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Release of External Software Rendering for JPCSP
06-10-2014, 07:16 PM
Post: #45
RE: Release of External Software Rendering for JPCSP
(06-10-2014 03:32 PM)onelight Wrote:  BTW
[X] Use vertex cache
[X] Use shaders
[X] Enable saving GE screen to textures instead of memory
is the fastest settings I found, but everything is broken (eg wings, legs )
As far as I know those options have nothing to do with the external software renderer. They sounds more like optimizations for OpenGL renderer.

(06-10-2014 03:32 PM)onelight Wrote:  [X] Enable saving GE screen to textures instead of memory
[X] Disable optimized VertexInfo reading (may improve compatibility)
is the faster, best settings I found
Again, same remark here.
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RE: Release of External Software Rendering for JPCSP - hlide - 06-10-2014 07:16 PM

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