This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Hello, I'm a newcomer and I'm looking for a chance to see the source :)
#41
(03-07-2011, 01:32 PM)Aredo Wrote: Here it is: http://cid-3971e7d45d4f5366.office.live....st2002.rar
Though, no big progess for now. I've tried to figure out how to deal with problems spotted by skyeyes83. Setting scaleToCanvas to false in copyTextureToScreen() of GETexture.java somehow changed emulator's behavior in sector 8 of Crisis Core and Dissidia, but I've got a strange black rectangles problem which is also mentioned in http://www.emunewz.net/forum/showthread.php?tid=3816. I'm not sure which part of code should I check for solution. Any suggestions are appreciated.
Simple resolution selection should do the trick, that's especially simple for integer scaling factors.
And I think we may add these changes as an option now if we will be able to update them in the future.
P. S. setScissor() rewriting is probably incorrectly done in this revision since 1024x580 is fractional scaling.
Great jobBig Grin
Ultraman: Fighting Evolution 0 works perfect !Tongue

                   
Reply


Messages In This Thread
RE: Hello, I'm a newcomer and I'm looking for a chance to see the source :) - by l2sp - 03-07-2011, 05:08 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)