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Atelier Rorona Plus The Alchemist of Arland [BLES02050]
#11
One step closer today.
   


Attached Files
.rar   rorona2.rar (Size: 36.81 KB / Downloads: 128)
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#12
Only cellSre is needed. Everything in menu is working except when selecting new game in which case it throws:
{PPU Thread[0x1] (main_thread)[0x007343fc]} Exception:
(in file Emu\SysCalls\Modules\cellFont.cpp:588, in function cellFontGetKerning)
               


Attached Files
.rar   rorona.rar (Size: 43.62 KB / Downloads: 136)
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#13
(03-08-2016, 12:32 PM)Gundark Wrote: Only cellSre is needed. Everything in menu is working except when selecting new game in which case it throws:
{PPU Thread[0x1] (main_thread)[0x007343fc]} Exception:
(in file Emu\SysCalls\Modules\cellFont.cpp:588, in function cellFontGetKerning)
ah, I see there are some arrived without me.
I already have this result for several months, finally I have more than that, I have already informed VLJ that he leans on it.
Upload you Log Here :
PC spec:
Windows 10 PRO X64 Insider 16.232
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MSI Core Frozr L
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MSI GTX 1080 Gaming X 8G
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500 Go SSD Samsung 960 EVO M.2
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#14
(03-08-2016, 12:32 PM)Gundark Wrote: Only cellSre is needed. Everything in menu is working except when selecting new game in which case it throws:
{PPU Thread[0x1] (main_thread)[0x007343fc]} Exception:
(in file Emu\SysCalls\Modules\cellFont.cpp:588, in function cellFontGetKerning)

What about cellFont ?
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#15
(03-08-2016, 11:40 PM)flashmozzg Wrote:
(03-08-2016, 12:32 PM)Gundark Wrote: Only cellSre is needed. Everything in menu is working except when selecting new game in which case it throws:
{PPU Thread[0x1] (main_thread)[0x007343fc]} Exception:
(in file Emu\SysCalls\Modules\cellFont.cpp:588, in function cellFontGetKerning)

What about cellFont ?

I think somebody mentioned quite a while ago, that LLE'ing cellFont doesn't work.
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#16
That's right. LLE'ing cellFont doesn't work.
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#17
I think it in theory can go in game but it's insanely unstable and I haven't been able to. It freezes within a few seconds on the main menu, or at best after starting to go in game.

LLE
Code:
- libdmuxpamf.prx
- libfont.prx
- libfontFT.prx
- libfreetype.prx
- libfreetypeTT.prx
- libfs.prx
- libpamf.prx
- libresc.prx
- libsail.prx
- libspurs_jq.prx
- libsre.prx
- libac3dec.prx
- libac3dec2.prx
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libdmux.prx
- libfiber.prx
- librtc.prx


.zip   Rorona.zip (Size: 78.56 KB / Downloads: 123)
   
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#18
Finaly it goes in game for a while. After second screenshot it plays music but it does nothing.
rpcs3-ReleaseLLVM-5e8852af

- libac3dec.sprx
- libadec.sprx
- libat3dec.sprx
- libatrac3plus.sprx
- libatxdec.sprx
- libdmux.sprx
- libdmuxpamf.sprx
- libfiber.sprx
- libfont.sprx
- libfontFT.sprx
- libfreetype.sprx
- libfs.sprx
- libl10n.sprx
- libpamf.sprx
- libresc.sprx
- librtc.sprx
- libsail.sprx
- libspurs_jq.sprx
- libsre.sprx
- libsync2.sprx
PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)
       


Attached Files
.7z   Ar.7z (Size: 61.59 KB / Downloads: 126)
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#19
Did we just test the same game at the same time independent of each other? Tongue
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#20
(01-27-2017, 06:50 PM)ssshadow Wrote: Did we just test the same game at the same time independent of each other? Tongue

You Have Telepathy Big Grin
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