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Release of External Software Rendering for JPCSP
06-10-2014, 03:32 PM
Post: #44
RE: Release of External Software Rendering for JPCSP
BTW
[X] Use vertex cache
[X] Use shaders
[X] Enable saving GE screen to textures instead of memory
is the fastest settings I found, but everything is broken (eg wings, legs )
   

[X] Enable saving GE screen to textures instead of memory
[X] Disable optimized VertexInfo reading (may improve compatibility)
is the faster, best settings I found
   
I'm wondering the GPU Load, is the height GPU Load fixed the broken wings and legs and also make jpcsp run faster.
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RE: Release of External Software Rendering for JPCSP - onelight - 06-10-2014 03:32 PM

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