This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Eiyuu Densetsu Sora no Kiseki SC Kai HD - JPN - NPJB00334 (pseudo-ULJM05277)
#1
According to decrypted MINIS2.EDAT it's using even more RAM
Code:
SDRAM_SIZE = 04000000

r3128
Code:
4501 [GUI] INFO  emu - Java version: 1.7.0_09 (1.7.0_09-b05)
4502 [GUI] INFO  emu - Java library path: lib/windows-x86
4503 [GUI] INFO  emu - Jpcsp v0.6
4505 [GUI] INFO  emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJM05277
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 0
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.60
REGION = 32768
TITLE = 英雄伝説 空の軌跡SC
USE_USB = 0
probably homebrew? false
4511 [GUI] DEBUG hle - Loading HLE firmware up to version 660
4595 [GUI] DEBUG emu - Patch file not found: java.io.FileNotFoundException: patches\ULJM05277.properties (The system cannot find the file specified)
4596 [GUI] INFO  emu - File 'EBOOT.OLD' not found in directory.
4600 [GUI] DEBUG runtime - RuntimeContext.reset
4603 [GUI] INFO  compiler - Compiler MethodMaxInstructions: 3000
4826 [GUI] DEBUG hle - Loading HLE firmware up to version 660
4859 [GUI] WARN  loader - Encrypted file detected! (~PSP)
4860 [GUI] INFO  loader - Calling crypto engine for PRX.
5961 [GUI] DEBUG loader - Loader: Relocation required (PRX)
5961 [GUI] DEBUG loader - PH#0: loading program 08804000 - file 08A6E028 - mem 08A6E028
5962 [GUI] DEBUG loader - PH#0:
p_type          00000001
p_offset      000000C0
p_vaddr      00000000
p_paddr      0022ADA0
p_filesz      0026A028
p_memsz      0026A028
p_flags      00000007
p_align      00000040

5981 [GUI] DEBUG loader - PH#1: loading program 08A6E040 - file 08A70F98 - mem 08A94FC4
5982 [GUI] DEBUG loader - PH#1:
p_type          00000001
p_offset      0026A100
p_vaddr      0026A040
p_paddr      00000000
p_filesz      00002F58
p_memsz      00026F84
p_flags      00000006
p_align      00000040

5983 [GUI] DEBUG loader - PH alloc consumption 00290FC4 (mem 0002402C)
5984 [GUI] DEBUG loader - .sbss: ignoring zero-length type 8 section 08A70FA0
5984 [GUI] DEBUG loader - .bss: clearing section 08A70FA0 - 08A90018 (len 0001F078)
5985 [GUI] DEBUG loader - .bss.0001: clearing section 08A90020 - 08A94180 (len 00004160)
5985 [GUI] DEBUG loader - .bss.0002: clearing section 08A94180 - 08A94FC4 (len 00000E44)
5986 [GUI] DEBUG loader - PH#2: relocating 91193 entries
6016 [GUI] INFO  loader - Found ModuleInfo name:'kernel' version:0101 attr:00000000 gp:08a78f90
6017 [GUI] DEBUG loader - Reserving 0x290FC4 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/EBOOT.BIN'
6017 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='kernel', type=PSP_SMEM_Addr, size=0x290FC4, addr=0x08804000: returns 0x08804000
6018 [GUI] DEBUG loader - Processing Import #0: sceAudio
s_modulename    08A2ED18
s_version        0011
s_flags            4001
s_size            0005
s_imports        0009
s_nid            08A2F088
s_text            08A2E6E4

6019 [GUI] DEBUG loader - Processing Import #1: sceAtrac3plus
s_modulename    08A2ED28
s_version        0011
s_flags            0009
s_size            0005
s_imports        000B
s_nid            08A2F05C
s_text            08A2E68C

6019 [GUI] DEBUG loader - Processing Import #2: sceSasCore
s_modulename    08A2ED3C
s_version        0011
s_flags            4009
s_size            0005
s_imports        001B
s_nid            08A2F1C0
s_text            08A2E954

6020 [GUI] DEBUG loader - Processing Import #3: sceCtrl
s_modulename    08A2ED4C
s_version        0011
s_flags            4001
s_size            0005
s_imports        0002
s_nid            08A2F0AC
s_text            08A2E72C

6021 [GUI] DEBUG loader - Processing Import #4: sceDisplay
s_modulename    08A2ED58
s_version        0011
s_flags            4001
s_size            0005
s_imports        0005
s_nid            08A2F0B4
s_text            08A2E73C

6021 [GUI] DEBUG loader - Processing Import #5: sceGe_user
s_modulename    08A2ED68
s_version        0011
s_flags            4001
s_size            0005
s_imports        000B
s_nid            08A2F0CC
s_text            08A2E76C

6022 [GUI] DEBUG loader - Processing Import #6: scePower
s_modulename    08A2ED78
s_version        0011
s_flags            4001
s_size            0005
s_imports        0005
s_nid            08A2F1A8
s_text            08A2E924

6022 [GUI] DEBUG loader - Processing Import #7: sceDmac
s_modulename    08A2ED88
s_version        0011
s_flags            4001
s_size            0005
s_imports        0001
s_nid            08A2F0C8
s_text            08A2E764

6023 [GUI] DEBUG loader - Processing Import #8: sceImpose
s_modulename    08A2ED94
s_version        0011
s_flags            4001
s_size            0005
s_imports        0001
s_nid            08A2F0F8
s_text            08A2E7C4

6024 [GUI] DEBUG loader - Processing Import #9: sceUmdUser
s_modulename    08A2EDA4
s_version        0011
s_flags            4001
s_size            0005
s_imports        0007
s_nid            08A2F238
s_text            08A2EA44

6024 [GUI] DEBUG loader - Processing Import #10: sceUtility
s_modulename    08A2EDB4
s_version        0011
s_flags            4001
s_size            0005
s_imports        000B
s_nid            08A2F254
s_text            08A2EA7C

6025 [GUI] DEBUG loader - Processing Import #11: sceMpeg
s_modulename    08A2EDC4
s_version        0011
s_flags            0009
s_size            0005
s_imports        001B
s_nid            08A2F13C
s_text            08A2E84C

6025 [GUI] DEBUG loader - Processing Import #12: sceRtc
s_modulename    08A2EDD0
s_version        0011
s_flags            4001
s_size            0005
s_imports        0001
s_nid            08A2F1BC
s_text            08A2E94C

6026 [GUI] DEBUG loader - Processing Import #13: sceMp4
s_modulename    08A2EDDC
s_version        0011
s_flags            0009
s_size            0005
s_imports        0010
s_nid            08A2F0FC
s_text            08A2E7CC

6027 [GUI] DEBUG loader - Processing Import #14: InterruptManager
s_modulename    08A2EDE8
s_version        0011
s_flags            4000
s_size            0005
s_imports        0003
s_nid            08A2EEF4
s_text            08A2E3BC

6027 [GUI] DEBUG loader - Processing Import #15: IoFileMgrForUser
s_modulename    08A2EE00
s_version        0011
s_flags            4001
s_size            0005
s_imports        0013
s_nid            08A2EF00
s_text            08A2E3D4

6028 [GUI] DEBUG loader - Processing Import #16: Kernel_Library
s_modulename    08A2EE18
s_version        0011
s_flags            0001
s_size            0005
s_imports        0006
s_nid            08A2EF4C
s_text            08A2E46C

6028 [GUI] DEBUG loader - Processing Import #17: LoadExecForUser
s_modulename    08A2EE2C
s_version        0011
s_flags            4001
s_size            0005
s_imports        0002
s_nid            08A2EF64
s_text            08A2E49C

6029 [GUI] DEBUG loader - Processing Import #18: ModuleMgrForUser
s_modulename    08A2EE40
s_version        0011
s_flags            4001
s_size            0005
s_imports        0005
s_nid            08A2EF6C
s_text            08A2E4AC

6029 [GUI] DEBUG loader - Processing Import #19: StdioForUser
s_modulename    08A2EE58
s_version        0011
s_flags            4001
s_size            0005
s_imports        0003
s_nid            08A2EF80
s_text            08A2E4D4

6030 [GUI] DEBUG loader - Processing Import #20: SysMemUserForUser
s_modulename    08A2EE6C
s_version        0011
s_flags            4000
s_size            0005
s_imports        0007
s_nid            08A2EF8C
s_text            08A2E4EC

6030 [GUI] DEBUG loader - Processing Import #21: ThreadManForUser
s_modulename    08A2EE84
s_version        0011
s_flags            4001
s_size            0005
s_imports        0025
s_nid            08A2EFA8
s_text            08A2E524

6031 [GUI] DEBUG loader - Processing Import #22: UtilsForUser
s_modulename    08A2EE9C
s_version        0011
s_flags            4001
s_size            0005
s_imports        0008
s_nid            08A2F03C
s_text            08A2E64C

6031 [GUI] DEBUG loader - Processing Import #23: sceSuspendForUser
s_modulename    08A2EEB0
s_version        0011
s_flags            4000
s_size            0005
s_imports        0003
s_nid            08A2F22C
s_text            08A2EA2C

6032 [GUI] INFO  loader - Found 227 unresolved imports
6033 [GUI] DEBUG loader - Processing header #0 at 0x08A2EAE4: kernel
modulename    00000000
version        0000
attr        8000
size        04
vcount        04
fcount        0002
resident        08A2EEC4

6033 [GUI] DEBUG loader - module_start found: nid=0xD632ACDB, function=0x08804108
6033 [GUI] DEBUG loader - module_stop found: nid=0xCEE8593C, function=0x08804510
6034 [GUI] DEBUG loader - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
6034 [GUI] DEBUG loader - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
6034 [GUI] DEBUG loader - module_info found: nid=0xF01D73A7, addr=0x08A2ECE0
6034 [GUI] WARN  loader - module_sdk_version found: nid=0x11B97506, sdk_version=0x06060010
6035 [GUI] INFO  loader - 227 NIDS mapped
6039 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, name='ThreadMan-InternalHandlers', type=PSP_SMEM_Addr, size=0x100, addr=0x08000000: returns 0x08000000
6039 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='ThreadMan-RootMem', type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
6040 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='ThreadMan-Stack-0x5-idle0', type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x0BBFFE00
6041 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[addr=0x0BBFFE00-0x0BC00000, uid=6, partition=2, name='ThreadMan-Stack-0x5-idle0', type=PSP_SMEM_High, size=0x200 (allocated=0x200)]
6041 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='ThreadMan-Stack-0x7-idle1', type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x0BBFFE00
6041 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[addr=0x0BBFFE00-0x0BC00000, uid=8, partition=2, name='ThreadMan-Stack-0x7-idle1', type=PSP_SMEM_High, size=0x200 (allocated=0x200)]
6043 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
6117 [GUI] DEBUG hle.sceDisplay - Available Display Mode #0 = 1280 x 768 x 16 @60Hz
6118 [GUI] DEBUG hle.sceDisplay - Available Display Mode #1 = 720 x 480 x 16 @85Hz
6118 [GUI] DEBUG hle.sceDisplay - Available Display Mode #2 = 640 x 480 x 32 @59Hz
6118 [GUI] DEBUG hle.sceDisplay - Available Display Mode #3 = 1280 x 720 x 16 @60Hz
6118 [GUI] DEBUG hle.sceDisplay - Available Display Mode #4 = 1152 x 864 x 32 @60Hz
6118 [GUI] DEBUG hle.sceDisplay - Available Display Mode #5 = 1024 x 768 x 32 @85Hz
6119 [GUI] DEBUG hle.sceDisplay - Available Display Mode #6 = 640 x 480 x 32 @60Hz
6119 [GUI] DEBUG hle.sceDisplay - Available Display Mode #7 = 640 x 480 x 16 @75Hz
6119 [GUI] DEBUG hle.sceDisplay - Available Display Mode #8 = 1280 x 960 x 16 @60Hz
6119 [GUI] DEBUG hle.sceDisplay - Available Display Mode #9 = 1280 x 1024 x 32 @60Hz
6120 [GUI] DEBUG hle.sceDisplay - Available Display Mode #10 = 640 x 480 x 16 @85Hz
6120 [GUI] DEBUG hle.sceDisplay - Available Display Mode #11 = 1280 x 800 x 32 @60Hz
6120 [GUI] DEBUG hle.sceDisplay - Available Display Mode #12 = 720 x 576 x 16 @85Hz
6120 [GUI] DEBUG hle.sceDisplay - Available Display Mode #13 = 800 x 600 x 32 @85Hz
6120 [GUI] DEBUG hle.sceDisplay - Available Display Mode #14 = 1280 x 800 x 16 @60Hz
6121 [GUI] DEBUG hle.sceDisplay - Available Display Mode #15 = 640 x 480 x 32 @85Hz
6121 [GUI] DEBUG hle.sceDisplay - Available Display Mode #16 = 720 x 576 x 32 @85Hz
6121 [GUI] DEBUG hle.sceDisplay - Available Display Mode #17 = 800 x 600 x 16 @85Hz
6121 [GUI] DEBUG hle.sceDisplay - Available Display Mode #18 = 1280 x 768 x 32 @60Hz
6122 [GUI] DEBUG hle.sceDisplay - Available Display Mode #19 = 720 x 480 x 32 @85Hz
6122 [GUI] DEBUG hle.sceDisplay - Available Display Mode #20 = 640 x 480 x 16 @59Hz
6122 [GUI] DEBUG hle.sceDisplay - Available Display Mode #21 = 1280 x 1024 x 16 @60Hz
6122 [GUI] DEBUG hle.sceDisplay - Available Display Mode #22 = 1280 x 960 x 32 @60Hz
6122 [GUI] DEBUG hle.sceDisplay - Available Display Mode #23 = 640 x 480 x 32 @75Hz
6123 [GUI] DEBUG hle.sceDisplay - Available Display Mode #24 = 640 x 480 x 16 @60Hz
6123 [GUI] DEBUG hle.sceDisplay - Available Display Mode #25 = 1152 x 864 x 16 @60Hz
6123 [GUI] DEBUG hle.sceDisplay - Available Display Mode #26 = 1024 x 768 x 16 @85Hz
6123 [GUI] DEBUG hle.sceDisplay - Available Display Mode #27 = 1280 x 720 x 32 @60Hz
6123 [GUI] DEBUG hle.sceDisplay - Desktop Display Mode = 1024 x 768 x 32 @85Hz
6124 [GUI] DEBUG hle.sceDisplay - Current Display Mode = 1024 x 768 x 32 @85Hz
6124 [GUI] DEBUG hle.sceDisplay - initGL called = true, OpenGL Version = 4.3.0
6126 [GUI] INFO  hle.sceDisplay - Saving GE to Textures
6126 [GUI] INFO  hle.sceDisplay - Only GE Graphics: false
6127 [GUI] INFO  hle.sceDisplay - Save Stencil To Memory: false
6202 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
6202 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
6207 [GUI] INFO  hle.sceMpeg - Media Engine enabled
6210 [GUI] INFO  hle - Using the external audio decoder (SonicStage)
6353 [GUI] INFO  hle.sceFont - Loading font file 'jpn0.pgf'. Font='Sazanami Gothic' Type='Gothic-Regular'
6359 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
6364 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
6368 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
6373 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
6377 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
6382 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
6386 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
6390 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
6394 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
6398 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
6402 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
6406 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
6410 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
6414 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
6419 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
6423 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
6475 [GUI] INFO  hle.sceFont - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular'
6485 [GUI] DEBUG hle.ThreadManForUser - Creating root thread: entry=0x08804108, priority=32, stackSize=0x400, attr=0x0
6485 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='ThreadMan-Stack-0xa-root', type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x0BBFFC00
6485 [GUI] DEBUG runtime - Switching to Thread root
6486 [GUI] INFO  emu - Using the following settings:
6487 [GUI] INFO  emu - Configuration / Region
6488 [GUI] INFO  emu -     Language                                 [English]
6489 [GUI] INFO  emu -     Button preference:                       ["O" for "Enter"]
6489 [GUI] INFO  emu -     Daylight savings:                        [Off]
6489 [GUI] INFO  emu -     Time zone offset in minutes (GMT+/-):    [0]
6489 [GUI] INFO  emu -     Time format:                             [24H]
6490 [GUI] INFO  emu -     Date format:                             [YYYY-MM-DD]
6490 [GUI] INFO  emu -     WLAN power saving mode:                  [Off]
6490 [GUI] INFO  emu -     Ad hoc channel:                          [Auto]
6490 [GUI] INFO  emu -     Nickname:                                [BlackDaemon]
6490 [GUI] INFO  emu - Configuration / Video
6491 [GUI] INFO  emu -     [ ] Disable VBO (automatically disabled if not supported)
6491 [GUI] INFO  emu -     [ ] Only GE graphics (not recommended for homebrew)
6491 [GUI] INFO  emu -     [X] Use vertex cache
6491 [GUI] INFO  emu -     [X] Use shaders
6492 [GUI] INFO  emu -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
6492 [GUI] INFO  emu -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
6492 [GUI] INFO  emu -     [X] Enable VAO (only relevant when using shaders and vertex cache)
6492 [GUI] INFO  emu -     [X] Enable saving GE screen to Textures instead of Memory
6492 [GUI] INFO  emu -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
6493 [GUI] INFO  emu -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
6493 [GUI] INFO  emu -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
6493 [GUI] INFO  emu -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
6493 [GUI] INFO  emu -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
6494 [GUI] INFO  emu -     [ ] Save Stencil to Memory (more accurate but slower)
6494 [GUI] INFO  emu -     [ ] Use Software Rendering (very experimental, not yet complete, slow)
6494 [GUI] INFO  emu - Configuration / Audio
6494 [GUI] INFO  emu -     [ ] Disable audio threads
6495 [GUI] INFO  emu -     [ ] Disable audio channels (not recommended)
6495 [GUI] INFO  emu -     [ ] Disable audio blocking
6495 [GUI] INFO  emu - Configuration / Memory
6495 [GUI] INFO  emu -     [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
6495 [GUI] INFO  emu -     [ ] Ignore unmapped imports (not recommended)
6496 [GUI] INFO  emu - Configuration / Media
6496 [GUI] INFO  emu -     [X] Use Media Engine
6496 [GUI] INFO  emu -     [ ] Extract media files to tmp folder
6496 [GUI] INFO  emu -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
6496 [GUI] INFO  emu -     [ ] Use debug font (disable flash0 fonts)
6497 [GUI] INFO  emu - Configuration / Compiler
6497 [GUI] INFO  emu -     [X] Use compiler (dynarec)
6497 [GUI] INFO  emu -     [ ] Output profiler info to profiler.txt (only for compiler)
6497 [GUI] INFO  emu -     [3000] Maximum method size
6497 [GUI] INFO  emu - Configuration / Crypto
6498 [GUI] INFO  emu -     [ ] Extract decrypted EBOOT.BIN files to the TMP folder
6498 [GUI] INFO  emu -     [ ] Handle SAVEDATA in crypto mode
6498 [GUI] INFO  emu -     [ ] Extract original PGD files to the TMP folder
6498 [GUI] INFO  emu - Configuration / Display
6498 [GUI] INFO  emu -     Anti-aliasing:                           [OFF]
6499 [GUI] INFO  emu -     Resolution:                              [Native]
6499 [GUI] INFO  emu -     [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
6499 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
6576 [GUI] INFO  ge - Using RenderingEngineLwjgl31
6576 [GUI] INFO  ge - Using VBO
6577 [GUI] INFO  ge - OpenGL version: 4.3.0
6577 [GUI] INFO  ge - Shading Language version: 4.30 NVIDIA via Cg compiler
6577 [GUI] INFO  ge - GL_CONTEXT_FLAGS: 0x0
6577 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
6585 [GUI] INFO  ge - Using VAO (Vertex Array Object)
6585 [GUI] INFO  ge - Using shaders with Skinning
6586 [GUI] INFO  ge - Using Uniform Buffer Object (UBO)
6591 [GUI] DEBUG ge - Using shader version 140, available shading language version 430
6603 [GUI] DEBUG ge - Program 3 attribute locations: weights1=4, weights2=5, position=0, normal=3, color=2, texture=1
6605 [GUI] DEBUG ge - Uniform psp_lightType(offset=0)
6605 [GUI] DEBUG ge - Uniform psp_lightKind(offset=16)
6606 [GUI] DEBUG ge - Uniform psp_lightEnabled(offset=32)
6606 [GUI] DEBUG ge - Uniform vertexColor(offset=48)
6606 [GUI] DEBUG ge - Uniform colorMask(offset=64)
6606 [GUI] DEBUG ge - Uniform notColorMask(offset=80)
6606 [GUI] DEBUG ge - Uniform blendSFix(offset=96)
6607 [GUI] DEBUG ge - Uniform blendDFix(offset=112)
6607 [GUI] DEBUG ge - Uniform psp_matFlags(offset=128)
6607 [GUI] DEBUG ge - Uniform ctestRef(offset=144)
6608 [GUI] DEBUG ge - Uniform ctestMsk(offset=160)
6609 [GUI] DEBUG ge - Uniform texShade(offset=176)
6609 [GUI] DEBUG ge - Uniform texEnvMode(offset=184)
6609 [GUI] DEBUG ge - Uniform ctestFunc(offset=192)
6609 [GUI] DEBUG ge - Uniform texMapMode(offset=196)
6609 [GUI] DEBUG ge - Uniform texMapProj(offset=200)
6610 [GUI] DEBUG ge - Uniform vinfoColor(offset=204)
6610 [GUI] DEBUG ge - Uniform vinfoPosition(offset=208)
6610 [GUI] DEBUG ge - Uniform vinfoTexture(offset=212)
6610 [GUI] DEBUG ge - Uniform vinfoNormal(offset=216)
6610 [GUI] DEBUG ge - Uniform positionScale(offset=220)
6611 [GUI] DEBUG ge - Uniform normalScale(offset=224)
6611 [GUI] DEBUG ge - Uniform textureScale(offset=228)
6611 [GUI] DEBUG ge - Uniform weightScale(offset=232)
6611 [GUI] DEBUG ge - Uniform colorDoubling(offset=236)
6611 [GUI] DEBUG ge - Uniform texEnable(offset=240)
6612 [GUI] DEBUG ge - Uniform lightingEnable(offset=244)
6612 [GUI] DEBUG ge - Uniform vinfoTransform2D(offset=248)
6612 [GUI] DEBUG ge - Uniform ctestEnable(offset=252)
6612 [GUI] DEBUG ge - Uniform colorAddition(offset=256)
6612 [GUI] DEBUG ge - Uniform clutShift(unused)
6613 [GUI] DEBUG ge - Uniform clutMask(unused)
6613 [GUI] DEBUG ge - Uniform clutOffset(unused)
6613 [GUI] DEBUG ge - Uniform mipmapShareClut(unused)
6613 [GUI] DEBUG ge - Uniform texPixelFormat(unused)
6613 [GUI] DEBUG ge - Uniform stencilTestEnable(offset=280)
6614 [GUI] DEBUG ge - Uniform stencilFunc(offset=284)
6614 [GUI] DEBUG ge - Uniform stencilRef(offset=288)
6614 [GUI] DEBUG ge - Uniform stencilMask(offset=292)
6614 [GUI] DEBUG ge - Uniform stencilOpFail(offset=296)
6614 [GUI] DEBUG ge - Uniform stencilOpZFail(unused)
6615 [GUI] DEBUG ge - Uniform stencilOpZPass(offset=304)
6615 [GUI] DEBUG ge - Uniform depthTestEnable(unused)
6615 [GUI] DEBUG ge - Uniform depthFunc(unused)
6615 [GUI] DEBUG ge - Uniform depthMask(unused)
6615 [GUI] DEBUG ge - Uniform alphaTestEnable(offset=320)
6615 [GUI] DEBUG ge - Uniform alphaTestFunc(offset=324)
6616 [GUI] DEBUG ge - Uniform alphaTestRef(offset=328)
6616 [GUI] DEBUG ge - Uniform blendTestEnable(offset=332)
6616 [GUI] DEBUG ge - Uniform blendEquation(offset=336)
6616 [GUI] DEBUG ge - Uniform blendSrc(offset=340)
6616 [GUI] DEBUG ge - Uniform blendDst(offset=344)
6617 [GUI] DEBUG ge - Uniform colorMaskEnable(offset=348)
6617 [GUI] DEBUG ge - Uniform wrapModeS(unused)
6617 [GUI] DEBUG ge - Uniform wrapModeT(unused)
6617 [GUI] DEBUG ge - Uniform copyRedToAlpha(offset=360)
6617 [GUI] DEBUG ge - Uniform psp_numberBones(offset=364)
6618 [GUI] DEBUG ge - Uniform psp_boneMatrix(offset=368)
6618 [GUI] DEBUG ge - Uniform endOfUBO(unused)
6618 [GUI] DEBUG ge - UBO Structure size: 884 (including endOfUBO)
6618 [GUI] INFO  ge - Using VAO (Vertex Array Object)
6619 [GUI] INFO  ge - Using shaders with Skinning
6619 [GUI] INFO  ge - Using Uniform Buffer Object (UBO)
6621 [GUI] DEBUG ge - Using shader version 140, available shading language version 430
6626 [GUI] DEBUG ge - Program 6 attribute locations: weights1=4, weights2=5, position=0, normal=3, color=2, texture=1
6627 [GUI] DEBUG ge - Uniform psp_lightType(offset=0)
6627 [GUI] DEBUG ge - Uniform psp_lightKind(offset=16)
6627 [GUI] DEBUG ge - Uniform psp_lightEnabled(offset=32)
6627 [GUI] DEBUG ge - Uniform vertexColor(offset=48)
6627 [GUI] DEBUG ge - Uniform colorMask(offset=64)
6627 [GUI] DEBUG ge - Uniform notColorMask(offset=80)
6628 [GUI] DEBUG ge - Uniform blendSFix(offset=96)
6628 [GUI] DEBUG ge - Uniform blendDFix(offset=112)
6628 [GUI] DEBUG ge - Uniform psp_matFlags(offset=128)
6628 [GUI] DEBUG ge - Uniform ctestRef(offset=144)
6628 [GUI] DEBUG ge - Uniform ctestMsk(offset=160)
6629 [GUI] DEBUG ge - Uniform texShade(offset=176)
6629 [GUI] DEBUG ge - Uniform texEnvMode(offset=184)
6629 [GUI] DEBUG ge - Uniform ctestFunc(offset=192)
6629 [GUI] DEBUG ge - Uniform texMapMode(offset=196)
6629 [GUI] DEBUG ge - Uniform texMapProj(offset=200)
6630 [GUI] DEBUG ge - Uniform vinfoColor(offset=204)
6630 [GUI] DEBUG ge - Uniform vinfoPosition(offset=208)
6630 [GUI] DEBUG ge - Uniform vinfoTexture(offset=212)
6630 [GUI] DEBUG ge - Uniform vinfoNormal(offset=216)
6630 [GUI] DEBUG ge - Uniform positionScale(offset=220)
6631 [GUI] DEBUG ge - Uniform normalScale(offset=224)
6631 [GUI] DEBUG ge - Uniform textureScale(offset=228)
6631 [GUI] DEBUG ge - Uniform weightScale(offset=232)
6631 [GUI] DEBUG ge - Uniform colorDoubling(offset=236)
6631 [GUI] DEBUG ge - Uniform texEnable(offset=240)
6632 [GUI] DEBUG ge - Uniform lightingEnable(offset=244)
6632 [GUI] DEBUG ge - Uniform vinfoTransform2D(offset=248)
6632 [GUI] DEBUG ge - Uniform ctestEnable(offset=252)
6632 [GUI] DEBUG ge - Uniform colorAddition(offset=256)
6632 [GUI] DEBUG ge - Uniform clutShift(unused)
6632 [GUI] DEBUG ge - Uniform clutMask(unused)
6633 [GUI] DEBUG ge - Uniform clutOffset(unused)
6633 [GUI] DEBUG ge - Uniform mipmapShareClut(unused)
6633 [GUI] DEBUG ge - Uniform texPixelFormat(unused)
6633 [GUI] DEBUG ge - Uniform stencilTestEnable(offset=280)
6633 [GUI] DEBUG ge - Uniform stencilFunc(offset=284)
6634 [GUI] DEBUG ge - Uniform stencilRef(offset=288)
6634 [GUI] DEBUG ge - Uniform stencilMask(offset=292)
6634 [GUI] DEBUG ge - Uniform stencilOpFail(offset=296)
6634 [GUI] DEBUG ge - Uniform stencilOpZFail(unused)
6634 [GUI] DEBUG ge - Uniform stencilOpZPass(offset=304)
6634 [GUI] DEBUG ge - Uniform depthTestEnable(unused)
6635 [GUI] DEBUG ge - Uniform depthFunc(unused)
6635 [GUI] DEBUG ge - Uniform depthMask(unused)
6635 [GUI] DEBUG ge - Uniform alphaTestEnable(offset=320)
6635 [GUI] DEBUG ge - Uniform alphaTestFunc(offset=324)
6635 [GUI] DEBUG ge - Uniform alphaTestRef(offset=328)
6636 [GUI] DEBUG ge - Uniform blendTestEnable(offset=332)
6636 [GUI] DEBUG ge - Uniform blendEquation(offset=336)
6636 [GUI] DEBUG ge - Uniform blendSrc(offset=340)
6636 [GUI] DEBUG ge - Uniform blendDst(offset=344)
6636 [GUI] DEBUG ge - Uniform colorMaskEnable(offset=348)
6637 [GUI] DEBUG ge - Uniform wrapModeS(unused)
6637 [GUI] DEBUG ge - Uniform wrapModeT(unused)
6637 [GUI] DEBUG ge - Uniform copyRedToAlpha(offset=360)
6637 [GUI] DEBUG ge - Uniform psp_numberBones(offset=364)
6637 [GUI] DEBUG ge - Uniform psp_boneMatrix(offset=368)
6638 [GUI] DEBUG ge - Uniform endOfUBO(unused)
6638 [GUI] DEBUG ge - UBO Structure size: 884 (including endOfUBO)
6677 [GUI] INFO  ge - Using Async Vertex Cache
6714 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
6715 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
6715 [GUI] DEBUG ge - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
6716 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Running with dynarec compiler (log level set to INFO)
Compability options used: Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Code:
27324 [Emu] INFO  runtime - Using Compiler
27395 [user_main] WARN  hle.SysMemUserForUser - malloc cannot allocate partition=2, name='UserSbrk', type=PSP_SMEM_LowAligned, size=0x33F3800, addr=0x00001000, maxFreeMem=0x311AC00, totalFreeMem=0x311AC00
27396 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A0D9D8 by Native Code 'strlen'
27399 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A23A28 by Native Code 'memset'
27423 [user_main] INFO  compiler - Replacing CodeBlock at 0x0898C184 by Native Code 'nop'
27425 [user_main] INFO  compiler - Replacing CodeSequence at 0x08A23A28-0x08A23AFC by Native Code 'memset'
27452 [user_main] WARN  hle.SysMemUserForUser - malloc cannot allocate partition=2, name='UserSbrk', type=PSP_SMEM_LowAligned, size=0x33F3800, addr=0x00001000, maxFreeMem=0x311AC00, totalFreeMem=0x311B000
27460 [user_main] INFO  stdout - //----------------------------------------------//
27460 [user_main] INFO  stdout -
27460 [user_main] INFO  stdout - //                                              //
27461 [user_main] INFO  stdout -
27461 [user_main] INFO  stdout - // YamanekoCoreSystem Init                      //
27461 [user_main] INFO  stdout -
27476 [user_main] WARN  hle.SysMemUserForUser - malloc cannot allocate partition=2, name='UserSbrk', type=PSP_SMEM_LowAligned, size=0x33F3800, addr=0x00001000, maxFreeMem=0x311AC00, totalFreeMem=0x311B000
27493 [user_main] INFO  stdout - //                                              //
27494 [user_main] INFO  stdout -
27494 [user_main] INFO  stdout - // YamanekoFileSystem Init                      //
27494 [user_main] INFO  stdout -
27514 [user_main] INFO  stdout - //                                              //
27514 [user_main] INFO  stdout -
27514 [user_main] INFO  stdout - // YamanekoGraphicSystem Init Start...          //
27515 [user_main] INFO  stdout -
27518 [user_main] INFO  stdout - //     Texture Manager Format Finished...       //
27518 [user_main] INFO  stdout -
27534 [user_main] INFO  stdout - //     Memory Format Finished...                //
27535 [user_main] INFO  stdout -
27546 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
27575 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
27575 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
27575 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
27575 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
27575 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
27576 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
27576 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
27576 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0, unknown=0x0000
27576 [GUI] WARN  ge - Unimplemented VFC: fog=0
27576 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
27576 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params
27582 [GUI] WARN  ge - Reading GE list from invalid address 0x272054
27596 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A10CA0 by Native Code 'sceGuSetMatrix'
27597 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A10344 by Native Code 'sceGuTexMapMode'
27598 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A102EC by Native Code 'sceGuTexLevelMode'
27601 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A11620 by Native Code 'sceGuMaterial'
27614 [user_main] INFO  stdout - //     Draw Format Finished...                  //
27615 [user_main] INFO  stdout -
27617 [user_main] INFO  hle.scePower - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x30
27620 [user_main] INFO  stdout - // Yamaneko All Green                           //
27620 [user_main] INFO  stdout -
27620 [user_main] INFO  stdout - //                                              //
27620 [user_main] INFO  stdout -
27621 [user_main] INFO  stdout - //----------------------------------------------//
27621 [user_main] INFO  stdout -
27622 [user_main] INFO  compiler - Replacing CodeBlock at 0x0898C18C by Native Code 'nop'
27626 [user_main] INFO  compiler - Replacing CodeSequence at 0x08A23A28-0x08A23AFC by Native Code 'memset'
27626 [user_main] INFO  compiler - Replacing CodeBlock at 0x089E84CC by Native Code 'nop'
27654 [user_main] INFO  stdout - ModuleMemory = 12f9e0
27689 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.lst flags = 1 permissions = 03567
27730 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A23648 by Native Code 'memcpy'
27755 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = umd0: flags = 1 permissions = 03567
27763 [user_main] WARN  emu - Sector number 708960 out of ISO (numSectors=708960)
27785 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data_sc/exdata.lst flags = 1 permissions = 03567
27841 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A25E9C by Native Code 'strcmp'
28039 [user_main] INFO  compiler - Replacing CodeBlock at 0x089E3BAC by Native Code 'nop'
28043 [GUI] WARN  ge - Reading GE list from invalid address 0xdee054
28044 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A103EC by Native Code 'sceGuTexImage'
28047 [user_main] INFO  compiler - Replacing CodeSequence at 0x08A0F7C4-0x08A0F890 by Native Code 'sceGuDrawArray'
28048 [user_main] INFO  compiler - Replacing CodeBlock at 0x089C7DCC by Native Code 'nop'
28052 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1 OK
28052 [GUI] INFO  ge - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
28056 [GUI] ERROR ge - prim: Invalid vertex address 0x00DEE5C0
28063 [GUI] ERROR ge - trxkick invalid destination address 0x001EA030
28075 [GUI] WARN  ge - Reading GE list from invalid address 0xe9d074
Reply
#2
(04-29-2013, 07:59 PM)BlackDaemon Wrote: According to decrypted MINIS2.EDAT it's using even more RAM
Code:
SDRAM_SIZE = 04000000
r3132 now allocates 76 MB memory for this game.
Thank you for your investigations on the HD remasters!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#3
gid15, your welcome. Wink Thanks a lot for implementing all this stuff! Smile

r3133
Running with dynarec compiler (log level set to INFO)
Compability options used: Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Code:
17478 [GUI] INFO  ge - Using Async Vertex Cache
17478 [GUI] INFO  ge - Using maxTextureSize=1024(log2=10)
17533 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
17534 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
17534 [GUI] DEBUG ge - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17535 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
21002 [Emu] INFO  runtime - Using Compiler
21369 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A0D9D8 by Native Code 'strlen'
21372 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A23A28 by Native Code 'memset'
21397 [user_main] INFO  compiler - Replacing CodeBlock at 0x0898C184 by Native Code 'nop'
21399 [user_main] INFO  compiler - Replacing CodeSequence at 0x08A23A28-0x08A23AFC by Native Code 'memset'
21436 [user_main] INFO  stdout - //----------------------------------------------//
21436 [user_main] INFO  stdout - //                                              //
21437 [user_main] INFO  stdout - // YamanekoCoreSystem Init                      //
21484 [user_main] INFO  stdout - //                                              //
21484 [user_main] INFO  stdout - // YamanekoFileSystem Init                      //
21523 [user_main] INFO  stdout - //                                              //
21523 [user_main] INFO  stdout - // YamanekoGraphicSystem Init Start...          //
21527 [user_main] INFO  stdout - //     Texture Manager Format Finished...       //
21545 [user_main] INFO  stdout - //     Memory Format Finished...                //
21558 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
21614 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
21615 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
21615 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
21615 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
21615 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
21615 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
21615 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
21615 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0, unknown=0x0000
21615 [GUI] WARN  ge - Unimplemented VFC: fog=0
21616 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
21616 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params
21638 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A10CA0 by Native Code 'sceGuSetMatrix'
21639 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A10344 by Native Code 'sceGuTexMapMode'
21639 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A102EC by Native Code 'sceGuTexLevelMode'
21643 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A11620 by Native Code 'sceGuMaterial'
21671 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1 OK
21695 [user_main] INFO  stdout - //     Draw Format Finished...                  //
21698 [user_main] INFO  hle.scePower - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x31
21700 [user_main] INFO  stdout - // Yamaneko All Green                           //
21700 [user_main] INFO  stdout - //                                              //
21701 [user_main] INFO  stdout - //----------------------------------------------//
21701 [user_main] INFO  compiler - Replacing CodeBlock at 0x0898C18C by Native Code 'nop'
21706 [user_main] INFO  compiler - Replacing CodeSequence at 0x08A23A28-0x08A23AFC by Native Code 'memset'
21706 [user_main] INFO  compiler - Replacing CodeBlock at 0x089E84CC by Native Code 'nop'
21733 [user_main] INFO  stdout - ModuleMemory = 8bc4e00
21770 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.lst flags = 1 permissions = 03567
21831 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A23648 by Native Code 'memcpy'
21858 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = umd0: flags = 1 permissions = 03567
21866 [user_main] WARN  emu - Sector number 708960 out of ISO (numSectors=708960)
21890 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data_sc/exdata.lst flags = 1 permissions = 03567
21956 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A25E9C by Native Code 'strcmp'
22191 [user_main] INFO  compiler - Replacing CodeBlock at 0x089E3BAC by Native Code 'nop'
22197 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A103EC by Native Code 'sceGuTexImage'
22200 [user_main] INFO  compiler - Replacing CodeSequence at 0x08A0F7C4-0x08A0F890 by Native Code 'sceGuDrawArray'
22201 [Async Vertex Cache Thread] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=20
22210 [user_main] INFO  compiler - Replacing CodeBlock at 0x089C7DCC by Native Code 'nop'
22222 [GUI] INFO  ge - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
22225 [GUI] INFO  ge - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
22275 [Async Vertex Cache Thread] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=20
22536 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
30992 [user_main] INFO  stdout - //----------------------------------------------//
30992 [user_main] INFO  stdout - //                                              //
30993 [user_main] INFO  stdout - // YamanekoSoundSystem Init Start...            //
30993 [user_main] INFO  stdout - //                                              //
30993 [user_main] INFO  stdout - //----------------------------------------------//
31011 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
31063 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
31114 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
33406 [user_main] INFO  compiler - Replacing CodeBlock at 0x088E1828 by Native Code 'nop'
33860 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
33861 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
33915 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0308) PSP_MODULE_AV_MP4 loaded
33968 [user_main] INFO  hle.sceMpeg - sceMpegInit
33969 [user_main] WARN  hle.sceMpeg - sceMpegAvcResourceInit unknown=0x1
33971 [user_main] WARN  hle.sceMpeg - Unimplemented sceMpegAvcResourceGetAvcDecTopAddr unknown=0x8A60000
33977 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn09db61_size0xc917e flags = 4001 permissions = 03567
33995 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4Init unk1=true, unk2=true
33996 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4Create mp4=0xA1DD000, unknown2=0xA1CBCB4, readBufferAddr=0x0A1DBDA0, readBufferSize=0x1000
33997 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4GetMovieInfo mp4=0xA1DD000, unknown2=0x0A1CBCC4
33998 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4GetNumberOfSpecificTrack unknown1=0xA1DD000, unknown2=0x11
33999 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4RegistTrack mp4=0xA1DD000, unknown2=0x11, unknown3=0x0, callbacks=0x0A1CBCB4, unknown5=0xA1C7CB4
33999 [user_main] WARN  hle.sceMp4 - sceMp4RegistTrack callbacks: param=0x00000004, getCurrentPosition=0x089CD810, seek=0x089CD854, read=0x089CD8BC
34000 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4TrackSampleBufQueryMemSize unknown1=0x11, unknown2=0xF, unknown3=0x104AD, unknown4=0x100000, unknown5=0x10000
34000 [user_main] WARN  hle.sceMp4 - sceMp4TrackSampleBufQueryMemSize returning 0x2104C0
34001 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4TrackSampleBufConstruct mp4=0xA1DD000, unknown2=0xA1C7CB4, unknown3=0xA1DD660, unknown4=0x2104C0, unknown5=0xF, unknown6=0x104AD, unknown7=0x100000, unknown8=0x10000
34002 [user_main] WARN  hle.sceMpeg - Unimplemented sceMpegAvcResourceGetAvcEsBuf
34007 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4TrackSampleBufDestruct unknown1=0xA1DD000, unknown2=0xA1C7CB4
34008 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4UnregistTrack unknown1=0xA1DD000, unknown2=0xA1C7CB4
34008 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4Delete
34009 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4Finish
34013 [user_main] INFO  hle.sceMpeg - sceMpegFinish
34043 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
34089 [user_main] INFO  compiler - Replacing CodeBlock at 0x089CE770 by Native Code 'nop'
34186 [SOUND_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0ed49_size0x5ba3a4 flags = 1004001 permissions = 00
34285 [SOUND_THREAD] INFO  hle.sceAtrac3plus - hleAtracSetData atID=0x0, buffer=0x0A09DFC0, readSize=0x40000, bufferSize=0x40000, fileSize=0x5BA3A4
36400 [SOUND_THREAD] INFO  hle.sceAtrac3plus - AT3+ data decoded by the external decoder, using 'tmp\ULJM05277\Atrac\Atrac-005BA3A4-0A09DFC0-F54FE6D9.wav'.
36622 [user_main] INFO  compiler - Splitting _S1_2_89AC534 (5604/3000)
41253 [user_main] INFO  compiler - Replacing CodeSequence at 0x08A23A28-0x08A23AFC by Native Code 'memset'
41585 [user_main] INFO  stdout -
41586 [user_main] INFO  stdout -
41587 [user_main] INFO  stdout - 13362.00
41587 [user_main] INFO  stdout -
41741 [user_main] INFO  compiler - Splitting _S1_2_89CF158 (3336/3000)
41793 [GUI] INFO  ge - Compiling VertexInfoReader for GU_VERTEX_32BITF|GU_TRANSFORM_3D size=12
41802 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
41824 [GUI] INFO  ge - Compiling VertexInfoReader for GU_VERTEX_32BITF|GU_TRANSFORM_3D size=12
42123 [GUI] WARN  ge - BoundingBox Query result not available in due time
46428 [GUI] WARN  ge - BoundingBox Query result not available in due time
47228 [GUI] WARN  ge - BoundingBox Query result not available in due time
52662 [user_main] INFO  hle.sceUtility - sceUtilitySavedataInitStart 0x08A7D388-0x08A7D988: Address 0x08A7D388, mode=4(LISTLOAD), gameName=ULJM05277, saveName=, fileName=SAVEDATA.DAT, secureVersion=0, saveNameList=[0001, 0002, 0003, 0004, 0005, 0006, 0007, 0008, 0009, 0010, 0011, 0012, 0013, 0014, 0015, 0016, 0017, 0018, 0019, 0020, 0021, 0022, 0023, 0024, 0025, 0026, 0027, 0028, 0029, 0030, 0031, 0032, 0033, 0034, 0035, 0036, 0037, 0038, 0039, 0040, 0041, 0042, 0043, 0044, 0045, 0046, 0047, 0048, 0049, 0050, 0051, 0052, 0053, 0054, 0055, 0056, 0057, 0058, 0059, 0060, 0061, 0062, 0063, 0064, 0065, 0066, 0067, 0068, 0069, 0070, 0071, 0072, 0073, 0074, 0075, 0076, 0077, 0078, 0079, 0080, 0081, 0082, 0083, 0084, 0085, 0086, 0087, 0088, 0089, 0090, 0091, 0092, 0093, 0094, 0095, 0096, 0097, 0098, 0099, 0100, 0101, 0102, 0103, 0104, 0105, 0106, 0107, 0108, 0109, 0110, 0111, 0112, 0113, 0114, 0115, 0116, 0117, 0118, 0119, 0120, 0121, 0122, 0123, 0124, 0125, 0126, 0127, 0128, 0129, 0130, 0131, 0132, 0133, 0134, 0135, 0136, 0137, 0138, 0139, 0140, 0141, 0142, 0143, 0144, 0145, 0146, 0147, 0148, 0149, 0150, 0151, 0152, 0153, 0154, 0155, 0156, 0157, 0158, 0159, 0160, 0161, 0162, 0163, 0164, 0165, 0166, 0167, 0168, 0169, 0170, 0171, 0172, 0173, 0174, 0175, 0176, 0177, 0178, 0179, 0180, 0181, 0182, 0183, 0184, 0185, 0186, 0187, 0188, 0189, 0190, 0191, 0192, 0193, 0194, 0195, 0196, 0197, 0198, 0199]
52741 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
52748 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=10
57504 [user_main] INFO  compiler - Replacing CodeBlock at 0x08828CA8 by Native Code 'nop'
57533 [user_main] INFO  compiler - Replacing CodeBlock at 0x08839C80 by Native Code 'nop'
57569 [user_main] INFO  compiler - Replacing CodeSequence at 0x08A23A28-0x08A23AFC by Native Code 'memset'
57580 [user_main] INFO  compiler - Replacing CodeBlock at 0x088CBC98 by Native Code 'nop'
57581 [user_main] INFO  compiler - Replacing CodeBlock at 0x088CBCA0 by Native Code 'nop'
57612 [AR_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = exdata0:/data_sc/map4/t4201.mc1 flags = 1 permissions = 03567
57720 [AR_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = exdata0:/data_sc/map4/t4201.mc2 flags = 1 permissions = 03567
57834 [AR_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = exdata0:/data_sc/map4/t4201.mcc flags = 1 permissions = 03567
60067 [AR_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = exdata0:/data_sc/map4/t4201_n.mc3 flags = 1 permissions = 03567
62500 [user_main] INFO  compiler - Replacing CodeBlock at 0x08829D60 by Native Code 'nop'
62537 [AR_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = exdata0:/data_sc/map3/char30.mcc flags = 1 permissions = 03567
62614 [AR_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = exdata0:/data_sc/map4/t4201.mcl flags = 1 permissions = 03567
62960 [user_main] INFO  compiler - Replacing CodeBlock at 0x088E2004 by Native Code 'nop'
62976 [user_main] INFO  compiler - Replacing CodeBlock at 0x088E4894 by Native Code 'nop'
62976 [user_main] INFO  compiler - Replacing CodeBlock at 0x088E4624 by Native Code 'nop'
63101 [user_main] INFO  compiler - Replacing CodeBlock at 0x08826038 by Native Code 'nop'
63994 [user_main] INFO  compiler - Replacing CodeBlock at 0x08819BB0 by Native Code 'nop'
64264 [AR_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = exdata0:/data_sc/map4/t4201_zp.mcp flags = 1 permissions = 03567
64502 [SOUND_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn01ba4b_size0x4118d4 flags = 1004001 permissions = 00
64532 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
64564 [user_main] INFO  compiler - Splitting _S1_2_880C6D0 (3307/3000)
64684 [SOUND_THREAD] INFO  hle.sceAtrac3plus - hleAtracSetData atID=0x0, buffer=0x0A05DF80, readSize=0x40000, bufferSize=0x40000, fileSize=0x4118D4
66019 [SOUND_THREAD] INFO  hle.sceAtrac3plus - AT3+ data decoded by the external decoder, using 'tmp\ULJM05277\Atrac\Atrac-004118D4-0A05DF80-3669FDD0.wav'.
66133 [AR_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = exdata0:/data_sc/map4/t4201_zk.mcp flags = 1 permissions = 03567
66855 [AR_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = exdata0:/data_sc/map4/t4221.mc1 flags = 1 permissions = 03567
66923 [AR_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = exdata0:/data_sc/map4/t4221.mc2 flags = 1 permissions = 03567
67040 [AR_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = exdata0:/data_sc/map4/t4221.mcc flags = 1 permissions = 03567
67140 [AR_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = exdata0:/data_sc/map4/t4221.mcl flags = 1 permissions = 03567
83776 [AR_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = exdata0:/data_sc/map4/t4221_n.mc3 flags = 1 permissions = 03567
84917 [AR_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = exdata0:/data_sc/map4/t4221u04.mce flags = 1 permissions = 03567
84977 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_WEIGHT_8BIT|GU_WEIGHTS(8)|GU_TRANSFORM_3D size=36
84980 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_WEIGHT_8BIT|GU_WEIGHTS(8)|GU_TRANSFORM_3D size=36
85171 [AR_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = exdata0:/data_sc/map4/t4221_zk.mcp flags = 1 permissions = 03567
85292 [AR_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = exdata0:/data_sc/map4/t4221_zp.mcp flags = 1 permissions = 03567
88587 [user_main] INFO  compiler - Replacing CodeBlock at 0x08A2E220 by Native Code 'nop'
90815 [AR_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = exdata0:/data_sc/map4/t4221_zk.mcp flags = 1 permissions = 03567


Attached Files Thumbnail(s)
           
Reply
#4
Unfortunately, here also same issue with shaders enabled.

r3133
Running with dynarec compiler (log level set to OFF)
Compability options used: Use vertex cache, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage

Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)