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Batman: Arkham City [BLUS30538]
08-17-2017, 10:48 PM
Post: #11
RE: Batman: Arkham City [BLUS30538]
Moving to Ingame.

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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08-19-2017, 08:16 AM
Post: #12
RE: Batman: Arkham City [BLUS30538]
A small video about missing textures in a batman game



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P.S. sorry, for my terrible english Confused
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08-19-2017, 12:24 PM
Post: #13
RE: Batman: Arkham City [BLUS30538]
It kinda look like reversed optimization for the game, where game stop rendering object behind you, if work properly.
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09-23-2017, 11:15 PM
Post: #14
RE: Batman: Arkham City [BLUS30538]
With last changes from kd-11 (last master build), it's not even shows main menu anymore #3488

Quote:F {rsx::thread} class std::runtime_error thrown: Assertion failed! Result is FFFFFFFCh
(in file c:\rpcs3\rpcs3\emu\rsx\vk\VKHelpers.h:1075)

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