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Full Auto 2: Battlelines - USA - ULUS10220
#1
Previous thread on JPCSP forum.

Half-Playable, unfortunately i got errors during race. Sad
r1524
Running with dynarec compiler (log level set to INFO)
Compability options used: Use Viewport


Attached Files Thumbnail(s)
           

.zip   ULUS10220_r1524_dynarec_info_graphics_hacks.zip (Size: 79.05 KB / Downloads: 235)
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#2
r2406:
Playable, good speed and no error ingame.

Moved to Playable.


Attached Files
.rar   Log_Full_Auto_2_r2406.rar (Size: 11.81 KB / Downloads: 120)
.rar   Profiler_Full_Auto_2_r2406.rar (Size: 111.19 KB / Downloads: 102)
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#3
ADHOC connection test.

r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage


Attached Files
.zip   ULUS10220_r2506_server_client.zip (Size: 35.92 KB / Downloads: 114)
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