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Final Fantasy Tactics: The War of the Lions - ULUS10297
#91
Debug Log
Code:
103125 [GUI] INFO  emu - Jpcsp v0.6 1772
103125 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULES00850
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 3.51
REGION = 32768
TITLE = FINAL FANTASY TACTICS: THE WAR OF THE LIONS
probably homebrew? false
103125 [GUI] DEBUG hle - Loading HLE firmware up to version 351
103125 [GUI] INFO  emu - Loading global compatibility settings
103125 [GUI] INFO  ge - Only GE Graphics: false
103125 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
103125 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
103125 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
103125 [GUI] INFO  memory - Ignore invalid memory access: false
103125 [GUI] DEBUG emu - No patch file found for this game
103344 [GUI] DEBUG hle - Loading HLE firmware up to version 351
103344 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08BABF30 - 097E9200
103438 [GUI] DEBUG memory - PH#0: new loadAddressLow 08804000
103438 [GUI] TRACE memory - PH#0: new loadAddressHigh 097E9200
103438 [GUI] TRACE memory - PH#0: contributes 00C3D2D0 to bss size
103438 [GUI] DEBUG memory - PH alloc consumption 00FE5200 (mem 00C3D2D0)
103438 [GUI] DEBUG memory - .bss: ignoring zero-length type 8 section 08BABF30
103438 [GUI] TRACE emu - SH: Storing text size 00246F14 2387732
103438 [GUI] TRACE emu - SH: Storing data size 0015FE14 1441300
103438 [GUI] INFO  emu - Found ModuleInfo name:'fftpsp' version:0101 attr:00000000 gp:08bb3ea0
103438 [GUI] DEBUG memory - Reserving 0xFE5200 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
103438 [GUI] WARN  hle.SysMemUserForUser - malloc cannot allocate partition=2, type=PSP_SMEM_Addr, size=0xFE5200, addr=0x08804000
103438 [GUI] WARN  memory - Failed to properly reserve memory consumed by module fftpsp at address 0x08804000, size 0xFE5200: allocated null
103438 [GUI] INFO  emu - Found 187 imports from 24 modules
103438 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08814B00
103438 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x08814E64
103438 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
103438 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
103438 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08A4B70C
103438 [GUI] WARN  emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x03050010
103438 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08814B00
103438 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x08814E64
103438 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
103438 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
103438 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08A4B70C
103438 [GUI] WARN  emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x03050010
103438 [GUI] INFO  emu - 187 NIDS mapped
103438 [GUI] WARN  hle.SysMemUserForUser - malloc cannot allocate partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000
cmd output
Code:
java.lang.NullPointerException
        at jpcsp.HLE.modules150.ThreadManForUser.install_idle_threads(ThreadManF
orUser.java:521)
        at jpcsp.HLE.modules150.ThreadManForUser.start(ThreadManForUser.java:433
)
        at jpcsp.HLE.modules.HLEModuleManager.startModules(HLEModuleManager.java
:360)
        at jpcsp.Emulator.initCpu(Emulator.java:158)
        at jpcsp.Emulator.load(Emulator.java:133)
        at jpcsp.Emulator.load(Emulator.java:119)
        at jpcsp.MainGUI.loadUMD(MainGUI.java:985)
        at jpcsp.MainGUI.loadUMD(MainGUI.java:1049)
        at jpcsp.MainGUI.openUmdActionPerformed(MainGUI.java:968)
        at jpcsp.MainGUI.access$400(MainGUI.java:94)
        at jpcsp.MainGUI$5.actionPerformed(MainGUI.java:293)
        at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
        at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
        at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
        at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
        at javax.swing.AbstractButton.doClick(Unknown Source)
        at javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
        at javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(Unknown
Source)
        at java.awt.Component.processMouseEvent(Unknown Source)
        at javax.swing.JComponent.processMouseEvent(Unknown Source)
        at java.awt.Component.processEvent(Unknown Source)
        at java.awt.Container.processEvent(Unknown Source)
        at java.awt.Component.dispatchEventImpl(Unknown Source)
        at java.awt.Container.dispatchEventImpl(Unknown Source)
        at java.awt.Component.dispatchEvent(Unknown Source)
        at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
        at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
        at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
        at java.awt.Container.dispatchEventImpl(Unknown Source)
        at java.awt.Component.dispatchEvent(Unknown Source)
        at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
        at java.awt.EventQueue.access$000(Unknown Source)
        at java.awt.EventQueue$1.run(Unknown Source)
        at java.awt.EventQueue$1.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
        at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
        at java.awt.EventQueue$2.run(Unknown Source)
        at java.awt.EventQueue$2.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)
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Messages In This Thread
RE: FINAL FANTASY TACTICS: THE WAR OF THE LIONS - ULUS10297 - by lokasenna - 10-06-2011, 10:11 PM
Working on Windows 7 64 bit? - by DeeTee - 03-14-2013, 03:30 AM

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