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Hatsune Miku: Project DIVA F [BLUS31319]
#71
(10-08-2016, 11:03 PM)ElementalCyclone Wrote:
Quote:Use the PPU interpreter (fast one) and not the recompiler.

Well, surprisingly, it works, playable and i get 28+ fps, thanks ssshadow.

But even though i get 28+ fps, is it normal that the images and audio appear to be miss or skipped few frames and yet still appear slow at the same time ?


#A bit out of topic
So, ssshadow, why did you recommend me to use the Interpreter instead of Recompiler ? what is the difference between them ? is there any link or reference that i can read ?

The game is supposed run at exactly 30 fps on a real ps3. Less than that and things can happen as you see... That is just how the game is programmed.

The PPU recompiler is a work in progress and isn't very stable. It works for some games, but mostly crashes.

In very very very simple and general terms: A recompiler translates console machine code into native code for your own cpu and then executes that fast. The interpreter is just than, an interpreter. It looks at one instruction at a time and then does something appropriate. This is slower.

Lastly, do try with DX12 instead of Vulkan, it may or may not be faster.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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RE: Hatsune Miku: Project DIVA F [BLUS31319] - by ssshadow - 10-09-2016, 12:08 AM

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