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Capcom Classics Collection Remixed -ULAS42053
#3
r3549
Player and enemy are invisible in Opengl mode
   

in external software rendering,see network error
Code:
04:33:39 ERROR  network - SceNetAdhocctl - broadcastPeers
java.net.BindException: Address already in use: Cannot bind
    at java.net.DualStackPlainDatagramSocketImpl.socketBind(Native Method)
    at java.net.DualStackPlainDatagramSocketImpl.bind0(Unknown Source)
    at java.net.AbstractPlainDatagramSocketImpl.bind(Unknown Source)
    at java.net.DatagramSocket.bind(Unknown Source)
    at java.net.DatagramSocket.<init>(Unknown Source)
    at java.net.DatagramSocket.<init>(Unknown Source)
    at java.net.DatagramSocket.<init>(Unknown Source)
    at jpcsp.network.jpcsp.JpcspNetworkAdapter.openSocket(JpcspNetworkAdapter.java:173)
    at jpcsp.network.jpcsp.JpcspNetworkAdapter.broadcastPeers(JpcspNetworkAdapter.java:187)
    at jpcsp.network.jpcsp.JpcspNetworkAdapter.updatePeers(JpcspNetworkAdapter.java:261)
    at jpcsp.HLE.modules150.sceNetAdhocctl.hleNetAdhocctlThread(sceNetAdhocctl.java:333)
    at jpcsp.HLE.modules150.ThreadManForUser.hleKernelNetAdhocctlLoop(ThreadManForUser.java:538)


Attached Files
.7z   log and profiler.7z (Size: 50.1 KB / Downloads: 82)
.7z   external-software-rendering-log.7z (Size: 5.39 KB / Downloads: 88)
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RE: Capcom Classics Collection Remixed -ULAS42053 - by sum2012 - 06-18-2014, 08:37 PM

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