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Sword Art Online: Infinity Moment (JP) NPJH50701
#1
So far the game is playable but has some issues:

BGM can stop playing, more or less randomly, after a loading screen works again.

Fonts can disappear, randomly too, specially after loading a new scenario.

UI seems to affect negatively the performance, similar to HM Project Diva.

High system requirements.

Relevant Settings:

Video
-Use vertex cache (improves speed)
-Use shaders (improves speed)
-Enable saving GE textures... (fixes extreme bloom effect)
-Enable dynamic shader generation (improves speed)

Needs sonic stage.

Tested on JPCSP r3055 x64. The game doesn't work on older releases (pre 3000).

Framerate: Variable, during conversations can go up to 90, gameplay around 30 or less, fights 15+. Using clock speed at 300% (improves things a bit).



EDIT: Video added; log added but I wasn't able to replicate the text issue. The music stops working during more or less long fights, as soon as the fight ends, it works ok again.


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.rar   log.rar (Size: 30.47 KB / Downloads: 438)
Phenom II x4 BE 3500 mhz - 8gb DDR3 1333 mhz - HD5870 1gb
Core i3 2350M 2.3 ghz - 8gb DDR3 1333 mhz - HD 3000
Core i5 4570 3.6ghz - 16gb DDR3 1600 mhz - GTX970 4gb oc
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Sword Art Online: Infinity Moment (JP) NPJH50701 - by ryustylish - 03-18-2013, 12:20 AM

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