Boku no Natsuyasumi 4 - Boku to Himitsu no Chizu - UCJS10095
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12-30-2012, 08:34 AM
(This post was last modified: 12-30-2012 01:11 PM by nash67.)
Post: #1
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Boku no Natsuyasumi 4 - Boku to Himitsu no Chizu - UCJS10095
Boku no Natsuyasumi 4 - Setouchi Shounen Tanteidan, Boku to Himitsu no Chizu - UCJS10095
using r 2954 pauses at the very beginning then when you click run it then comes up with 3 developers screens then nothing but a black screen here is the info logs |
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12-30-2012, 10:23 AM
Post: #2
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RE: Boku no Natsuyasumi 4 - Setouchi Shounen Tanteidan, Boku to Himitsu no Chizu
Can add gameid UCJS10095 in the topic ?
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03-13-2013, 08:01 PM
Post: #3
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RE: Boku no Natsuyasumi 4 - Boku to Himitsu no Chizu - UCJS10095
Code: 16:31:31 ERROR hle - bn4_main - Unmapped import at 0x08A64DDC [0x432D8F5C] Module 'StdioForUser' - $a0=0x00000015 $a1=0x00000000 $a2=0x09FBF554 Always include a complete log file at INFO level in your reports. Thanks! How to post a log |
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03-15-2013, 07:55 AM
Post: #4
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RE: Boku no Natsuyasumi 4 - Boku to Himitsu no Chizu - UCJS10095
using r 3050
goes ingame now can be moved to playable just missing the voices here is an info log |
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05-17-2017, 02:10 PM
Post: #5
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RE: Boku no Natsuyasumi 4 - Boku to Himitsu no Chizu - UCJS10095
This game was tested with revision c32400a. The audio plays correctly in videos and in cutscenes. As with the other games in the Boku no Natsuyasumi series, there are slowdowns in various sections of maps.
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