This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Portal 2 [BLUS30732]
#21
(07-09-2017, 09:07 AM)Jusic Wrote:
(07-07-2017, 07:42 PM)Darkriot Wrote: in that lle-gcm build, if you will also load "libnet" lle module then you can see the menu. (controls don't working...idk what's goin on, because of green rectagle)

Upload log files please

for what? you can check shoopdahoop22's log, it's the same, but I just turned on "libnet" LLE function.
If I helped you, please give the proper reputation.

P.S. sorry, for my terrible english Confused
Reply
#22
it's cannot be loaded with PPU LLVM anymore.

Quote:·! 0:00:26.022696 {PPU[0x1000000] Thread (main_thread) [0x00103420]} PPU: Reading OPD section at 0x1cbe68...
·W 0:00:26.025358 {PPU[0x1000000] Thread (main_thread) [0x00103420]} PPU: Function gap: [0x1a9244] 0x20 bytes at 0x1a9250
·W 0:00:26.025378 {PPU[0x1000000] Thread (main_thread) [0x00103420]} PPU: Function gap: [0x1b16ac] 0x4 bytes at 0x1b16e8
·W 0:00:26.025383 {PPU[0x1000000] Thread (main_thread) [0x00103420]} PPU: Function overlap: [0x1b16ec] 0x3c -> 0x14
·! 0:00:26.025769 {PPU[0x1000000] Thread (main_thread) [0x00103420]} PPU: Function analysis: 603 functions (1109 enqueued)
·E 0:00:26.038325 PPU: LLVM: [0x19d5d0] Unsupported relocation(11) in 'tier0_ps3.sprx'. Please report.
·S 0:00:26.043046 {PPU[0x1000000] Thread (main_thread) [0x00103420]} sys_prx: Loaded module: /dev_bdvd/PS3_GAME/USRDIR/bin/tier0_ps3.sprx
If I helped you, please give the proper reputation.

P.S. sorry, for my terrible english Confused
Reply
#23
Portal 2 not working on RPCS3 v0.0.3-13-e677751 Alpha

Libs:
libnet.sprx

Thread (libjingle) [0x0011316c]} HLE TODO: Unimplemented syscall sys_net_bnet_select -> CELL_OK x23524
Thread (_gcm_intr_thread) [0x00c6906c]} class std::runtime_error thrown: Trap!
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUInterpreter.cpp:3093)

I tried all settings and tried many RPCS3 builds, but nothing.
Here log: https://drive.google.com/file/d/0B1vbIhP...sp=sharing
Reply
#24
(07-27-2017, 12:04 PM)Jusic Wrote: Portal 2 not working on RPCS3 v0.0.3-13-e677751 Alpha

Libs:
libnet.sprx

Thread (libjingle) [0x0011316c]} HLE TODO: Unimplemented syscall sys_net_bnet_select -> CELL_OK x23524
Thread (_gcm_intr_thread) [0x00c6906c]} class std::runtime_error thrown: Trap!
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUInterpreter.cpp:3093)

I tried all settings and tried many RPCS3 builds, but nothing.
Here log: https://drive.google.com/file/d/0B1vbIhP...sp=sharing

You need to load libsysmodule.sprx
Reply
#25
(07-27-2017, 05:25 PM)shoopdahoop22 Wrote:
(07-27-2017, 12:04 PM)Jusic Wrote: Portal 2 not working on RPCS3 v0.0.3-13-e677751 Alpha

Libs:
libnet.sprx

Thread (libjingle) [0x0011316c]} HLE TODO: Unimplemented syscall sys_net_bnet_select -> CELL_OK x23524
Thread (_gcm_intr_thread) [0x00c6906c]} class std::runtime_error thrown: Trap!
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUInterpreter.cpp:3093)

I tried all settings and tried many RPCS3 builds, but nothing.
Here log: https://drive.google.com/file/d/0B1vbIhP...sp=sharing

You need to load libsysmodule.sprx

With libsysmodule.sprx same error
Reply
#26
Portal 2 stucks on this screen with log spam and low fps
[Image: 29241229-4915b578-7f7e-11e7-8ddd-8264248c5ec2.png]
[Image: 29126492-2b0ff9fc-7d27-11e7-9dd9-a2043c385470.png]
Reply
#27
Just post whole log with reseting emulator before playing one game and closing emulator to generate log for game that u played
Reply
#28
After recent nekotekina's build (with sys_net full rewrite), it's not more required sys_net LLE module (working with fully lv2).
When you stay in menu some time, you can see the video about altas and p-body (really poor fps).
The menu is invisible (on Vulkan at least), you should press X 3 times to start playing.

There's black screen on gameplay and low fps, but you can hear gameplay music/sounds.

Gonna post here, if I can get something interesting on OpenGL.

Log: I can't attach it directly because it's too big, so...i'll post it here - http://rgho.st/8npftgBBm


Attached Files Thumbnail(s)
       
If I helped you, please give the proper reputation.

P.S. sorry, for my terrible english Confused
Reply
#29
Quote:F {rsx::thread} class std::runtime_error thrown: Assertion Failed! Vulkan API call failed with unrecoverable error: Device lost (Driver crashed with unspecified error or stopped responding and recovered) (VK_ERROR_DEVICE_LOST)
(in file c:\projects\rpcs3\rpcs3\emu\rsx\vk\VKHelpers.h:1115)


Attached Files Thumbnail(s)
   
If I helped you, please give the proper reputation.

P.S. sorry, for my terrible english Confused
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)