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Comic Party Portable - JAP - ULJS00027
#1
History:
http://jpcsp.org/forum/viewtopic.php?f=27&t=7433

r1593

works with Media Engine enabled

Works good but Text is only "???" for now


Attached Files Thumbnail(s)
   
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
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#2
Dear all
The game do not work in Rev2614 Window 7 x86
cpu:AMD Phenom ii X6 1050T
ram:4 gb DDR1333
gpu:NVIDIA GeForce GTS450
Please help.Thanks
error screen:
Error screen


Attached Files
.html   log.html (Size: 38.12 KB / Downloads: 113)
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#3
in Rev 2617,after the logo screen display, the game stopped.
Rev2617 bug



Attached Files
.html   log.html (Size: 47.29 KB / Downloads: 110)
.zip   profiler.zip (Size: 45.12 KB / Downloads: 86)
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#4
(07-17-2012, 06:42 AM)sum2012 Wrote: in Rev 2617,after the logo screen display, the game stopped.
Could you post a log at DEBUG level? You can close Jpcsp after a few seconds when the game stops so that the DEBUG log does not get too large.

Thanks!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#5
I cannot see screen in DEBUG level log.Don't know useful or not.
Anyway,I have record 30 second.
(07-17-2012, 10:27 AM)gid15 Wrote: Could you post a log at DEBUG level? You can close Jpcsp after a few seconds when the game stops so that the DEBUG log does not get too large.

Thanks!


I find that I can record the log from middle of the gmae..
This time I recorded from the logo start,recorded 30 second.
(07-17-2012, 10:27 AM)gid15 Wrote: Could you post a log at DEBUG level? You can close Jpcsp after a few seconds when the game stops so that the DEBUG log does not get too large.

Thanks!



Attached Files
.zip   log.zip (Size: 395.14 KB / Downloads: 80)
.zip   log.zip (Size: 433.17 KB / Downloads: 84)
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#6
Finally in Rev 2617,I click button immediately after logo show ,the game run ok.The word in game also ok.
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#7
I find that Media Engine might have probrem.
In Rev 2624,When I disable Media Engine,game passed 2 faked MPEG video nornally.
If I enable Media Engine,game stop in logo display finish http://imageshack.us/photo/my-images/840...error.png/ .(If I press button immediately after logo show ,the game run ok.)
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#8
I play a unofficial chinese version of Comic Party Portable.
Like Japan version , I need press button immediately after logo show,
In name select screen and inside game.Do not show word.
Hope dev can fix it.Thanks.game screen

I am using Rev 2629
Window 7 x86
cpu:AMD Phenom ii X6 1050T
ram:4 gb DDR1333
gpu:NVIDIA GeForce GTS450


Attached Files
.html   log.html (Size: 74.02 KB / Downloads: 112)
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#9
Could you add the following line to your LogSettings.xml and update the log file?
Code:
<logger name='hle.sceFont'> <level value='debug' /> </logger>
the game is logging error messages about fonts and this will hopefully show more information.

Thanks!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#10
I updated LogSettings.xml .
See attach.Thanks
(07-21-2012, 08:52 PM)gid15 Wrote: Could you add the following line to your LogSettings.xml and update the log file?
Code:
<logger name='hle.sceFont'> <level value='debug' /> </logger>
the game is logging error messages about fonts and this will hopefully show more information.

Thanks!



Attached Files
.html   log.html (Size: 78.38 KB / Downloads: 121)
.zip   LogSettings.zip (Size: 764 bytes / Downloads: 87)
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