This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Use shader is too bad for AMD GPU
#5
(01-01-2014, 08:21 AM)DragonNeos Wrote: One of the reasons that JPCSP doesn't perform well on AMD GPUs is because of poor drivers. Nvidia seems to have better OpenGL support for their GPU in comparison to AMD's GPU.

Is there any fundamental differences between the two Software Rendering options? Doesn't both options use the CPU for graphics rendering and why are they called Internal and External Software Rendering respectively?

Yeah, sadly AMD shader tends to compile ok whereas it shouldn't. It's a nightmare.

Yes, both use CPU. The internal software renderer is done in Java inside JPCSP source, hence "internal" : it's the original software renderer of JPCSP. The external software renderer is a dll because it's written "from the scratch"* in C++. It uses more and more SIMD instructions (SSE2, SSE4.1 and AVX2 in future) through intrinsics functions or run-time generated code through a dynamic compiler. It is at a stage we can play games with it but it remains a work in progress as we try to improve both compliance and speediness of it. As a fact, gid15 and I join our effort to make a software renderer.

*: not exactly as part of it is originally based on my OpenGL-GE source from pspe4all.
Reply


Messages In This Thread
Use shader is too bad for AMD GPU - by onelight - 12-29-2013, 09:03 AM
RE: Use shader is too bad for AMD GPU - by hlide - 12-30-2013, 06:52 PM
RE: Use shader is too bad for AMD GPU - by hlide - 01-01-2014, 02:00 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)