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Castle of Illusion Starring Mickey Mouse [NPUB31099]
#51
(11-24-2015, 09:01 PM)notq Wrote: Do you trying DX12 or OpenGL render ?

Are you using latest master build from https://github.com/Bigpet/rpcs3 ?
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#52
nvm I took the wrong version, with the 31099 it works. I fixed the crash in d3d12-wip branch but it doesn't go past main menu (seems load fails).
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#53
(11-24-2015, 10:10 PM)vlj Wrote: nvm I took the wrong version, with the 31099 it works. I fixed the crash in d3d12-wip branch but it doesn't go past main menu (seems load fails).

Yeah it was about 3-4 months since that not going to the main menu. Where i can get d3d12-wip ?
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
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#54
(11-24-2015, 10:17 PM)notq Wrote:
(11-24-2015, 10:10 PM)vlj Wrote: nvm I took the wrong version, with the 31099 it works. I fixed the crash in d3d12-wip branch but it doesn't go past main menu (seems load fails).

Yeah it was about 3-4 months since that not going to the main menu. Where i can get d3d12-wip ?

From his clone on Github, obviously...
https://github.com/vlj/rpcs3/tree/d3d12-wip
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#55
(11-25-2015, 05:32 AM)tambre Wrote:
(11-24-2015, 10:17 PM)notq Wrote:
(11-24-2015, 10:10 PM)vlj Wrote: nvm I took the wrong version, with the 31099 it works. I fixed the crash in d3d12-wip branch but it doesn't go past main menu (seems load fails).

Yeah it was about 3-4 months since that not going to the main menu. Where i can get d3d12-wip ?

From his clone on Github, obviously...
https://github.com/vlj/rpcs3/tree/d3d12-wip

Could he make a binary release ?
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
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#56
(11-25-2015, 09:25 AM)notq Wrote: Could he make a binary release ?

It's WIP. You can wait for changes to be merged to master or compile them yourself (though Zangetsu sometimes posts wip builds here).
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#57
(11-25-2015, 03:01 PM)flashmozzg Wrote:
(11-25-2015, 09:25 AM)notq Wrote: Could he make a binary release ?

It's WIP. You can wait for changes to be merged to master or compile them yourself (though Zangetsu sometimes posts wip builds here).

I got it. Thanks.
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
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#58
this game have a problem create save, and this caused stop game :/
Upload you Log Here :
PC spec:
Windows 10 PRO X64 Insider 16.232
Amd Ryzen 1700X @3.8 ghz
MSI Core Frozr L
16 go Corsair Vengeance LPX PC4-25600 (3200MHz)
MSI GTX 1080 Gaming X 8G
MSI X370 Gaming Pro Carbon
500 Go SSD Samsung 960 EVO M.2
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#59
(11-27-2015, 02:42 PM)Dante38490 Wrote: this game have a problem create save, and this caused stop game :/

As i can see back there this issue was fixed http://www.emunewz.net/forum/showthread....#pid219972 but i tried to repeat that on old build and it stuck on cellsave...something exeption. I don't have a clue why cause i used exactly rpcs3-67c0227.

I see accepted merge with Epic Monkey fixes and release by Bigpet v0.0.0.6-210 https://github.com/Bigpet/rpcs3/commit/d...d62ece48f1

But i got a crash like in previous builds. So what has been fixed ?


Attached Files
.7z   RPCS3.7z (Size: 6.53 KB / Downloads: 66)
GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
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#60
Just compilled the vlj DX12 build with Castle of Illusion fix. Incredible 30 fps in menu Shy

Can we hack this issue for a while by placing a real savedata files in proper folder?


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GIGABYTE GA-Z170X-GAMING 3, i7-7700K (4,5 ghz), 16 GB - 3200, MSI GTX 1080 Ti, Win 8.1 - 64 bit
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