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SGT Puzzles
04-04-2014, 07:34 PM
Post: #1
SGT Puzzles
Logical game, shows 0.0fps

log
http://pastebin.com/fLEZbs9K

log says rpcs3 cannot load png files: sys_fs error: "/data/puzzles/blackbox.png" not found! flags: 0x00000000, but these pngs are in folder.


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04-04-2014, 08:05 PM (This post was last modified: 04-04-2014 08:26 PM by ssshadow.)
Post: #2
RE: SGT Puzzles
Open the VFS manager and map /data/puzzles/ to the real directory.

Also, where did you download it? Can't find a working link anywhere.

OK, I found the game here: http://store.brewology.com/homebrew.php?category=Games

Then I fixed the VFS issues. The files are loaded, but it still crashes on a write8 to null block in the same place : (

Log: http://pastebin.com/ecSsYvsL

VFS:
[Image: UQakg88.png]

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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04-04-2014, 08:28 PM (This post was last modified: 04-04-2014 08:31 PM by ps0ne.)
Post: #3
RE: SGT Puzzles
Great, thx for hint, pngs spotted, new log
http://pastebin.com/3SfwagmF


There is nice site with homebrews here http://dl.qj.net/playstation-3/homebrew-...tions.html just filter with the tilte of application to fast find.

Mhh i cant find by filtering, here is the direct link http://thehomebrewplanet.com/downloads/P....55CFW.rar
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04-04-2014, 08:41 PM (This post was last modified: 04-04-2014 08:45 PM by Darkriot.)
Post: #4
RE: SGT Puzzles
(04-04-2014 08:05 PM)ssshadow Wrote:  Open the VFS manager and map /data/puzzles/ to the real directory.

Also, where did you download it? Can't find a working link anywhere.

OK, I found the game here: http://store.brewology.com/homebrew.php?category=Games

Then I fixed the VFS issues. The files are loaded, but it still crashes on a write8 to null block in the same place : (

Log: http://pastebin.com/ecSsYvsL

VFS:
[Image: UQakg88.png]

hey, you forgot this =)

i think...this it's better =)


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04-04-2014, 09:39 PM
Post: #5
RE: SGT Puzzles
Oh, this must be the first game I have seen where ignoring read/write errors actually works for the better.

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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04-05-2014, 05:30 AM
Post: #6
RE: SGT Puzzles
Yes, with ignoring read/write option enabled, game go further. It shows menu to choose game, and it loads game! So this can be moved to half playable? FPS is so small that i cant test it right now.


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09-11-2014, 10:52 PM (This post was last modified: 01-01-2015 10:53 PM by ps0ne.)
Post: #7
RE: SGT Puzzles
Game got really slow 0.X fps. Probably because now shows everything on screen. Does not even require write to color buffer.


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01-05-2015, 08:43 PM (This post was last modified: 01-05-2015 08:44 PM by ps0ne.)
Post: #8
RE: SGT Puzzles
"A bit" faster with recompiler.
Looks nice. And none red error in console.


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06-26-2015, 06:51 AM (This post was last modified: 06-26-2015 06:56 AM by ps0ne.)
Post: #9
RE: SGT Puzzles
It might be something not worthy, but since many revisions, this game crashes emulator.
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09-27-2017, 10:07 PM
Post: #10
RE: SGT Puzzles
This nice puzzle is playable, saving loading works
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