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Gran Turismo - USA - UCUS98632
05-30-2010, 07:49 PM (This post was last modified: 07-11-2013 01:09 PM by nash67.)
Post: #1
Gran Turismo - USA - UCUS98632
Previous thread on JPCSP forum.

Added screenshots from JPCSP and PSP to compare differences.

Spotted problems/bugs:
- Text in menus is missing.
- Graphics/textures ingame also missing.

r1531
Running with dynarec compiler (log level set to INFO)
Compability options used: None


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.rar  UCUS98632_r1531_dynarec_info.rar (Size: 418.67 KB / Downloads: 143)
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05-30-2010, 09:03 PM (This post was last modified: 05-30-2010 09:07 PM by BlackDaemon.)
Post: #2
RE: Gran Turismo - USA - UCUS98632 [Encrypted]
With "Only GE graphics" compatibility option and turned log off i managed to pass first driver licence exam! Big Grin
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06-02-2010, 03:49 PM
Post: #3
RE: Gran Turismo - USA - UCUS98632 [Encrypted]
Are the texture correctly displayed in r1534?
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06-02-2010, 05:04 PM
Post: #4
RE: Gran Turismo - USA - UCUS98632 [Encrypted]
blackdaemon what point is making jpcsp? all cool games are encrypted and most of people dont have psps to decrypt it Tongue
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06-02-2010, 07:19 PM
Post: #5
RE: Gran Turismo - USA - UCUS98632 [Encrypted]
Yeah Fixed


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06-02-2010, 07:29 PM
Post: #6
RE: Gran Turismo - USA - UCUS98632 [Encrypted]
(06-02-2010 05:04 PM)Rix8 Wrote:  blackdaemon what point is making jpcsp? all cool games are encrypted and most of people dont have psps to decrypt it Tongue
If you want to use an emulator your supposed to own the console and the games and only use the emulator for things like enhanced graphics
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06-03-2010, 09:23 AM
Post: #7
RE: Gran Turismo - USA - UCUS98632 [Encrypted]
Any performance improvements with r1535?

Thanks for reporting!
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06-03-2010, 12:37 PM (This post was last modified: 06-03-2010 12:38 PM by MaXiMu.)
Post: #8
RE: Gran Turismo - USA - UCUS98632 [Encrypted]
(06-03-2010 09:23 AM)gid15 Wrote:  Any performance improvements with r1535?

Thanks for reporting!

test for me 4-11fps in ingame (Slowdown 2-3fps sometimes)


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08-26-2010, 01:06 PM (This post was last modified: 08-26-2010 01:07 PM by BlackDaemon.)
Post: #9
RE: Gran Turismo - USA - UCUS98632 [Encrypted]
Broken in current revision, also i noticed some games broken too. Sad
r1746
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
9657 [Emu] INFO  runtime - Using Compiler
9891 [root_6] WARN  hle - Unsupported syscall 2133 SysMemUserForUser_91DE343C 05000010 09fffe00 00000000
9985 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B64970 by Native Code 'nop'
10000 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B64138 by Native Code 'nop'
10016 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B59F34 by Native Code 'nop'
10422 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B7946C by Native Code 'memcpy'
11157 [user_main] INFO  compiler - Replacing CodeBlock at 0x088173A4 by Native Code 'nop'
11297 [PDI:00000001] WARN  hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=68 newPriority:0x1 oldPriority:0x3f newPriority is outside of valid range
11297 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B2AABC by Native Code 'nop'
11407 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
11422 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
11422 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
11422 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
11422 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
11422 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
11422 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
11422 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0
11422 [GUI] WARN  ge - Unimplemented VFC: fog=0
11422 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
11516 [PDI:00000005] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,sync=1) bad params
11547 [user_main] INFO  hle.scePower - scePowerRegisterCallback slot=-1 SceUID=78
11547 [PDI:00000005] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000,bufferwidth=512,pixelformat=1,sync=1) ok
11579 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON
11594 [user_main] WARN  hle - Unsupported syscall 20dd sceNetInit 00040000 00000011 00000000
11610 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC
11610 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B178D4 by Native Code 'nop'
11672 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B0FD70 by Native Code 'nop'
11672 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B14654 by Native Code 'nop'
11672 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B173D4 by Native Code 'nop'
11704 [user_main] WARN  hle.ThreadManForUser - hleKernelNotifyCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x22 -> 0x22, newCount=2
11735 [user_main] WARN  hle.sceUmdUser - UNIMPLEMENTED:sceUmdReplaceProhibit
11766 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GT.VOL flags = 1 permissions = 00
11813 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B178DC by Native Code 'nop'
11813 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
11844 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
11844 [user_main] INFO  hle.sceUtility - IGNORING:sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
11938 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B35A44 by Native Code 'nop'
11954 [user_main] INFO  hle.sceSasCore - PARTIAL __sceSasInit: sasCore=0x08d73b00, unk1=0x00000200, unk2=0x00000020, unk3=0x00000000, sampleRate=48000
12235 [user_main] WARN  hle.sceAtrac3plus - PARTIAL: sceAtracReinit at3IDNum=0 at3plusIDNum=2
12250 [user_main] INFO  compiler - Replacing CodeBlock at 0x08AB9858 by Native Code 'nop'
12250 [sgx-psp-pcm-th] INFO  compiler - Replacing CodeBlock at 0x08AD3FD0 by Native Code 'nop'
12360 [user_main] INFO  compiler - Replacing CodeBlock at 0x08805B88 by Native Code 'nop'
12688 [PDI:00000009] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GT.VOL flags = 1 permissions = 00
13079 [PDI:00000009] INFO  compiler - Replacing CodeBlock at 0x08B0FF74 by Native Code 'nop'
13125 [PDI:00000009] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GT.VOL flags = 1 permissions = 00
13500 [PDI:00000009] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GT.VOL flags = 1 permissions = 00
13829 [PDI:00000009] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GT.VOL flags = 1 permissions = 00
14141 [PDI:00000009] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/GT.VOL flags = 1 permissions = 00
Code:
------------------------------------------------------------
Thread ID - 0x00000005
Th Name   - idle1
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x08803F00 k1:0x00000000
gp:0x08CE8DA0 sp:0x08803E00 fp:0x00000000 ra:0x08000020
0x88000000: 0x24040000 - addiu      $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000011' ID: 0x00AA Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x3F Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09FA0A00 - 0x09FA1E00 Stack Size: 0x00001400
Thread Run Clocks: 1533 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000009' ID: 0x0088 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x40 Initial Priority: 0x40
Thread Entry: 0x08B2E004 Stack: 0x09FC2C00 - 0x09FC4000 Stack Size: 0x00001400
Thread Run Clocks: 99383 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000010' ID: 0x00A8 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x60 Initial Priority: 0x60
Thread Entry: 0x08B2E004 Stack: 0x09FA1E00 - 0x09FA3200 Stack Size: 0x00001400
Thread Run Clocks: 206502 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 101766 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 90919 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 95056 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x40 Initial Priority: 0x40
Thread Entry: 0x08804220 Stack: 0x09FEFC00 - 0x09FFFC00 Stack Size: 0x00010000
Thread Run Clocks: 2044636 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000003' ID: 0x006E Module ID: 0x0001
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80000000 Current Priority: 0x18 Initial Priority: 0x18
Thread Entry: 0x08B2E004 Stack: 0x09FE1400 - 0x09FE2800 Stack Size: 0x00001400
Thread Run Clocks: 2039807 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000002' ID: 0x006A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x18 Initial Priority: 0x18
Thread Entry: 0x08B2E004 Stack: 0x09FE2800 - 0x09FE3C00 Stack Size: 0x00001400
Thread Run Clocks: 2807760 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000001' ID: 0x0068 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x3F Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09FE3C00 - 0x09FE5000 Stack Size: 0x00001400
Thread Run Clocks: 691 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'sgx-psp-pcm-th' ID: 0x009D Module ID: 0x0001
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08AEB6F4 Stack: 0x09FBA900 - 0x09FBE900 Stack Size: 0x00004000
Thread Run Clocks: 16658385 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000005' ID: 0x0072 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x28 Initial Priority: 0x28
Thread Entry: 0x08B2E004 Stack: 0x09FD7C00 - 0x09FE0000 Stack Size: 0x00008400
Thread Run Clocks: 146932 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000004' ID: 0x0070 Module ID: 0x0001
Thread Status: 0x00000008 PSP_THREAD_SUSPEND
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08B2E004 Stack: 0x09FE0000 - 0x09FE1400 Stack Size: 0x00001400
Thread Run Clocks: 1813945 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000008' ID: 0x007F Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x40 Initial Priority: 0x40
Thread Entry: 0x08B2E004 Stack: 0x09FD2800 - 0x09FD3C00 Stack Size: 0x00001400
Thread Run Clocks: 1349 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000007' ID: 0x007D Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x17 Initial Priority: 0x17
Thread Entry: 0x08B2E004 Stack: 0x09FD3C00 - 0x09FD5000 Stack Size: 0x00001400
Thread Run Clocks: 43092 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'sgx-psp-freq-thr' ID: 0x0093 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08AEE4EC Stack: 0x09FC1700 - 0x09FC2700 Stack Size: 0x00001000
Thread Run Clocks: 19 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x008F) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000006' ID: 0x007B Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x1A Initial Priority: 0x1A
Thread Entry: 0x08B2E004 Stack: 0x09FD5000 - 0x09FD7C00 Stack Size: 0x00002C00
Thread Run Clocks: 11301266 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  006926AC 6891180 bytes
[XXXXXXXXXXXXXXX                      XXX                       X]
Fragmented memory: 0116DD00 18275584 bytes
[              XXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXX]
------------------------------------------------------------
Code:
...
735 [PDI:00000004] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=9d name:'sgx-psp-pcm-th'
265735 [PDI:00000004] DEBUG runtime - Switching from Thread PDI:00000004 to sgx-psp-pcm-th
265735 [PDI:00000004] DEBUG runtime - syncThread currentThread=PDI:00000004, currentRuntimeThread=sgx-psp-pcm-th
265735 [sgx-psp-pcm-th] DEBUG runtime - Scheduled, restarting...
265750 [sgx-psp-pcm-th] DEBUG runtime - syncEmulator immediately=false
265750 [sgx-psp-pcm-th] DEBUG hle.sceSasCore - __sceSasGetEndFlag(sasCore=0x8d73b00)
265750 [sgx-psp-pcm-th] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
265750 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - -------------------- unblock SceUID=70 name:'PDI:00000004' caller:'UnblockThreadAction.execute'
265750 [sgx-psp-pcm-th] DEBUG hle - Triggering Interrupt VBLANK(0x1E)
265750 [sgx-psp-pcm-th] DEBUG hle - Calling InterruptHandler 0x08B59D18(0x00000000,0x08D6C800)
265750 [sgx-psp-pcm-th] DEBUG runtime - Start of Callback 0x8b59d18
265750 [sgx-psp-pcm-th] DEBUG runtime - End of Callback 0x8b59d18
265750 [sgx-psp-pcm-th] DEBUG hle - End of Interrupt
265750 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - Context switching to 'PDI:00000004' after reschedule
265750 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=70 name:'PDI:00000004'
265750 [sgx-psp-pcm-th] DEBUG runtime - Switching from Thread sgx-psp-pcm-th to PDI:00000004
265750 [sgx-psp-pcm-th] DEBUG runtime - syncThread currentThread=sgx-psp-pcm-th, currentRuntimeThread=PDI:00000004
265750 [sgx-psp-pcm-th] DEBUG runtime - Waiting to be scheduled...
265750 [PDI:00000004] DEBUG runtime - Waiting to be scheduled...
265750 [PDI:00000004] DEBUG runtime - Scheduled, restarting...
265750 [PDI:00000004] DEBUG runtime - syncEmulator immediately=false
265750 [PDI:00000004] DEBUG runtime - RuntimeContext.jumpCall returning 0x8b2ea10
265750 [PDI:00000004] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
265766 [PDI:00000004] DEBUG hle - Calling Timer uid=6c, now=225402594
265766 [PDI:00000004] DEBUG hle - Triggering Interrupt SYSTIMER0(0xF) at 0x08B2E348
265766 [PDI:00000004] DEBUG hle - Calling InterruptHandler 0x08B2E348(0x00000000)
265766 [PDI:00000004] DEBUG runtime - Start of Callback 0x8b2e348
265766 [PDI:00000004] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=false
265766 [PDI:00000004] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=0
265766 [PDI:00000004] DEBUG runtime - End of Callback 0x8b2e348
265766 [PDI:00000004] DEBUG hle - Alarm returned value 66666
265766 [PDI:00000004] DEBUG hle.ThreadManForUser - New Schedule for Alarm uid=6c: 225469260
265766 [PDI:00000004] DEBUG hle - End of Interrupt
265766 [PDI:00000004] DEBUG hle.ThreadManForUser - Context switching to 'sgx-psp-pcm-th' after reschedule
265766 [PDI:00000004] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=9d name:'sgx-psp-pcm-th'
265766 [PDI:00000004] DEBUG runtime - Switching from Thread PDI:00000004 to sgx-psp-pcm-th
...
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08-26-2010, 05:12 PM
Post: #10
RE: Gran Turismo - USA - UCUS98632 [Encrypted]
Could you check if it's working again in r1747? Thanks!
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