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OutRun Online Arcade [NPEB00073]
#21
Missing build / log
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
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#22
Hi guys,

The game launch for me with the default settings but I can just reach the menu screen. When I click on the 'single player' option then the game hangs and I get the following error:

"F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'The fragment shader uses varying spec_color, but previous shader does not write to it.
The fragment shader uses varying diff_color, but previous shader does not write to it.
Out of resource error.
'"

You can see the complete log I'm getting here:
http://pasted.co/665da7d9

Any idea what the problem could be or what I could change to give it another go?
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