffff
E {PPU Thread[0x1] (main_thread)[0x0108d88c]} Exception:
(in file Emu\SysCalls\Modules\cellSysutilAvc2.cpp:94, in function cellSysutilAvc2EstimateMemoryContainerSize)
Please report this to the developers.

still doesn't show anything visually though
Include the full log file or the information is useless. See this.

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
Find all posts by this user
Quote this message in a reply
12-28-2015, 12:39 PM
Post: #16
RE: Red Faction: Battlegrounds [NPUB30296]
sorry, here's the log

http://pastebin.com/9vhp7hsu

couldn't attach, said file was invalid.
Find all posts by this user
Quote this message in a reply
02-13-2017, 01:46 PM
Post: #17
RE: Red Faction: Battlegrounds [NPUB30296]
Goes ingame on recent master build v0.0.1-acd9d6ff (PR #2375).

LLE used
Code:
- libac3dec.sprx
    - libac3dec2.sprx
    - libadec.sprx
    - libapostsrc_mini.sprx
    - libat3dec.sprx
    - libatrac3plus.sprx
    - libatxdec.sprx
    - libdmux.sprx
    - libdmuxpamf.sprx
    - libl10n.sprx
    - libpamf.sprx
    - libresc.sprx
    - librtc.sprx
    - libsail.sprx
    - libsail_avi.sprx
    - libsail_rec.sprx
    - libsjvtd.sprx
    - libsmvd2.sprx
    - libsmvd4.sprx
    - libspurs_jq.sprx
    - libsre.sprx


Attached File(s) Thumbnail(s)
           

PCSX3 - it's real? [Image: lol.gif]
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)