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naruto ultimate ninja heroes 3 black screen
05-27-2013, 10:12 AM
Post: #1
psp naruto ultimate ninja heroes 3 black screen
hi
iam trying to play naruto ultimate ninja heroes 3 on jpcsp 3147 the game goes to intro when I press new game and enter my name the emulator freezes into a black screen
my log
0 [MOTHER] INFO hle.sceDisplay - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=1, syncType=1 (blocking display output)
153 [movie_decode] INFO hle.sceMpeg - sceMpegInit
202 [movie_decode] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movie/logo_cri.pmf flags = 1 permissions = 00
257 [movie_decode] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272
266 [movie_decode] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272
319 [movie_decode] INFO hle.sceDisplay - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3, syncType=1 ok
423 [ROOT] INFO compiler - Replacing CodeBlock at 0x08809940 by Native Code 'sceGuCopyImage'
532 [movie_decode] INFO hle.sceDisplay - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=3, syncType=1 (blocking display output)
573 [movie_decode] INFO hle.sceMpeg - sceMpegFinish
706 [MOTHER] INFO hle.sceDisplay - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=1 ok
1100 [MOTHER] INFO hle.sceDisplay - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=1, syncType=1 (blocking display output)
1199 [movie_decode] INFO hle.sceMpeg - sceMpegInit
1201 [movie_decode] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/movie/logo_cc2.pmf flags = 1 permissions = 00
1214 [movie_decode] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272
1216 [movie_decode] INFO hle.scePsmf - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
1218 [movie_decode] INFO hle.scePsmf - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0xFB, EPMapOffset=0x0, EPMapEntriesNum=0, videoWidth=480, videoHeight=272
1219 [movie_decode] INFO hle.scePsmf - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
1242 [movie_decode] INFO hle.sceDisplay - sceDisplaySetFrameBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, syncType=1 ok
1304 [movie_decode] INFO me - Using external audio 'tmp\ULUS10518\Mpeg-350208\ExtAudio-0.wav'
2484 [movie_decode] INFO hle.sceDisplay - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=3, syncType=1 (blocking display output)
2499 [movie_decode] INFO hle.sceMpeg - sceMpegFinish
2625 [MOTHER] INFO hle.sceDisplay - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=1 ok
4718 [MOTHER] WARN hle.IoFileMgrForUser - sceIoDopen 'ms0/PSP/SAVEDATA/ULUS105180000' not a directory! (could be missing)
4725 [MOTHER] WARN hle.IoFileMgrForUser - sceIoDopen 'ms0/PSP/SAVEDATA/ULUS105180001' not a directory! (could be missing)
4733 [MOTHER] WARN hle.IoFileMgrForUser - sceIoDopen 'ms0/PSP/SAVEDATA/ULUS105180002' not a directory! (could be missing)
4937 [CRI ADX Audio] INFO compiler - Replacing CodeBlock at 0x08838784 by Native Code 'nop'
5082 [MOTHER] INFO compiler - Replacing CodeBlock at 0x0880A444 by Native Code 'sceGuSetMatrix'
5148 [GUI] INFO ge - Compiling VertexInfoReader for GU_VERTEX_32BITF|GU_TRANSFORM_3D size=12
5155 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
5180 [GUI] INFO ge - Compiling VertexInfoReader for GU_VERTEX_32BITF|GU_TRANSFORM_3D size=12
7723 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
7728 [GUI] INFO ge - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
10072 [MOTHER] INFO compiler - Replacing CodeBlock at 0x0897D700 by Native Code 'nop'
10074 [MOTHER] INFO compiler - Replacing CodeBlock at 0x08965418 by Native Code 'nop'
10091 [MOTHER] INFO compiler - Replacing CodeBlock at 0x0897E288 by Native Code 'nop'
10109 [CriThread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.cpk flags = 4001 permissions = 020644
10269 [MOTHER] INFO hle.sceUtility - sceUtilityMsgDialogInitStart 0x090C1EA4-0x090C2168: result 0x00000000
mode PSP_UTILITY_MSGDIALOG_MODE_TEXT
errorValue 0x00000000
message 'Enter player name.
Information entered may be exchanged
with other users when in ad-hoc mode
during wireless play. Please avoid
entering personal information.'
options 0x000000A1
buttonPressed 0x00000000
11718 [MOTHER] INFO hle.sceUtility - sceUtilityOskInitStart 0x090C250C-0x090C254C: desc='Enter player name.', inText='', outText='瑬㄰戮灭', inputMode=0, inputAttr=0x0, outTextLength=128, outTextLimit=12
20614 [ROOT] INFO hle.sceUtility - hleUtilityOskDisplay returning 'sky*dragon'
20748 [ROOT] ERROR memory - write32 - Invalid memory address : 0x0 PC=08808300
my pcs is
intel core i7 2.40 2.40
8gb of ram
NVidia ge force gt - 653m
windows 8x64 bit but I use the 32 bit of jpcsp[/b]
beats audio sound card
any help?
thx in advance
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06-03-2013, 06:44 AM
Post: #2
RE: naruto ultimate ninja heroes 3 black screen
bumping
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06-03-2013, 06:48 AM
Post: #3
RE: naruto ultimate ninja heroes 3 black screen
there is already a thread about it here
http://www.emunewz.net/forum/showthread.php?tid=2157
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