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Monster Hunter Portable 3rd - ULJM05800
02-26-2011, 11:20 PM (This post was last modified: 09-22-2013 08:37 AM by nash67.)
Post: #1
Monster Hunter Portable 3rd - ULJM05800
Edit: Whoops, I meant to put this into the Loadable forum, but oh well.. :/

Status: Menus, missing textures
Revision: 1994, windows 32bit

It goes ingame[into menus] but freezes on the Now Loading screen after the first intro movie of creating your character. It's also missing menu textures, and all of the Japanese text shows up as question marks[as in other MH games]. I couldn't get a full log because of hundreds of thousands of missing texture warnings.

How can I get the log to be saved into log.txt or log.html? It never saves it, even after changing the logger settings and hitting generate new settings file.
Code:
552 [GUI] INFO  emu - Java version: 1.6.0_23 (1.6.0_23-b05)
553 [GUI] INFO  emu - Jpcsp v0.6 1994
554 [GUI] INFO  emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJM05800
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
HRKGMP_VER = 129
PARENTAL_LEVEL = 7
PSP_SYSTEM_VER = 6.36
REGION = 32768
TITLE = MONSTER HUNTER PORTABLE 3rd
USE_USB = 0
probably homebrew? false
567 [GUI] INFO  emu - Loading global compatibility settings
568 [GUI] INFO  ge - Only GE Graphics: false
593 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
594 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
594 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
595 [GUI] INFO  memory - Ignore invalid memory access: true
596 [GUI] INFO  hle - Ignore Unmapped Imports enabled
674 [GUI] INFO  compiler - Compiler MethodMaxInstructions: 3000
805 [GUI] INFO  emu - Found ModuleInfo name:'MonsterHunterPortable3rd' version:0101 attr:00000000 gp:08a23ec0
808 [GUI] INFO  emu - Found 297 imports from 36 modules
809 [GUI] WARN  emu - Failed to map import at 0x08960F20 [0xF5E7EA31] Module 'sceMpeg'(attempt 1)
810 [GUI] WARN  emu - Failed to map import at 0x089611E0 [0xA85880D0] Module 'scePower'(attempt 1)
810 [GUI] WARN  emu - Failed to map import at 0x08961320 [0x67F0ED84] Module 'sceJpeg'(attempt 1)
810 [GUI] WARN  emu - Failed to map import at 0x08961328 [0x98B83B5D] Module 'scePauth'(attempt 1)
810 [GUI] INFO  emu - 293 NIDS mapped
811 [GUI] INFO  emu - 4 remaining unmapped NIDS
1372 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
1410 [GUI] INFO  ge - Using RenderingEngineLwjgl31
1410 [GUI] INFO  ge - OpenGL version: 3.3.0
1410 [GUI] INFO  ge - Shading Language version: 3.30 NVIDIA via Cg compiler
1411 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
1411 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
1418 [GUI] INFO  ge - Using VBO
UI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
132386 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
132419 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
132468 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
132502 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
132535 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
132568 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
132602 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
132652 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
132702 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
132742 [user_main] INFO  compiler - Replacing CodeBlock at 0x0880C088 by Native Code 'memcpy'
132755 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
132786 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
132818 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
132853 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
132902 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
132952 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
133004 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
133053 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
133102 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
133152 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
133185 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
133219 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
133252 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
133303 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
133336 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
133370 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
133396 [user_main] INFO  compiler - Replacing CodeBlock at 0x088A1294 by Native Code 'nop'
133396 [user_main] INFO  compiler - Replacing CodeBlock at 0x088A12A4 by Native Code 'nop'
133396 [user_main] INFO  compiler - Replacing CodeBlock at 0x088A129C by Native Code 'nop'
133407 [GUI] WARN  ge - Invalid texture address 0x00000230 for texture level 0
133575 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
133579 [user_main] INFO  hle.sceMpeg - sceMpegInit
134564 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
134565 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
134565 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
134573 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
134591 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
134600 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
134607 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
134614 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
134620 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
134620 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
134621 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
134632 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
134632 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
134632 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
134639 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
134657 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
134665 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
134666 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
134666 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
134674 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
134690 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
134698 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
134700 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
134700 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
134707 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
134723 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
134731 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
134734 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
134734 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
134741 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
134756 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
134765 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
134768 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
134768 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
134774 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
134790 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
134798 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
134802 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
134802 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
134808 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
134823 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
134831 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
134836 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
134836 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
134841 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
134857 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
134865 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
134876 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
134877 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
134882 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
134896 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
134904 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
134911 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
134911 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
134944 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
134945 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
134945 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
134956 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
134973 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
134982 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
134982 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
134982 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
134991 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
135007 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
135015 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135015 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
135015 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
135024 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
135040 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
135048 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135054 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135054 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
135054 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
135058 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
135072 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
135081 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135081 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
135081 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
135091 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
135107 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
135115 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135115 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
135115 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
135124 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
135140 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
135149 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135149 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
135149 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
135157 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
135174 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
135182 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135183 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
135183 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
135191 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
135207 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
135215 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135217 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
135217 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
135224 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
135241 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
135249 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135251 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
135251 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
135258 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
135274 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
135282 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135285 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
135285 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
135291 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
135307 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
135315 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135319 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
135319 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
135325 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
135341 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
135349 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135353 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
135353 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
135366 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
135380 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
135388 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135388 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
135388 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
135408 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
135422 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
135433 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135438 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
135438 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
135464 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135472 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
135472 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
135478 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
135491 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
135499 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135506 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
135506 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
135511 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
135524 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
135533 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135540 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
135540 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
135578 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135578 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
135578 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
135589 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
135607 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
135615 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135642 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
135642 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
135649 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135655 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135655 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
135655 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
135660 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
135677 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
135685 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135693 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
135693 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
135728 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135728 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
135728 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
135740 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
135757 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
135765 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135765 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
135765 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
135775 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
135790 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
135798 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135798 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
135798 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
135808 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
135823 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
135831 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135831 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
135831 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
135841 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
135857 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
135869 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135870 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
135870 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
135881 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
135890 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
135899 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135904 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
135904 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
135908 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
135923 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
135931 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135938 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
135938 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
135942 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
135957 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
135965 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
135972 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
135972 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
135976 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
135990 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
135998 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
136006 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
136006 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
136010 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
136024 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
136032 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
136040 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
136040 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
136078 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
136078 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
136078 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
136090 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
136120 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
136128 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
136134 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
136134 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
136134 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
136142 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
136160 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
136168 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
136176 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
136176 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
136211 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
136211 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
136211 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
136224 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
136241 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
136250 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
136256 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
136278 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
136278 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
136285 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
136285 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
136285 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
136290 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
136308 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
136316 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
136316 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 0967a000 09736dc0 01e00110
136316 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x967a000) is using main memory.
136325 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (967a000,512,3)
136341 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
136349 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 09c02828 09736dc0 09706ff0
136357 [videoThread] WARN  hle - IGNORING: Unmapped import @ 0x09BFED88 - 095f2000 09736dc0 01e00110
136357 [videoThread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf (topaddr=0x95f2000) is using main memory.
136363 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (95f2000,512,3)
136387 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4044000,512,3)
136445 [user_main] INFO  hle.sceMpeg - sceMpegFinish
136481 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityUnloadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
136523 [user_main] INFO  compiler - Replacing CodeBlock at 0x08865848 by Native Code 'nop'
136605 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136624 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136640 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136656 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136674 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136690 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136706 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136723 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136740 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136757 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136778 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136792 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136807 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136838 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136857 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136862 [fakeRofsLoader] INFO  hle.ThreadManForUser - DispatchThread disabled, not context switching to CsePspAtrac3DecodeThrd(Status PSP_THREAD_READY, Wait None)
136862 [fakeRofsLoader] INFO  hle.ThreadManForUser - DispatchThread disabled, not context switching to CsePspAtrac3DecodeThrd(Status PSP_THREAD_READY, Wait None)
136876 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136890 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136907 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136924 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136940 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136957 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136973 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
136976 [user_main] INFO  hle.UtilsForUser - sceKernelIcacheInvalidateAll
136990 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
137014 [user_main] INFO  hle.UtilsForUser - sceKernelIcacheInvalidateAll
137034 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
137034 [fakeRofsLoader] INFO  compiler - Replacing CodeSequence at 0x0880C088-0x0880C1A8 by Native Code 'memcpy'
137047 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
137085 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
137096 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
137121 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
137125 [user_main] INFO  hle.UtilsForUser - sceKernelIcacheInvalidateAll
137139 [user_main] INFO  hle.UtilsForUser - sceKernelIcacheInvalidateAll
137143 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
137174 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
137190 [GUI] WARN  ge - Invalid texture address 0x00000030 for texture level 0
137210 [user_main] INFO  compiler - Replacing CodeSequence at 0x0880C088-0x0880C1A8 by Native Code 'memcpy'
137211 [user_main] WARN  hle - IGNORING: Unmapped import @ 0x08000030 - 09b489dc 09ba1a78 00000008
137211 [user_main] INFO  compiler - Replacing CodeSequence at 0x0880C088-0x0880C1A8 by Native Code 'memcpy'
137213 [user_main] INFO  compiler - Replacing CodeSequence at 0x0880C088-0x0880C1A8 by Native Code 'memcpy'
137220 [user_main] WARN  hle - IGNORING: Unmapped import @ 0x08000030 - 0932bb80 00000190 09fff590

               
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02-22-2012, 05:38 PM (This post was last modified: 02-22-2012 05:39 PM by Elanion.)
Post: #2
MH3rd black screen
Hello everyone!
I have been trying to run monster hunter portable 3rd on my jpcsp emulator(v0.6 2456).
I installed the launcher and I tried to configurate the emulator,but I kinda failed.
So every time when I choose the ISO of the game and click on the play button,the screen turns black.
Thought it shows fps speeds between 25 and 30,which should actually work.I have no idea what could be causing my problem.
Here are my infos from the logger:

1265 [GUI] INFO emu - Java version: 1.7.0_02 (1.7.0_02-b13)
1270 [GUI] INFO emu - Jpcsp v0.6 2456
1275 [GUI] INFO emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJM05800
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
HRKGMP_VER = 129
PARENTAL_LEVEL = 7
PSP_SYSTEM_VER = 6.36
REGION = 32768
TITLE = MONSTER HUNTER PORTABLE 3rd
USE_USB = 0
probably homebrew? false
1455 [GUI] INFO compiler - Compiler MethodMaxInstructions: 3000
2219 [GUI] INFO loader - Unrecognized file format
2224 [GUI] INFO loader - File magic 00 00 00 00
2496 [GUI] INFO loader - Found ModuleInfo name:'MonsterHunterPortable3rd' version:0101 attr:00000000 gp:08a23ec0
2500 [GUI] INFO loader - Found 297 unresolved imports
2502 [GUI] WARN loader - Failed to map import at 0x08961320 [0x67F0ED84] Module 'sceJpeg'(attempt 1)
2502 [GUI] WARN loader - Failed to map import at 0x08961328 [0x98B83B5D] Module 'scePauth'(attempt 1)
2503 [GUI] INFO loader - 295 NIDS mapped
2503 [GUI] INFO loader - 2 remaining unmapped NIDS
2509 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
2522 [GUI] INFO ge - Only GE Graphics: false
2608 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
2609 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
3205 [GUI] INFO hle.sceFont - Loading font file 'jpn0.pgf'. Font='Sazanami Gothic' Type='Gothic-Regular'
3208 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
3212 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
3216 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
3220 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
3224 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
3227 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
3231 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
3234 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
3237 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
3241 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
3246 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
3249 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
3251 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
3254 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
3257 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
3261 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
3276 [GUI] INFO hle.sceFont - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular'
3279 [GUI] INFO emu - Using the following settings:
3280 [GUI] INFO emu - Configuration / Region
3283 [GUI] INFO emu - Language [日本語]
3284 [GUI] INFO emu - Button preference: ["O" for "Enter"]
3284 [GUI] INFO emu - Daylight savings: [Off]
3285 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
3286 [GUI] INFO emu - Time format: [24H]
3286 [GUI] INFO emu - Date format: [YYYY-MM-DD]
3287 [GUI] INFO emu - WLAN power saving mode: [Off]
3288 [GUI] INFO emu - Ad hoc channel: [Auto]
3288 [GUI] INFO emu - Nickname: []
3289 [GUI] INFO emu - Configuration / Video
3289 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
3290 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
3290 [GUI] INFO emu - [ ] Use vertex cache
3291 [GUI] INFO emu - [X] Use shaders (experimental)
3291 [GUI] INFO emu - [X] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
3292 [GUI] INFO emu - [X] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
3292 [GUI] INFO emu - [X] Enable VAO (only relevant when using shaders and vertex cache)
3293 [GUI] INFO emu - [ ] Enable saving GE screen to Textures instead of Memory
3293 [GUI] INFO emu - [X] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
3294 [GUI] INFO emu - [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
3294 [GUI] INFO emu - [X] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
3295 [GUI] INFO emu - [X] Enable the shader implementation for the "Color Mask" (more accurate but slower)
3296 [GUI] INFO emu - [X] Disable optimized VertexInfo reading (may improve compatibility)
3296 [GUI] INFO emu - [ ] Use Software Rendering (very experimental, not yet complete, slow)
3297 [GUI] INFO emu - Configuration / Audio
3297 [GUI] INFO emu - [ ] Disable audio threads
3298 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
3298 [GUI] INFO emu - [ ] Disable audio blocking
3299 [GUI] INFO emu - Configuration / Memory
3299 [GUI] INFO emu - [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
3299 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
3300 [GUI] INFO emu - Configuration / Media
3300 [GUI] INFO emu - [ ] Use Media Engine
3301 [GUI] INFO emu - [ ] Extract media files to tmp folder
3301 [GUI] INFO emu - [ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
3302 [GUI] INFO emu - [ ] Use debug font (disable flash0 fonts)
3302 [GUI] INFO emu - Configuration / Compiler
3303 [GUI] INFO emu - [X] Use compiler (dynarec)
3303 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
3304 [GUI] INFO emu - [3000] Maximum method size
3304 [GUI] INFO emu - Configuration / Crypto
3305 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
3305 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
3306 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
3306 [GUI] INFO emu - Configuration / Display
3307 [GUI] INFO emu - Anti-aliasing: [x4]
3307 [GUI] INFO emu - Resolution: [Native]
3308 [GUI] INFO emu - [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
3308 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
3473 [GUI] INFO ge - Using RenderingEngineLwjgl31
3474 [GUI] INFO ge - Using VBO
3475 [GUI] INFO ge - OpenGL version: 3.3.11251 Compatibility Profile Context
3475 [GUI] INFO ge - Shading Language version: 3.30
3476 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
3476 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
3489 [GUI] INFO ge - Using VAO (Vertex Array Object)
3490 [GUI] INFO ge - Using shaders with Skinning
3490 [GUI] INFO ge - Using dynamic shaders
3491 [GUI] INFO ge - Using Geometry Shader for SPRITES
3493 [GUI] INFO ge - Using Native Color Lookup Tables (CLUT)
3493 [GUI] INFO ge - Rendering to a texture
3989 [GUI] ERROR ge - Shader error log: Vertex shader was successfully compiled to run on hardware.
Fragment shader was successfully compiled to run on hardware.
Vertex shader(s) linked, fragment shader(s) linked.
Validation failed! - Different sampler types for same sample texture unit in fragment shader.

3992 [GUI] WARN ge - Shaders do not run correctly on your computer. They have been automatically disabled.
3996 [GUI] INFO ge - Using VAO (Vertex Array Object)
4004 [GUI] INFO ge - Using non-optimized VertexInfo reading
20102 [Emu] INFO runtime - Using Compiler
20137 [root] WARN hle - Unsupported syscall 207C SysMemUserForUser_1B4217BC 06030610 09FFFE00 00000000
20165 [user_main] INFO compiler - Replacing CodeBlock at 0x0880E6DC by Native Code 'strlen'
20172 [user_main] INFO compiler - Replacing CodeBlock at 0x0880C468 by Native Code 'memset'
20187 [user_main] INFO compiler - Replacing CodeBlock at 0x089586D4 by Native Code 'nop'
20218 [user_main] INFO compiler - Replacing CodeBlock at 0x08812970 by Native Code 'nop'
20219 [user_main] INFO compiler - Replacing CodeBlock at 0x08812978 by Native Code 'nop'
20266 [user_main] INFO compiler - Replacing CodeSequence at 0x0880C468-0x0880C53C by Native Code 'memset'
20274 [user_main] INFO compiler - Replacing CodeSequence at 0x0880C468-0x0880C53C by Native Code 'memset'
20294 [user_main] INFO compiler - Replacing CodeSequence at 0x0880C468-0x0880C53C by Native Code 'memset'
20296 [user_main] INFO compiler - Replacing CodeSequence at 0x0880C468-0x0880C53C by Native Code 'memset'
20341 [user_main] INFO compiler - Replacing CodeBlock at 0x088EB45C by Native Code 'nop'
20347 [user_main] INFO compiler - Replacing CodeSequence at 0x0880C468-0x0880C53C by Native Code 'memset'
20369 [user_main] INFO compiler - Replacing CodeSequence at 0x0880C468-0x0880C53C by Native Code 'memset'
20427 [CheckExitGame] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=12
20467 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA.BIN flags = 1 permissions = 00
20612 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x459b_size0x50d0 flags = 1 permissions = 00
20830 [user_main] INFO hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/sce_lbn0x459b_size0x50d0') HLE module loaded
20840 [user_main] INFO hle.ModuleMgrForUser - IGNORING:sceKernelStartModule HLE module 'libfont'
20847 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON loaded
20850 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC loaded
20959 [user_main] INFO compiler - Replacing CodeSequence at 0x0880C088-0x0880C1A8 by Native Code 'memcpy'
20961 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=24
20961 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=0, SceUID=0x25
21148 [user_main] INFO compiler - Compiler: invalidating all compiled classes
21149 [user_main] INFO hle.UtilsForUser - sceKernelIcacheInvalidateAll
21151 [user_main] INFO compiler - Compiler: invalidating all compiled classes
21151 [user_main] INFO hle.UtilsForUser - sceKernelIcacheInvalidateAll
21185 [fakeRofsLoader] INFO compiler - Replacing CodeSequence at 0x0880C088-0x0880C1A8 by Native Code 'memcpy'
21246 [user_main] INFO compiler - Compiler: invalidating all compiled classes
21246 [user_main] INFO hle.UtilsForUser - sceKernelIcacheInvalidateAll
21249 [user_main] INFO compiler - Compiler: invalidating all compiled classes
21250 [user_main] INFO hle.UtilsForUser - sceKernelIcacheInvalidateAll
21328 [fakeRofsLoader] INFO compiler - Replacing CodeSequence at 0x0880C088-0x0880C1A8 by Native Code 'memcpy'
21516 [fakeRofsLoader] INFO hle.ThreadManForUser - DispatchThread disabled, not context switching to priorityChanger(Status PSP_THREAD_READY, Wait None, doCallbacks false)
21517 [fakeRofsLoader] INFO hle.ThreadManForUser - DispatchThread disabled, not context switching to priorityChanger(Status PSP_THREAD_READY, Wait None, doCallbacks false)
21517 [fakeRofsLoader] INFO hle.ThreadManForUser - DispatchThread disabled, not context switching to priorityChanger(Status PSP_THREAD_READY, Wait None, doCallbacks false)
21517 [fakeRofsLoader] INFO hle.ThreadManForUser - DispatchThread disabled, not context switching to priorityChanger(Status PSP_THREAD_READY, Wait None, doCallbacks false)
21597 [user_main] INFO compiler - Replacing CodeBlock at 0x0880C088 by Native Code 'memcpy'
21599 [user_main] ERROR hle - Unmapped import at 0x08961328 [0x98B83B5D] Module 'scePauth' - 09297c40 00048000 09fff580
21624 [GUI] INFO ge - Emulator paused - cancelling current list id=33
Thanks for your time and your help!
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12-01-2012, 11:43 AM (This post was last modified: 12-01-2012 11:45 AM by digiadventures.)
Post: #3
RE: Monster Hunter Portable 3rd[ULJM05800][Full game]
This one has a lot of interesting errors !

Just some of them :
Code:
2:24:57  WARN       ge - GUI - Invalid clut address 0x00000030
12:24:57  WARN       ge - GUI - Invalid texture address 0x00000030 for texture level 0
12:24:57  WARN       ge - GUI - Invalid texture address 0x00000030 for texture level 0

Code:
2:25:10  WARN hle.sceMpeg - videoThread - Unimplemented sceMpegAvcConvertToYuv420 mpeg=0x9C02828, bufferOutput=0x097D4600, unknown1=0x097A4850, unknown2=0x0
12:25:10  WARN hle.sceJpeg - videoThread - Unimplemented sceJpeg_67F0ED84 imageBuffer=0x0968E000, yCbCrBuffer=0x097D4600, widthHeight=0x1E00110, bufferWidth=0x200, unknown=0x20202

This one causes the game to crash:
Code:
12:25:36  WARN hle.scePauth - user_main - Unimplemented scePauth_98B83B5D inputAddr=0x0932BB80, inputLength=0x190, resultLengthAddr=0x09FFF590, workArea=0x08AACE84


Attached File(s)
.rar  log.rar (Size: 10.62 KB / Downloads: 11)
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12-03-2012, 01:29 PM
Post: #4
RE: Monster Hunter Portable 3rd[ULJM05800][Full game]
using r 2887
nothing but a black screen then it keeps pausing with errors
here is the debug and info logs


Attached File(s)
.zip  log debug.zip (Size: 282.07 KB / Downloads: 18)
.zip  log.zip (Size: 2.99 KB / Downloads: 16)
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01-07-2013, 07:45 AM
Post: #5
RE: Monster Hunter Portable 3rd[ULJM05800][Full game]
people who have config and play MHP 3rd not so, I can not play and do not know how to config if one player can config it just me , thanks for your help....
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03-26-2013, 07:50 AM (This post was last modified: 03-29-2013 01:19 AM by nash67.)
Post: #6
RE: Monster Hunter Portable 3rd[ULJM05800][Full game]
using r 3070
still comes up a black screen and pausing with errors
here is a compiler log


Attached File(s)
.zip  log.zip (Size: 165.06 KB / Downloads: 13)
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04-03-2013, 04:27 PM (This post was last modified: 04-03-2013 04:35 PM by jame_peng.)
Post: #7
psp ULJM05800--MONSTER HUNTER PORTABLE 3rd
hey,gid!
There is a nice game could not be emulated normally by the jpcsp,which name is"MONSTER HUNTER PORTABLE 3rd"!
What a pity!

Some picture in test:
   
   
   
   
   
After the fifth picture ,the game was freezing!

this is the log of it:

.rar  ULJM05800.rar (Size: 22.32 KB / Downloads: 7)
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04-03-2013, 07:24 PM
Post: #8
RE: ULJM05800--MONSTER HUNTER PORTABLE 3rd
The is same game post in
http://www.emunewz.net/forum/showthread.php?tid=3775
Should merge it.
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04-16-2013, 07:58 AM
Post: #9
RE: ULJM05800--MONSTER HUNTER PORTABLE 3rd
here is a Jpcsp Trace log


Attached File(s)
.zip  log.zip (Size: 49.51 KB / Downloads: 10)
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04-20-2013, 08:23 AM (This post was last modified: 04-20-2013 08:23 AM by nash67.)
Post: #10
RE: ULJM05800--MONSTER HUNTER PORTABLE 3rd
using r 3109
here is a compiler log with a few added lines


Attached File(s)
.zip  log.zip (Size: 932.48 KB / Downloads: 13)
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