This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Beowulf: The Game - USA - ULUS10329
#1
Previous thread on JPCSP forum.

r1524
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
98327 [Emu] INFO  runtime - Using Compiler
98429 [root_1005] WARN  hle - Unsupported syscall 3001 sceKernelSetCompiledSdkVersion 03050010 09fffe00 03050000
98430 [root_1005] WARN  hle - Unsupported syscall 3002 sceKernelSetCompilerVersion 00030306 00030000 03050000
98433 [root_1005] INFO  runtime - Thread exit detected SceUID=1005 name:'root' return:0x0
98443 [user_main] INFO  compiler - Replacing CodeBlock at 0x088093DC by Native Code 'memset'
98459 [user_main] INFO  compiler - Replacing CodeBlock at 0x08804C30 by Native Code 'nop'
98459 [user_main] WARN  hle - UNIMPLEMENTED:scePowerRegisterCallback slot=0 SceUID=100a
98482 [GUI] WARN  ge - Unknown/unimplemented video command [pce](0)
98483 [GUI] WARN  ge - Unknown/unimplemented video command [cte](0)
98483 [GUI] WARN  ge - Unknown/unimplemented video command [pprim](0)
98483 [GUI] WARN  ge - Unknown/unimplemented video command [pface](0)
98483 [GUI] WARN  ge - sceGuViewport(X, X, w=0, h=0) non-standard dimensions
98484 [GUI] WARN  hle - hleDisplaySetGeMode(0,0) bad params
98484 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=0, cy=0, X, X) non-standard dimensions
98484 [GUI] WARN  ge - Unimplemented sceGuOffset(x=0,y=0)
98484 [GUI] WARN  ge - Unknown/unimplemented video command [rnorm](0)
98485 [GUI] WARN  ge - Unimplemented sceGuTexLevelMode(mode=0, bias=0.0)
98485 [GUI] WARN  ge - Unknown/unimplemented video command [tsync](0)
98486 [GUI] WARN  ge - Unknown/unimplemented video command [tslope](0)
98486 [GUI] WARN  ge - Unknown/unimplemented video command [ctst](0)
98486 [GUI] WARN  ge - Unknown/unimplemented video command [cref](0)
98486 [GUI] WARN  ge - Unknown/unimplemented video command [cmsk](0)
98536 [GUI] WARN  ge - Unimplemented sceGuOffset(x=1808,y=1912)
98536 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=2048, cy=2048, X, X)
98550 [user_main] WARN  hle - IGNORING: sceDisplaySetHoldMode unk=1
98571 [Emu] INFO  runtime - Using Compiler
98819 [user_main] INFO  misc - Found ModuleInfo name:'pop' version:0101 attr:00000000 gp:08d94de0
98820 [user_main] INFO  misc - Found 183 imports from 22 modules
98821 [user_main] INFO  misc - Found 2 exports
98821 [user_main] INFO  misc - 183 NIDS mapped
98822 [user_main] INFO  runtime - Thread exit detected SceUID=1007 name:'user_main' return:0x0
98825 [root] WARN  hle - Unsupported syscall 3001 sceKernelSetCompiledSdkVersion 02080010 09fffe00 02080000
98826 [root] WARN  hle - Unsupported syscall 3002 sceKernelSetCompilerVersion 00030306 00030000 02080000
98827 [root] INFO  runtime - Thread exit detected SceUID=1014 name:'root' return:0x0
98831 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BB1580 by Native Code 'memset'
98831 [user_main] INFO  compiler - Replacing CodeBlock at 0x088041C4 by Native Code 'nop'
98847 [GUI] WARN  ge - Unknown/unimplemented video command [pce](0)
98847 [GUI] WARN  ge - Unknown/unimplemented video command [cte](0)
98848 [GUI] WARN  ge - Unknown/unimplemented video command [pprim](0)
98848 [GUI] WARN  ge - Unknown/unimplemented video command [pface](0)
98848 [GUI] WARN  ge - sceGuViewport(X, X, w=0, h=0) non-standard dimensions
98848 [GUI] WARN  hle - hleDisplaySetGeMode(0,0) bad params
98849 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=0, cy=0, X, X) non-standard dimensions
98849 [GUI] WARN  ge - Unimplemented sceGuOffset(x=0,y=0)
98849 [GUI] WARN  ge - Unknown/unimplemented video command [rnorm](0)
98849 [GUI] WARN  ge - Unimplemented sceGuTexLevelMode(mode=1, bias=0.0)
98850 [GUI] WARN  ge - Unknown/unimplemented video command [tsync](0)
98850 [GUI] WARN  ge - Unknown/unimplemented video command [tslope](0)
98850 [GUI] WARN  ge - Unknown/unimplemented video command [ctst](0)
98850 [GUI] WARN  ge - Unknown/unimplemented video command [cref](0)
98851 [GUI] WARN  ge - Unknown/unimplemented video command [cmsk](hex=00FFFFFF,int=16777215,float=NaN)
98853 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,sync=1) bad params
98855 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,sync=1) bad params
98929 [GUI] WARN  ge - Unimplemented sceGuOffset(x=1808,y=1912)
98929 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=2048, cy=2048, X, X)
98931 [user_main] INFO  hle - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,sync=1) ok
98947 [callbackThread] WARN  hle - UNIMPLEMENTED:scePowerRegisterCallback slot=0 SceUID=101e
98949 [user_main] WARN  hle - Unsupported syscall 2086 sceKernelReferGlobalProfiler 0000101c 00000000 00000000
98952 [user_main] INFO  compiler - Replacing CodeSequence at 0x08BB1580-0x08BB1634 by Native Code 'memset'
98974 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B9A494 by Native Code 'nop'
98979 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA0BA4 by Native Code 'nop'
98998 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA2674 by Native Code 'nop'
99002 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA0B54 by Native Code 'nop'
99036 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B9A2C4 by Native Code 'nop'
99090 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D33AE4 by Native Code 'nop'
99105 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D33AEC by Native Code 'nop'
99114 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BB4814 by Native Code 'strchr'
99123 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C82BB8 by Native Code 'nop'
99140 [user_main] WARN  hle - pushCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x12 -> 0x22, newCount=2
99157 [user_main] WARN  hle - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/VIDEOCODEC.PRX'): module from banlist not loaded
99158 [user_main] WARN  hle - IGNORING:sceKernelStartModule flash module 'VIDEOCODEC'
99158 [user_main] WARN  hle - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/AUDIOCODEC.PRX'): module from banlist not loaded
99159 [user_main] WARN  hle - IGNORING:sceKernelStartModule flash module 'AUDIOCODEC'
99160 [user_main] WARN  hle - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/MPEGBASE.PRX'): module from banlist not loaded
99160 [user_main] WARN  hle - IGNORING:sceKernelStartModule flash module 'MPEGBASE'
99160 [user_main] INFO  hle - hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/MPEG.PRX') HLE module loaded
99162 [user_main] INFO  hle - IGNORING:sceKernelStartModule HLE module 'MPEG'
99162 [user_main] INFO  hle - hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/SC_SASCORE.PRX') HLE module loaded
99164 [user_main] INFO  hle - IGNORING:sceKernelStartModule HLE module 'SC_SASCORE'
99165 [user_main] INFO  hle - hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/LIBATRAC3PLUS.PRX') HLE module loaded
99165 [user_main] INFO  hle - IGNORING:sceKernelStartModule HLE module 'LIBATRAC3PLUS'
99181 [user_main] INFO  misc - Found ModuleInfo name:'scePsmf_library' version:0101 attr:00000006 gp:09dfa490
99181 [user_main] WARN  hle - malloc cannot allocate partition=2, type=PSP_SMEM_Addr, size=0x1C00, addr=0x09DF0940
99181 [user_main] WARN  memory - Failed to properly reserve memory consumed by module scePsmf_library at address 0x9df0940 size 7008 new address 0x0
99182 [user_main] INFO  misc - Found 0 imports from 0 modules
99182 [user_main] INFO  misc - Found 20 exports
99183 [user_main] INFO  misc - 0 NIDS mapped
99184 [user_main] INFO  hle - sceKernelCreateVpl(name=HIMEM,partition=2,attr=0x4100,size=0x1727ff,opt=0x0)
99184 [user_main] WARN  hle - PARTIAL:sceKernelCreateVpl attr value 0x4100
99186 [user_main] WARN  hle - tryCreateVpl not enough free mem (want=1517568,free=1111552,diff=406016)
99186 [user_main] WARN  hle - sceKernelTryAllocateVpl unknown uid=0x80020190
99187 [user_main] ERROR memory - write32 - Invalid memory address : 0x0 PC=08805BE0
Code:
------------------------------------------------------------
Thread ID - 0x00001016
Th Name   - user_main
zr:0x00000000 at:0x00000001 v0:0xDEADC0DE v1:0x001727FF
a0:0x80020190 a1:0x001327FF a2:0x09FBFA5C a3:0x001727FF
t0:0x00000000 t1:0xFEFEFEFF t2:0x09FBF93B t3:0x00000000
t4:0x08DF6700 t5:0x09FBF640 t6:0x00000002 t7:0x00000010
s0:0x09FBFAA0 s1:0x00000001 s2:0x09FBFED0 s3:0x00000023
s4:0x00000001 s5:0x08800000 s6:0x00000000 s7:0x00000000
t8:0x08D8CDF8 t9:0x08C70A4C k0:0x09FBFF00 k1:0x00000000
gp:0x08D94DE0 sp:0x09FBFA40 fp:0x00000000 ra:0x08805BCC
0x08805BE0: 0xAC020000 - sw         $v0, 0($zr)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1012 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 40 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1013 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 40 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceModmgrStart' ID: 0x1037 Module ID: 0x1035
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00000006 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x09DF1484 Stack: 0x09F40000 - 0x09F80000 Stack Size: 0x00040000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1016 Module ID: 0x1010
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09F80000 - 0x09FC0000 Stack Size: 0x00040000
Thread Run Clocks: 203501 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x1028 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FFD000 - 0x09FFE000 Stack Size: 0x00001000
Thread Run Clocks: 47 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x102A) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x101C Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FFE000 - 0x0A000000 Stack Size: 0x00002000
Thread Run Clocks: 77 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 200000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01670C80 23530624 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XX]
Fragmented memory: 0018C600 1623552 bytes
[                                                          XXXX X]
------------------------------------------------------------
Code:
163251 [user_main] ERROR memory - memset - Invalid memory address : 0x0 PC=08805BE0
Code:
------------------------------------------------------------
Thread ID - 0x00001016
Th Name   - user_main
zr:0x00000000 at:0x00061800 v0:0x08DBAE7C v1:0x00000080
a0:0x08DBAE7C a1:0x00000D00 a2:0x08D74D38 a3:0x001727FF
t0:0x00000000 t1:0xFEFEFEFF t2:0x09FBF93B t3:0x00000000
t4:0x08DF6700 t5:0x09FBF640 t6:0x00000002 t7:0x00000010
s0:0xFFFFFFFF s1:0x08DBAE80 s2:0x00000D00 s3:0x00000023
s4:0x00000001 s5:0x08800000 s6:0x00000000 s7:0x00000000
t8:0x08D8CDF8 t9:0x08C70A4C k0:0x09FBFF00 k1:0x00000000
gp:0x08D94DE0 sp:0x09FBFA20 fp:0x00000000 ra:0x08C70A74
0x08805BE0: 0xAC020000 - sw         $v0, 0($zr)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1012 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 40 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1013 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 40 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceModmgrStart' ID: 0x1037 Module ID: 0x1035
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00000006 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x09DF1484 Stack: 0x09F40000 - 0x09F80000 Stack Size: 0x00040000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1016 Module ID: 0x1010
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09F80000 - 0x09FC0000 Stack Size: 0x00040000
Thread Run Clocks: 203595 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x1028 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FFD000 - 0x09FFE000 Stack Size: 0x00001000
Thread Run Clocks: 47 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x102A) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x101C Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FFE000 - 0x0A000000 Stack Size: 0x00002000
Thread Run Clocks: 77 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 200000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01670C80 23530624 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XX]
Fragmented memory: 0018C600 1623552 bytes
[                                                          XXXX X]
------------------------------------------------------------
Code:
210827 [SceModmgrStart] INFO  runtime - Thread exit detected SceUID=1037 name:'SceModmgrStart' return:0x0
210827 [GUI] WARN  ge - Unknown/unimplemented video command [pce](0)
210828 [GUI] WARN  ge - Unknown/unimplemented video command [cte](0)
210829 [GUI] WARN  ge - Unknown/unimplemented video command [pprim](0)
210829 [GUI] WARN  ge - Unknown/unimplemented video command [pface](0)
210829 [GUI] WARN  ge - sceGuViewport(X, X, w=0, h=0) non-standard dimensions
210829 [GUI] WARN  hle - hleDisplaySetGeMode(0,0) bad params
210829 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=0, cy=0, X, X) non-standard dimensions
210829 [GUI] WARN  ge - Unimplemented sceGuOffset(x=0,y=0)
210830 [GUI] WARN  ge - Unknown/unimplemented video command [rnorm](0)
210830 [GUI] WARN  ge - Unimplemented sceGuTexLevelMode(mode=1, bias=0.0)
210830 [GUI] WARN  ge - Unknown/unimplemented video command [tsync](0)
210830 [GUI] WARN  ge - Unknown/unimplemented video command [tslope](0)
210830 [GUI] WARN  ge - Unknown/unimplemented video command [ctst](0)
210830 [GUI] WARN  ge - Unknown/unimplemented video command [cref](0)
210831 [GUI] WARN  ge - Unknown/unimplemented video command [cmsk](hex=00FFFFFF,int=16777215,float=NaN)
210832 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,sync=1) bad params
210832 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,sync=1) bad params
210896 [GUI] WARN  ge - Unimplemented sceGuOffset(x=1808,y=1912)
210897 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=2048, cy=2048, X, X)
210911 [user_main] INFO  hle - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,sync=1) ok
210947 [user_main] INFO  compiler - Replacing CodeBlock at 0x08810990 by Native Code 'nop'
210948 [user_main] INFO  compiler - Replacing CodeBlock at 0x088124C4 by Native Code 'nop'
210948 [user_main] INFO  compiler - Replacing CodeBlock at 0x08816798 by Native Code 'nop'
210974 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/ICON0.PNG flags = 1 permissions = 00
210975 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/PIC1.PNG flags = 1 permissions = 00
210980 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/NEW.PNG flags = 1 permissions = 00
211002 [user_main] ERROR memory - memset - Invalid memory address : 0x30000 PC=08D54EB8
Code:
------------------------------------------------------------
Thread ID - 0x00001016
Th Name   - user_main
zr:0x00000000 at:0x00000000 v0:0x08DBAE7C v1:0x00000000
a0:0x08DBAE7C a1:0x0000000C a2:0x0000CA9C a3:0x00000003
t0:0x00000000 t1:0x00000000 t2:0x09FBF767 t3:0x0000FFFF
t4:0x00F00000 t5:0x00000001 t6:0x00000041 t7:0x00013890
s0:0xFFFFFFFF s1:0x08DBAE80 s2:0x0000000C s3:0x00000023
s4:0x00000001 s5:0x08800000 s6:0x00000000 s7:0x00000000
t8:0x08D8CDF8 t9:0x08C70A4C k0:0x09FBFF00 k1:0x00000000
gp:0x08D94DE0 sp:0x09FBFA10 fp:0x00000000 ra:0x08C70A74
0x08D54EB8: 0x3C0308D9 - lui        $v1, 0x08D9 <=> li $v1, 0x08D90000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1012 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 91 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1013 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 348 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1016 Module ID: 0x1010
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09F80000 - 0x09FC0000 Stack Size: 0x00040000
Thread Run Clocks: 288562 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x1028 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FFD000 - 0x09FFE000 Stack Size: 0x00001000
Thread Run Clocks: 765 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x102A) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x101C Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FFE000 - 0x0A000000 Stack Size: 0x00002000
Thread Run Clocks: 97 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 200000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01630C80 23268480 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XX]
Fragmented memory: 001CC600 1885696 bytes
[                                                          XXXXXX]
------------------------------------------------------------
Code:
291939 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BC4EA0 by Native Code 'nop'
291948 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/PRINCE.BF flags = 1 permissions = 00
292962 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/PRINCE.BF flags = 1 permissions = 00
292967 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C830F8 by Native Code 'nop'
292971 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/PRINCE.BF flags = 1 permissions = 00


Attached Files Thumbnail(s)
               

.zip   ULUS10329_r1524_dynarec_info.zip (Size: 4.42 KB / Downloads: 120)
Reply
#2
Code:
99186 [user_main] WARN  hle - tryCreateVpl not enough free mem (want=1517568,free=1111552,diff=406016)
Could you try again and enable the option "Disable reserved thread memory"? Since r1519, it should be better to always enable this option.

Thanks!
Reply
#3
r1524
Running with dynarec compiler (log level set to INFO)
Compability options used: Disable reserved thread memory
Code:
11435 [Emu] INFO  runtime - Using Compiler
11533 [root_1005] WARN  hle - Unsupported syscall 3001 sceKernelSetCompiledSdkVersion 03050010 09fffe00 03050000
11535 [root_1005] WARN  hle - Unsupported syscall 3002 sceKernelSetCompilerVersion 00030306 00030000 03050000
11537 [root_1005] INFO  runtime - Thread exit detected SceUID=1005 name:'root' return:0x0
11552 [user_main] INFO  compiler - Replacing CodeBlock at 0x088093DC by Native Code 'memset'
11561 [user_main] INFO  compiler - Replacing CodeBlock at 0x08804C30 by Native Code 'nop'
11567 [user_main] WARN  hle - UNIMPLEMENTED:scePowerRegisterCallback slot=0 SceUID=100a
11579 [GUI] WARN  ge - Unknown/unimplemented video command [pce](0)
11579 [GUI] WARN  ge - Unknown/unimplemented video command [cte](0)
11579 [GUI] WARN  ge - Unknown/unimplemented video command [pprim](0)
11580 [GUI] WARN  ge - Unknown/unimplemented video command [pface](0)
11580 [GUI] WARN  ge - sceGuViewport(X, X, w=0, h=0) non-standard dimensions
11580 [GUI] WARN  hle - hleDisplaySetGeMode(0,0) bad params
11580 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=0, cy=0, X, X) non-standard dimensions
11581 [GUI] WARN  ge - Unimplemented sceGuOffset(x=0,y=0)
11581 [GUI] WARN  ge - Unknown/unimplemented video command [rnorm](0)
11582 [GUI] WARN  ge - Unimplemented sceGuTexLevelMode(mode=0, bias=0.0)
11582 [GUI] WARN  ge - Unknown/unimplemented video command [tsync](0)
11582 [GUI] WARN  ge - Unknown/unimplemented video command [tslope](0)
11582 [GUI] WARN  ge - Unknown/unimplemented video command [ctst](0)
11583 [GUI] WARN  ge - Unknown/unimplemented video command [cref](0)
11583 [GUI] WARN  ge - Unknown/unimplemented video command [cmsk](0)
11638 [GUI] WARN  ge - Unimplemented sceGuOffset(x=1808,y=1912)
11638 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=2048, cy=2048, X, X)
11653 [user_main] WARN  hle - IGNORING: sceDisplaySetHoldMode unk=1
11674 [Emu] INFO  runtime - Using Compiler
11904 [user_main] INFO  misc - Found ModuleInfo name:'pop' version:0101 attr:00000000 gp:08d94de0
11905 [user_main] INFO  misc - Found 183 imports from 22 modules
11905 [user_main] INFO  misc - Found 2 exports
11906 [user_main] INFO  misc - 183 NIDS mapped
11907 [user_main] INFO  runtime - Thread exit detected SceUID=1007 name:'user_main' return:0x0
11910 [root] WARN  hle - Unsupported syscall 3001 sceKernelSetCompiledSdkVersion 02080010 09fffe00 02080000
11911 [root] WARN  hle - Unsupported syscall 3002 sceKernelSetCompilerVersion 00030306 00030000 02080000
11913 [root] INFO  runtime - Thread exit detected SceUID=1014 name:'root' return:0x0
11918 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BB1580 by Native Code 'memset'
11922 [user_main] INFO  compiler - Replacing CodeBlock at 0x088041C4 by Native Code 'nop'
11928 [GUI] WARN  ge - Unknown/unimplemented video command [pce](0)
11928 [GUI] WARN  ge - Unknown/unimplemented video command [cte](0)
11929 [GUI] WARN  ge - Unknown/unimplemented video command [pprim](0)
11929 [GUI] WARN  ge - Unknown/unimplemented video command [pface](0)
11929 [GUI] WARN  ge - sceGuViewport(X, X, w=0, h=0) non-standard dimensions
11930 [GUI] WARN  hle - hleDisplaySetGeMode(0,0) bad params
11930 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=0, cy=0, X, X) non-standard dimensions
11930 [GUI] WARN  ge - Unimplemented sceGuOffset(x=0,y=0)
11930 [GUI] WARN  ge - Unknown/unimplemented video command [rnorm](0)
11931 [GUI] WARN  ge - Unimplemented sceGuTexLevelMode(mode=1, bias=0.0)
11931 [GUI] WARN  ge - Unknown/unimplemented video command [tsync](0)
11931 [GUI] WARN  ge - Unknown/unimplemented video command [tslope](0)
11932 [GUI] WARN  ge - Unknown/unimplemented video command [ctst](0)
11932 [GUI] WARN  ge - Unknown/unimplemented video command [cref](0)
11932 [GUI] WARN  ge - Unknown/unimplemented video command [cmsk](hex=00FFFFFF,int=16777215,float=NaN)
11934 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,sync=1) bad params
11938 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,sync=1) bad params
11985 [GUI] WARN  ge - Unimplemented sceGuOffset(x=1808,y=1912)
11986 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=2048, cy=2048, X, X)
11987 [user_main] INFO  hle - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,sync=1) ok
12005 [callbackThread] WARN  hle - UNIMPLEMENTED:scePowerRegisterCallback slot=0 SceUID=101e
12007 [user_main] WARN  hle - Unsupported syscall 2086 sceKernelReferGlobalProfiler 0000101c 00000000 00000000
12011 [user_main] INFO  compiler - Replacing CodeSequence at 0x08BB1580-0x08BB1634 by Native Code 'memset'
12033 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B9A494 by Native Code 'nop'
12033 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA0BA4 by Native Code 'nop'
12049 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA2674 by Native Code 'nop'
12064 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA0B54 by Native Code 'nop'
12100 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B9A2C4 by Native Code 'nop'
12157 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D33AE4 by Native Code 'nop'
12172 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D33AEC by Native Code 'nop'
12180 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BB4814 by Native Code 'strchr'
12191 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C82BB8 by Native Code 'nop'
12207 [user_main] WARN  hle - pushCallback(type=0) thread:'user_main' overwriting previous notifyArg 0x12 -> 0x22, newCount=2
12225 [user_main] WARN  hle - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/VIDEOCODEC.PRX'): module from banlist not loaded
12226 [user_main] WARN  hle - IGNORING:sceKernelStartModule flash module 'VIDEOCODEC'
12226 [user_main] WARN  hle - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/AUDIOCODEC.PRX'): module from banlist not loaded
12227 [user_main] WARN  hle - IGNORING:sceKernelStartModule flash module 'AUDIOCODEC'
12228 [user_main] WARN  hle - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/MPEGBASE.PRX'): module from banlist not loaded
12228 [user_main] WARN  hle - IGNORING:sceKernelStartModule flash module 'MPEGBASE'
12228 [user_main] INFO  hle - hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/MPEG.PRX') HLE module loaded
12231 [user_main] INFO  hle - IGNORING:sceKernelStartModule HLE module 'MPEG'
12232 [user_main] INFO  hle - hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/SC_SASCORE.PRX') HLE module loaded
12234 [user_main] INFO  hle - IGNORING:sceKernelStartModule HLE module 'SC_SASCORE'
12235 [user_main] INFO  hle - hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/LIBATRAC3PLUS.PRX') HLE module loaded
12235 [user_main] INFO  hle - IGNORING:sceKernelStartModule HLE module 'LIBATRAC3PLUS'
12241 [user_main] INFO  misc - Found ModuleInfo name:'scePsmf_library' version:0101 attr:00000006 gp:09dfa490
12242 [user_main] WARN  hle - malloc cannot allocate partition=2, type=PSP_SMEM_Addr, size=0x1C00, addr=0x09DF0940
12242 [user_main] WARN  memory - Failed to properly reserve memory consumed by module scePsmf_library at address 0x9df0940 size 7008 new address 0x0
12242 [user_main] INFO  misc - Found 0 imports from 0 modules
12243 [user_main] INFO  misc - Found 20 exports
12244 [user_main] INFO  misc - 0 NIDS mapped
12245 [user_main] INFO  hle - sceKernelCreateVpl(name=HIMEM,partition=2,attr=0x4100,size=0x1727ff,opt=0x0)
12246 [user_main] WARN  hle - PARTIAL:sceKernelCreateVpl attr value 0x4100
12247 [user_main] WARN  hle - tryCreateVpl not enough free mem (want=1517568,free=1373696,diff=143872)
12247 [user_main] WARN  hle - sceKernelTryAllocateVpl unknown uid=0x80020190
12248 [user_main] ERROR memory - write32 - Invalid memory address : 0x0 PC=08805BE0
Code:
------------------------------------------------------------
Thread ID - 0x00001016
Th Name   - user_main
zr:0x00000000 at:0x00000001 v0:0xDEADC0DE v1:0x001727FF
a0:0x80020190 a1:0x001327FF a2:0x09FBFA5C a3:0x001727FF
t0:0x00000000 t1:0xFEFEFEFF t2:0x09FBF93B t3:0x00000000
t4:0x08DF6700 t5:0x09FBF640 t6:0x00000002 t7:0x00000010
s0:0x09FBFAA0 s1:0x00000001 s2:0x09FBFED0 s3:0x00000023
s4:0x00000001 s5:0x08800000 s6:0x00000000 s7:0x00000000
t8:0x08D8CDF8 t9:0x08C70A4C k0:0x09FBFF00 k1:0x00000000
gp:0x08D94DE0 sp:0x09FBFA40 fp:0x00000000 ra:0x08805BCC
0x08805BE0: 0xAC020000 - sw         $v0, 0($zr)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1012 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 22 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1013 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 22 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceModmgrStart' ID: 0x1037 Module ID: 0x1035
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00000006 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x09DF1484 Stack: 0x09F40000 - 0x09F80000 Stack Size: 0x00040000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1016 Module ID: 0x1010
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09F80000 - 0x09FC0000 Stack Size: 0x00040000
Thread Run Clocks: 203502 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x1028 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FFD000 - 0x09FFE000 Stack Size: 0x00001000
Thread Run Clocks: 47 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x102A) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x101C Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FFE000 - 0x0A000000 Stack Size: 0x00002000
Thread Run Clocks: 77 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 200000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01670C80 23530624 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XX]
Fragmented memory: 0018C600 1623552 bytes
[                                                          XXXX X]
------------------------------------------------------------
Code:
100103 [user_main] ERROR memory - memset - Invalid memory address : 0x0 PC=08805BE0
Code:
------------------------------------------------------------
Thread ID - 0x00001016
Th Name   - user_main
zr:0x00000000 at:0x00061800 v0:0x08DBAE7C v1:0x00000080
a0:0x08DBAE7C a1:0x00000D00 a2:0x08D74D38 a3:0x001727FF
t0:0x00000000 t1:0xFEFEFEFF t2:0x09FBF93B t3:0x00000000
t4:0x08DF6700 t5:0x09FBF640 t6:0x00000002 t7:0x00000010
s0:0xFFFFFFFF s1:0x08DBAE80 s2:0x00000D00 s3:0x00000023
s4:0x00000001 s5:0x08800000 s6:0x00000000 s7:0x00000000
t8:0x08D8CDF8 t9:0x08C70A4C k0:0x09FBFF00 k1:0x00000000
gp:0x08D94DE0 sp:0x09FBFA20 fp:0x00000000 ra:0x08C70A74
0x08805BE0: 0xAC020000 - sw         $v0, 0($zr)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1012 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 22 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1013 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 22 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceModmgrStart' ID: 0x1037 Module ID: 0x1035
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00000006 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x09DF1484 Stack: 0x09F40000 - 0x09F80000 Stack Size: 0x00040000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1016 Module ID: 0x1010
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09F80000 - 0x09FC0000 Stack Size: 0x00040000
Thread Run Clocks: 203596 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x1028 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FFD000 - 0x09FFE000 Stack Size: 0x00001000
Thread Run Clocks: 47 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x102A) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x101C Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FFE000 - 0x0A000000 Stack Size: 0x00002000
Thread Run Clocks: 77 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 200000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01670C80 23530624 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XX]
Fragmented memory: 0018C600 1623552 bytes
[                                                          XXXX X]
------------------------------------------------------------
Code:
153118 [GUI] WARN  ge - Unknown/unimplemented video command [pce](0)
153118 [SceModmgrStart] INFO  runtime - Thread exit detected SceUID=1037 name:'SceModmgrStart' return:0x0
153119 [GUI] WARN  ge - Unknown/unimplemented video command [cte](0)
153119 [GUI] WARN  ge - Unknown/unimplemented video command [pprim](0)
153119 [GUI] WARN  ge - Unknown/unimplemented video command [pface](0)
153120 [GUI] WARN  ge - sceGuViewport(X, X, w=0, h=0) non-standard dimensions
153120 [GUI] WARN  hle - hleDisplaySetGeMode(0,0) bad params
153120 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=0, cy=0, X, X) non-standard dimensions
153120 [GUI] WARN  ge - Unimplemented sceGuOffset(x=0,y=0)
153120 [GUI] WARN  ge - Unknown/unimplemented video command [rnorm](0)
153121 [GUI] WARN  ge - Unimplemented sceGuTexLevelMode(mode=1, bias=0.0)
153121 [GUI] WARN  ge - Unknown/unimplemented video command [tsync](0)
153121 [GUI] WARN  ge - Unknown/unimplemented video command [tslope](0)
153121 [GUI] WARN  ge - Unknown/unimplemented video command [ctst](0)
153121 [GUI] WARN  ge - Unknown/unimplemented video command [cref](0)
153121 [GUI] WARN  ge - Unknown/unimplemented video command [cmsk](hex=00FFFFFF,int=16777215,float=NaN)
153123 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,sync=1) bad params
153123 [user_main] WARN  hle - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,sync=1) bad params
153179 [GUI] WARN  ge - Unimplemented sceGuOffset(x=1808,y=1912)
153179 [GUI] WARN  ge - Unimplemented sceGuViewport(cx=2048, cy=2048, X, X)
153190 [user_main] INFO  hle - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,sync=1) ok
153223 [user_main] INFO  compiler - Replacing CodeBlock at 0x08810990 by Native Code 'nop'
153224 [user_main] INFO  compiler - Replacing CodeBlock at 0x088124C4 by Native Code 'nop'
153224 [user_main] INFO  compiler - Replacing CodeBlock at 0x08816798 by Native Code 'nop'
153249 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/ICON0.PNG flags = 1 permissions = 00
153253 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/PIC1.PNG flags = 1 permissions = 00
153256 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/NEW.PNG flags = 1 permissions = 00
153267 [user_main] ERROR memory - memset - Invalid memory address : 0x30000 PC=08D54EB8
Code:
------------------------------------------------------------
Thread ID - 0x00001016
Th Name   - user_main
zr:0x00000000 at:0x00000000 v0:0x08DBAE7C v1:0x00000000
a0:0x08DBAE7C a1:0x0000000C a2:0x0000CA9C a3:0x00000003
t0:0x00000000 t1:0x00000000 t2:0x09FBF767 t3:0x0000FFFF
t4:0x00F00000 t5:0x00000001 t6:0x00000041 t7:0x00013890
s0:0xFFFFFFFF s1:0x08DBAE80 s2:0x0000000C s3:0x00000023
s4:0x00000001 s5:0x08800000 s6:0x00000000 s7:0x00000000
t8:0x08D8CDF8 t9:0x08C70A4C k0:0x09FBFF00 k1:0x00000000
gp:0x08D94DE0 sp:0x09FBFA10 fp:0x00000000 ra:0x08C70A74
0x08D54EB8: 0x3C0308D9 - lui        $v1, 0x08D9 <=> li $v1, 0x08D90000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1012 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 61 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1013 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 59 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1016 Module ID: 0x1010
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09F80000 - 0x09FC0000 Stack Size: 0x00040000
Thread Run Clocks: 288749 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x1028 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FFD000 - 0x09FFE000 Stack Size: 0x00001000
Thread Run Clocks: 587 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x102A) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x101C Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FFE000 - 0x0A000000 Stack Size: 0x00002000
Thread Run Clocks: 97 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 200000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01630C80 23268480 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XX]
Fragmented memory: 001CC600 1885696 bytes
[                                                          XXXXXX]
------------------------------------------------------------
Code:
203314 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BC4EA0 by Native Code 'nop'
203321 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/PRINCE.BF flags = 1 permissions = 00
203326 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C830F8 by Native Code 'nop'
203330 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/PRINCE.BF flags = 1 permissions = 00
204110 [user_main] WARN  hle - PARTIAL:sceMpegInit
204113 [user_main] WARN  hle - sceKernelSetEventFlag unknown uid=0x0
204114 [user_main] INFO  compiler - Replacing CodeBlock at 0x08CC5ADC by Native Code 'nop'
204120 [user_main] INFO  compiler - Replacing CodeBlock at 0x08CF7FC8 by Native Code 'nop'
204138 [user_main] INFO  hle - PARTIAL __sceSasInit: sasCore=0x08da68c0, unk1=0x00000200, unk2=0x00000020, unk3=0x00000000, sampleRate=44100
204143 [AudioWorkerThread] WARN  hle - sceAudioOutputPanned bad pointer 0x00000000
204143 [AudioWorkerThread] ERROR memory - read8 - Invalid memory address : 0x0 PC=08CF5B38
Code:
------------------------------------------------------------
Thread ID - 0x00001074
Th Name   - AudioWorkerThread
zr:0x00000000 at:0x00000001 v0:0x00000001 v1:0x00000000
a0:0x00000000 a1:0x00008000 a2:0x00008000 a3:0x00000000
t0:0xFFFFFFFF t1:0x08DA684C t2:0x00000000 t3:0x80440000
t4:0x08DA0000 t5:0x08D60000 t6:0x08DA0000 t7:0x00000060
s0:0x08E74E10 s1:0x00000000 s2:0x00008000 s3:0x00000023
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x08D8CDF8 t9:0x08C70A4C k0:0x09FFBF00 k1:0x00000000
gp:0x08D94DE0 sp:0x09FFBC80 fp:0x00000000 ra:0x08CF5ADC
0x08CF5B38: 0x80620000 - lb         $v0, 0($v1)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'AudioWorkerThread' ID: 0x1074 Module ID: 0x1010
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08CF5A18 Stack: 0x09FFA000 - 0x09FFC000 Stack Size: 0x00002000
Thread Run Clocks: 75 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x1012 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 5337 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x1013 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 4830 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceWaveMain' ID: 0x1070 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08BA77C0 Stack: 0x09FFC000 - 0x09FFD000 Stack Size: 0x00001000
Thread Run Clocks: 1348 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 10000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x1016 Module ID: 0x1010
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09F80000 - 0x09FC0000 Stack Size: 0x00040000
Thread Run Clocks: 3886547 Exit Code: 0x800201A4
Thread Wait Type: None Us: 10000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x1028 Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FFD000 - 0x09FFE000 Stack Size: 0x00001000
Thread Run Clocks: 59337 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x102A) Us: 0 Forever: true InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x101C Module ID: 0x1010
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FFE000 - 0x0A000000 Stack Size: 0x00002000
Thread Run Clocks: 173 Exit Code: 0x800201A4
Thread Wait Type: None (delay) Us: 200000 Forever: false InsideCallback: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  01633C80 23280768 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX   XX]
Fragmented memory: 001C9600 1873408 bytes
[                                                          XXXXXX]
------------------------------------------------------------
Code:
262019 [user_main] WARN  hle - sceKernelSetEventFlag unknown uid=0x0
262021 [user_main] WARN  hle - sceKernelSetEventFlag unknown uid=0x0
262023 [user_main] WARN  hle - sceKernelSetEventFlag unknown uid=0x0
262024 [user_main] WARN  hle - sceKernelSetEventFlag unknown uid=0x0
262025 [user_main] INFO  compiler - Replacing CodeBlock at 0x08CD6A50 by Native Code 'nop'
262030 [user_main] INFO  compiler - Replacing CodeBlock at 0x08CF6850 by Native Code 'nop'
262030 [user_main] WARN  hle - sceKernelSetEventFlag unknown uid=0x0


Attached Files Thumbnail(s)
               

.zip   ULUS10329_r1524_dynarec_info_memory_hacks.zip (Size: 4.56 KB / Downloads: 119)
Reply
#4
Could you try again on r1529?

Thanks!
Reply
#5
gid15,

I already checking that game and Prince of Persia: Revelations, they based on same engine and has same bugs. Soon i will post logs and screenshots. Wink
Reply
#6
Added screenshot from JPCSP and PSP to compare differences.

Spotted problems/bugs:
- Videos not working, even with "Enable faked MPEG Video" + "Use Media Engine" compatibility options. (probably encrypted modules, i will check them later)
- Without "Disable audio threads" compatibility options i can't get ingame.
- Ingame gamma looks low.
- When i try to move character - it falls under textures and stuck.

r1529
Running with dynarec compiler (log level set to INFO)
Compability options used: Disable audio threads, Disable reserved thread memory


Attached Files Thumbnail(s)
           

.zip   ULUS10329_r1529_dynarec_info_audio_memory_hacks.zip (Size: 29.44 KB / Downloads: 122)
Reply
#7
BlackDaemon is beowulf encrypted?
Reply
#8
Rix8,

No.

Broken, defect introduced somewhere between r1857 (working) and r1861 (broken)
Same problem with Prince of Persia - Revelations - USA - ULUS10063, since games based on same engine.
r1885
Running with dynarec compiler (log level set to INFO)
Compability options used: None
Code:
6332 [Emu] INFO  runtime - Using Compiler
6406 [user_main] INFO  compiler - Replacing CodeBlock at 0x0880AC34 by Native Code 'strlen'
6410 [user_main] INFO  compiler - Replacing CodeBlock at 0x088093DC by Native Code 'memset'
6415 [user_main] INFO  compiler - Replacing CodeBlock at 0x08804C30 by Native Code 'nop'
6418 [user_main] INFO  hle.scePower - scePowerRegisterCallback slot=0 SceUID=b
6419 [user_main] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=c
6456 [user_main] WARN  hle.sceDisplay - IGNORING: sceDisplaySetHoldMode holdMode=1
6471 [Emu] INFO  runtime - Using Compiler
6628 [user_main] INFO  emu - Found ModuleInfo name:'pop' version:0101 attr:00000000 gp:08d94de0
6628 [user_main] INFO  emu - Found 183 imports from 22 modules
6629 [user_main] INFO  emu - 183 NIDS mapped
6635 [GUI] INFO  ge - Using RenderingEngineLwjgl31
6636 [GUI] INFO  ge - OpenGL version: 4.1.0
6636 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BB4A20 by Native Code 'strlen'
6636 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
6636 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
6636 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
6637 [GUI] INFO  ge - Using VBO
6637 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BB1580 by Native Code 'memset'
6640 [user_main] INFO  compiler - Replacing CodeBlock at 0x088041C4 by Native Code 'nop'
6661 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=0,syncType=1) bad params
6663 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,syncType=1) bad params
6671 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok
6683 [callbackThread] INFO  hle.scePower - scePowerRegisterCallback slot=0 SceUID=20
6684 [callbackThread] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=21
6750 [user_main] INFO  compiler - Replacing CodeSequence at 0x08BB1580-0x08BB1634 by Native Code 'memset'
6767 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B9A494 by Native Code 'nop'
6771 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA0BA4 by Native Code 'nop'
6784 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA2674 by Native Code 'nop'
6786 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BA0B54 by Native Code 'nop'
6813 [user_main] INFO  compiler - Replacing CodeBlock at 0x08B9A2C4 by Native Code 'nop'
6856 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D33AE4 by Native Code 'nop'
6867 [user_main] INFO  compiler - Replacing CodeBlock at 0x08D33AEC by Native Code 'nop'
6874 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BB4814 by Native Code 'strchr'
6880 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C82BB8 by Native Code 'nop'
6905 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
6906 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/VIDEOCODEC.PRX'): module from banlist not loaded
6906 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'VIDEOCODEC'
6907 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
6907 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/AUDIOCODEC.PRX'): module from banlist not loaded
6907 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'AUDIOCODEC'
6907 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
6908 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/MPEGBASE.PRX'): module from banlist not loaded
6908 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'MPEGBASE'
6909 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
6909 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/MPEG.PRX'): module from banlist not loaded
6909 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'MPEG'
6909 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=1, position=0
6910 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/SC_SASCORE.PRX'): module from banlist not loaded
6910 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'SC_SASCORE'
6910 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
6911 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/LIBATRAC3PLUS.PRX'): module from banlist not loaded
6911 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'LIBATRAC3PLUS'
6911 [user_main] INFO  hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
6912 [user_main] WARN  hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='DISC0:/PSP_GAME/USRDIR/MODULES/PSMF.PRX'): module from banlist not loaded
6912 [user_main] WARN  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'PSMF'
6923 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,syncType=1) bad params
6923 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0,bufferwidth=0,pixelformat=3,syncType=1) bad params
6941 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000,bufferwidth=512,pixelformat=3,syncType=1) ok
6956 [user_main] INFO  compiler - Replacing CodeBlock at 0x08810990 by Native Code 'nop'
6957 [user_main] INFO  compiler - Replacing CodeBlock at 0x088124C4 by Native Code 'nop'
6957 [user_main] INFO  compiler - Replacing CodeBlock at 0x08816798 by Native Code 'nop'
6975 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/ICON0.PNG flags = 1 permissions = 00
6990 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/PIC1.PNG flags = 1 permissions = 00
7001 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/NEW.PNG flags = 1 permissions = 00
7042 [user_main] INFO  compiler - Replacing CodeBlock at 0x08BC4EA0 by Native Code 'nop'
7048 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/PRINCE.BF flags = 1 permissions = 00
7056 [user_main] INFO  compiler - Replacing CodeBlock at 0x08C830F8 by Native Code 'nop'
7059 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA/PRINCE.BF flags = 1 permissions = 00
7883 [user_main] INFO  hle.sceMpeg - sceMpegInit
7885 [user_main] WARN  hle.ThreadManForUser - sceKernelSetEventFlag unknown uid=0x0
7886 [user_main] INFO  compiler - Replacing CodeBlock at 0x08CC5ADC by Native Code 'nop'
Code:
------------------------------------------------------------
Thread ID - 0x00000015
Th Name   - idle1
zr:0x00000000 at:0x00000000 v0:0x00000000 v1:0x00000000
a0:0x00000000 a1:0x00000000 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000000 t3:0x00000000
t4:0x00000000 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x00000000 s1:0x00000000 s2:0x00000000 s3:0x00000000
s4:0x00000000 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000000 t9:0x00000000 k0:0x08803F00 k1:0x00000000
gp:0x08D94DE0 sp:0x08803E00 fp:0x00000000 ra:0x08000020
0x88000000: 0x24040000 - addiu      $a0, $zr, 0 <=> li $a0, 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0015 Module ID: 0x0000
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 294522 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0014 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 294008 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'DiskDrivePSP' ID: 0x002A Module ID: 0x0011
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x12 Initial Priority: 0x12
Thread Entry: 0x08C85568 Stack: 0x09FBCC00 - 0x09FBDC00 Stack Size: 0x00001000
Thread Run Clocks: 432980 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x002C) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0018 Module ID: 0x0011
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x13 Initial Priority: 0x20
Thread Entry: 0x08D54EB8 Stack: 0x09FBFC00 - 0x09FFFC00 Stack Size: 0x00040000
Thread Run Clocks: 7281218 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x006E) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'callbackThread' ID: 0x001E Module ID: 0x0011
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08806004 Stack: 0x09FBDC00 - 0x09FBFC00 Stack Size: 0x00002000
Thread Run Clocks: 3801 Exit Code: 0x800201A4
Thread Wait Type: None (delay 200000 us, rest 86224 us) Us: 200000 Forever: fals
e
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  017A5CE0 24796384 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
Fragmented memory: 00059F00 368384 bytes
[               X                                          X    X]
------------------------------------------------------------
Code:
...
64932 [DiskDrivePSP] DEBUG runtime - Switching from Thread DiskDrivePSP to idle1
64932 [DiskDrivePSP] DEBUG runtime - Starting Idle State...
64932 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=true
64932 [DiskDrivePSP] DEBUG hle.ThreadManForUser - Context switching to 'DiskDrivePSP(Status PSP_THREAD_READY, Wait None)' after reschedule
64933 [DiskDrivePSP] DEBUG runtime - Switching to Thread idle1
64933 [DiskDrivePSP] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=2a name:'DiskDrivePSP'
64933 [DiskDrivePSP] DEBUG runtime - Switching to Thread DiskDrivePSP
64933 [DiskDrivePSP] DEBUG runtime - Ending Idle State
64934 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64934 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64934 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x2c,signal=1,timeout=0x0) callbacks=false
64934 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'DiskDrivePSP Worker' fast check succeeded
64935 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64935 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64935 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x2d,signal=1,timeout=0x9fbda9c) callbacks=false
64935 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'DiskDrivePSP End' fast check failed
64936 [DiskDrivePSP] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=0 forever:false thread:'DiskDrivePSP' caller:'SemaManager.hleKernelWaitSema'
64936 [DiskDrivePSP] DEBUG hle.ThreadManForUser - Context switching to 'idle0(Status PSP_THREAD_READY, Wait None)' after reschedule
64936 [DiskDrivePSP] DEBUG runtime - Switching from Thread DiskDrivePSP to idle0
64937 [DiskDrivePSP] DEBUG runtime - Starting Idle State...
64937 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=true
64937 [DiskDrivePSP] DEBUG hle.ThreadManForUser - Context switching to 'DiskDrivePSP(Status PSP_THREAD_READY, Wait None)' after reschedule
64937 [DiskDrivePSP] DEBUG runtime - Switching to Thread idle0
64938 [DiskDrivePSP] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=2a name:'DiskDrivePSP'
64938 [DiskDrivePSP] DEBUG runtime - Switching to Thread DiskDrivePSP
64938 [DiskDrivePSP] DEBUG runtime - Ending Idle State
64938 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64939 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64939 [DiskDrivePSP] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x2a
64939 [DiskDrivePSP] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
64939 [DiskDrivePSP] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
64940 [DiskDrivePSP] DEBUG hle.ThreadManForUser - Calling InterruptHandler 0x08C7F58C(0x00000000,0x00000000)
64940 [DiskDrivePSP] DEBUG runtime - Start of Callback 0x08C7F58C
64940 [DiskDrivePSP] DEBUG runtime - RuntimeContext.call address=0x08D29B3C, returnAddress=0x08C7F634
64940 [DiskDrivePSP] DEBUG runtime - RuntimeContext.jumpCall returning 0x08C7F634
64940 [DiskDrivePSP] DEBUG runtime - RuntimeContext.call address=0x08C7C5C0, returnAddress=0x08C7F634
64941 [DiskDrivePSP] DEBUG hle.ThreadManForUser - sceKernelSignalSema id=0x2c name='DiskDrivePSP Worker' signal=1
64941 [DiskDrivePSP] DEBUG runtime - RuntimeContext.jumpCall returning 0x08C7F634
64941 [DiskDrivePSP] DEBUG runtime - End of Callback 0x08C7F58C
64941 [DiskDrivePSP] DEBUG hle.ThreadManForUser - End of Interrupt
64942 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64942 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64942 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x28,signal=1,timeout=0x0) callbacks=false
64943 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'CriticalSection' fast check succeeded
64943 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64943 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64943 [DiskDrivePSP] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x2a
64944 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64944 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64944 [DiskDrivePSP] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x2a
64944 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64945 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64945 [DiskDrivePSP] DEBUG hle.ThreadManForUser - sceKernelSignalSema id=0x28 name='CriticalSection' signal=1
64945 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64946 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64946 [DiskDrivePSP] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x2a
64946 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64946 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64946 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x28,signal=1,timeout=0x0) callbacks=false
64947 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'CriticalSection' fast check succeeded
64947 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64947 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64947 [DiskDrivePSP] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x2a
64948 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64948 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64948 [DiskDrivePSP] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x2a
64948 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64948 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64949 [DiskDrivePSP] DEBUG hle.ThreadManForUser - sceKernelSignalSema id=0x28 name='CriticalSection' signal=1
64949 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64949 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64949 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x2d,signal=1,timeout=0x9fbda9c) callbacks=false
64950 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'DiskDrivePSP End' fast check failed
64950 [DiskDrivePSP] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=0 forever:false thread:'DiskDrivePSP' caller:'SemaManager.hleKernelWaitSema'
64950 [DiskDrivePSP] DEBUG hle.ThreadManForUser - Context switching to 'callbackThread(Status PSP_THREAD_READY, Wait None)' after reschedule
64951 [DiskDrivePSP] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=1e name:'callbackThread'
64951 [DiskDrivePSP] DEBUG runtime - Switching from Thread DiskDrivePSP to callbackThread
64951 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=callbackThread
64952 [DiskDrivePSP] DEBUG runtime - Waiting to be scheduled...
64952 [callbackThread] DEBUG runtime - Scheduled, restarting...
64952 [callbackThread] DEBUG runtime - syncEmulator immediately=false
64952 [callbackThread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=200000, callbacks=true
64952 [callbackThread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=200000 forever:false thread:'callbackThread' caller:'ThreadManForUser.hleKernelDelayThread'
64953 [callbackThread] DEBUG hle.ThreadManForUser - Context switching to 'DiskDrivePSP(Status PSP_THREAD_READY, Wait None)' after reschedule
64953 [callbackThread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=2a name:'DiskDrivePSP'
64953 [callbackThread] DEBUG runtime - Switching from Thread callbackThread to DiskDrivePSP
64953 [callbackThread] DEBUG runtime - syncThread currentThread=callbackThread, currentRuntimeThread=DiskDrivePSP
64954 [callbackThread] DEBUG runtime - Waiting to be scheduled...
64954 [DiskDrivePSP] DEBUG runtime - Scheduled, restarting...
64954 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64955 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x2c,signal=1,timeout=0x0) callbacks=false
64955 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'DiskDrivePSP Worker' fast check succeeded
64955 [DiskDrivePSP] DEBUG runtime - syncThread currentThread=DiskDrivePSP, currentRuntimeThread=DiskDrivePSP
64955 [DiskDrivePSP] DEBUG runtime - syncEmulator immediately=false
64955 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x2d,signal=1,timeout=0x9fbda9c) callbacks=false
64956 [DiskDrivePSP] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'DiskDrivePSP End' fast check failed
64956 [DiskDrivePSP] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=0 forever:false thread:'DiskDrivePSP' caller:'SemaManager.hleKernelWaitSema'
64956 [DiskDrivePSP] DEBUG hle.ThreadManForUser - Context switching to 'idle1(Status PSP_THREAD_READY, Wait None)' after reschedule
64957 [DiskDrivePSP] DEBUG runtime - Switching from Thread DiskDrivePSP to idle1
...
Reply
#9
(12-08-2010, 12:00 PM)BlackDaemon Wrote: Broken, defect introduced somewhere between r1857 (working) and r1861 (broken)
Is it fixed in r1888?
Thank you for locating the problem in the detailed revision! This is very helpful :-)
Reply
#10
gid15,

Yes, thanks for fixing! Smile
Your welcome, btw it's good when you know what changes cause problem. Wink
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)