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God of War: Collection [BCUS98229]
#26
(03-07-2016, 05:53 AM)BlackDaemon Wrote: Just tried to load using decrypted save from ps3. For some reason it works for me only, when using PPU Interpreter 1. Requires rpcs3/Emu/RSX/Common/TextureUtils.cpp editing (thanks to ZEROx for details)

change
Code:
    case CELL_GCM_TEXTURE_DEPTH24_D8: // Opaque type ; ATM do not copy anything
        return std::vector<MipmapLevelInfo>();
    }
    throw EXCEPTION("Wrong format %d", format);

to
Code:
    case CELL_GCM_TEXTURE_DEPTH24_D8: // Opaque type ; ATM do not copy anything
        return std::vector<MipmapLevelInfo>();
    default:
        return copy_texture_data<copy_unmodified_block_swizzled, false, 1>(as_span_workaround<u32>(mapped_buffer), reinterpret_cast<const u32*>(pixels), w, h, depth, layer, texture.mipmap(), texture.pitch());
    }
    //throw EXCEPTION("Wrong format %d", format);

Are there graphical bugs if you dont add the default clause? (Just removing the exception, i mean). Seems to be an unimplemented texture type upload.
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Messages In This Thread
God of War: Collection [BCUS98229] - by xorg - 02-12-2014, 03:02 PM
RE: God of War: Collection [BCUS98229] - by xorg - 08-12-2014, 03:28 PM
RE: God of War: Collection [BCUS98229] - by xorg - 08-12-2014, 04:51 PM
RE: God of War: Collection [BCUS98229] - by ZEROx - 03-06-2016, 08:10 PM
RE: God of War: Collection [BCUS98229] - by Annie - 03-06-2016, 08:15 PM
RE: God of War: Collection [BCUS98229] - by ZEROx - 03-06-2016, 08:29 PM
RE: God of War: Collection [BCUS98229] - by kd-11 - 03-09-2016, 09:17 AM
RE: God of War: Collection [BCUS98229] - by ZEROx - 03-09-2016, 11:03 AM
RE: God of War: Collection [BCUS98229] - by kd-11 - 03-09-2016, 11:21 AM
RE: God of War: Collection [BCUS98229] - by ZEROx - 03-11-2016, 02:25 PM
RE: God of War: Collection [BCUS98229] - by ZEROx - 03-15-2016, 06:49 PM
RE: God of War: Collection [BCUS98229] - by Vjjd - 04-10-2016, 05:27 AM
RE: God of War: Collection [BCUS98229] - by Annie - 06-25-2017, 02:31 PM

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