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Phantasy Star Portable 2 - NPJH50043
06-26-2015, 11:36 PM
Post: #21
RE: Phantasy Star Portable 2 - NPJH50043
(06-26-2015 03:26 PM)gid15 Wrote:  
(06-25-2015 02:59 PM)onelight Wrote:  1. still no BGM
Code:
22:55:07  INFO hle.IoFileMgrForUser - fio_th - hleIoOpen filename = disc0:/sce_lbn0x32b80_size0x35a96000 flags = 1 permissions = 0777
22:55:08 ERROR atrac3plus - SOUND_THREAD - WL index out of range pos=0, val=11
22:55:08  INFO compiler - user_main - Splitting _S1_2_8CD9CA0 (95/50)
22:55:08  INFO compiler - user_main - Splitting _S1_2_8CDAECC (114/50)
Does bdf0af1 help for the BGM? If not, please post a DEBUG log for sceAtrac3plus.

Thank you!
bdf0af1 help for the BGM

.zip  log.zip (Size: 39.59 KB / Downloads: 1)
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06-27-2015, 08:24 AM
Post: #22
RE: Phantasy Star Portable 2 - NPJH50043
(06-26-2015 11:36 PM)onelight Wrote:  
(06-26-2015 03:26 PM)gid15 Wrote:  
(06-25-2015 02:59 PM)onelight Wrote:  1. still no BGM
Code:
22:55:07  INFO hle.IoFileMgrForUser - fio_th - hleIoOpen filename = disc0:/sce_lbn0x32b80_size0x35a96000 flags = 1 permissions = 0777
22:55:08 ERROR atrac3plus - SOUND_THREAD - WL index out of range pos=0, val=11
22:55:08  INFO compiler - user_main - Splitting _S1_2_8CD9CA0 (95/50)
22:55:08  INFO compiler - user_main - Splitting _S1_2_8CDAECC (114/50)
Does bdf0af1 help for the BGM? If not, please post a DEBUG log for sceAtrac3plus.

Thank you!
bdf0af1 help for the BGM
From the log, the Atrac3+ decoding seems to be successful... strange that you still have no BGM...

Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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06-27-2015, 01:10 PM (This post was last modified: 06-27-2015 01:11 PM by onelight.)
Post: #23
RE: Phantasy Star Portable 2 - NPJH50043
(06-27-2015 08:24 AM)gid15 Wrote:  
(06-26-2015 11:36 PM)onelight Wrote:  
(06-26-2015 03:26 PM)gid15 Wrote:  
(06-25-2015 02:59 PM)onelight Wrote:  1. still no BGM
Code:
22:55:07  INFO hle.IoFileMgrForUser - fio_th - hleIoOpen filename = disc0:/sce_lbn0x32b80_size0x35a96000 flags = 1 permissions = 0777
22:55:08 ERROR atrac3plus - SOUND_THREAD - WL index out of range pos=0, val=11
22:55:08  INFO compiler - user_main - Splitting _S1_2_8CD9CA0 (95/50)
22:55:08  INFO compiler - user_main - Splitting _S1_2_8CDAECC (114/50)
Does bdf0af1 help for the BGM? If not, please post a DEBUG log for sceAtrac3plus.

Thank you!
bdf0af1 help for the BGM
From the log, the Atrac3+ decoding seems to be successful... strange that you still have no BGM...
help for the BGM, have BGM

how about graphics issue when using software renderer plugin revision ccd97e8
please fixed this.
[attachment=19062]
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06-27-2015, 08:12 PM
Post: #24
RE: Phantasy Star Portable 2 - NPJH50043
(06-27-2015 01:10 PM)onelight Wrote:  help for the BGM, have BGM
Good news! Smile

(06-27-2015 01:10 PM)onelight Wrote:  how about graphics issue when using software renderer plugin revision ccd97e8
please fixed this.
I have already committed several improvements, but the "Live Downloads" seems to hang as it is not building them (4 commits behind).

Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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06-27-2015, 09:10 PM
Post: #25
RE: Phantasy Star Portable 2 - NPJH50043
will check the buildbot tomorrow Tongue
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06-30-2015, 04:49 PM
Post: #26
RE: Phantasy Star Portable 2 - NPJH50043
(06-27-2015 09:10 PM)shadow Wrote:  will check the buildbot tomorrow Tongue
Thank you! It is now building again Smile

Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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