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Nozomi Kanaetamae - Daydream Reconstruct - NPJH00092
#1
Nozomi Kanaetamae - Daydream Reconstruct - NPJH00092
using r 3062
goes ingame but there is no music or sound

16:55:33 WARN hle.sceAac - Wav0 - Unimplemented sceAacDecode id=0x0, bufferAddress=0x09FBFA28
16:55:33 WARN hle.sceAac - Wav0 - Unimplemented sceAacCheckStreamDataNeeded id=0x0

here is the info log


Attached Files
.zip   log.zip (Size: 67.92 KB / Downloads: 93)
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#2
(03-20-2013, 08:58 AM)nash67 Wrote: Nozomi Kanaetamae - Daydream Reconstruct - NPJH00092
using r 3062
goes ingame but there is no music or sound

16:55:33 WARN hle.sceAac - Wav0 - Unimplemented sceAacDecode id=0x0, bufferAddress=0x09FBFA28
16:55:33 WARN hle.sceAac - Wav0 - Unimplemented sceAacCheckStreamDataNeeded id=0x0
Does the music play with r3615?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#3
using r3679
still no music
here is a log with <logger name='hle.sceAac'> <level value='debug' /> </logger>


Attached Files
.zip   log.zip (Size: 2.99 KB / Downloads: 88)
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#4
(01-07-2015, 03:11 PM)nash67 Wrote: using r3679
still no music
here is a log with <logger name='hle.sceAac'> <level value='debug' /> </logger>
Hi nash67,

welcome back! Smile

Code:
DEBUG hle.sceAac - user_main - sceAacInit parameters=0x09FFF158, unknown1=0x10C7960, unknown2=0x11, unknown3=0x0
DEBUG hle.sceAac - user_main - sceAacInit parameters: startPos=0x11, endPos=0x218F3D, bufferAddr=0x0902F640, bufferSize=0x20000, outputAddr=0x09029640, outputSize=0x2000, freq=44100, reserved=0x00000000
DEBUG hle.sceAac - user_main - sceAacCheckStreamDataNeeded id=0x0
DEBUG hle.sceAac - user_main - sceAacGetInfoToAddStreamData id=0x0, writeAddr=0x09FFF148, writableBytesAddr=0x09FFF14C, readOffsetAddr=0x09FFF150
DEBUG hle.sceAac - user_main - sceAacGetInfoToAddStreamData returning writeAddr=0x0902FC80, writableBytes=0x1F9C0, readOffset=0x11
DEBUG hle.sceAac - Wav0 - sceAacDecode id=0x0, bufferAddress=0x09FBF228
DEBUG hle.sceAac - Wav0 - Decoding from 0x0902FC80, length=0x0 to 0x09029640
ERROR      aac - Wav0 - overread error
DEBUG hle.sceAac - Wav0 - sceAacDecode bufferAddress=0x09FBF228(0x09029640) returning 0x80691401
This sequence should be fixed in r3680. Could you retest it?

Thank you!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#5
using r3680
music plays properly now
here is an info log

thanks
it is good to be back Smile


Attached Files
.zip   log.zip (Size: 3.53 KB / Downloads: 81)
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