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Monster Hunter Portable 3rd HD - JPN - NPJB40001
#46
Hello guys, while playing MHP3rd HD for Jpcsp 3404 online ( with Tunngle ), with another friend, after 2 quests, the emulator crashed out for both of us, sending this message:
Running Jpcsp 64bit...
java.lang.OutOfMemoryError: Java heap space
at jpcsp.crypto.SAVEDATA.hleSdRemoveValue(SAVEDATA.java:272)
at jpcsp.crypto.SAVEDATA.DecryptSavedata(SAVEDATA.java:596)
at jpcsp.HLE.kernel.types.SceUtilitySavedataParam.loadEncryptedFile(SceU
tilitySavedataParam.java:681)
at jpcsp.HLE.kernel.types.SceUtilitySavedataParam.load(SceUtilitySavedat
aParam.java:535)
at jpcsp.HLE.modules150.sceUtility$SavedataUtilityDialogState.executeUpd
ateVisible(sceUtility.java:714)
at jpcsp.HLE.modules150.sceUtility$UtilityDialogState.executeUpdate(sceU
tility.java:502)
at jpcsp.HLE.modules150.sceUtility.sceUtilitySavedataUpdate(sceUtility.j
ava:3466)
at _S1_2_8965CA8.s(_S1_2_8965CA8.java:4)
at _S1_2_8890A08.s(_S1_2_8890A08.java:276)
at _S1_2_887678C.s(_S1_2_887678C.java:412)
at _S1_2_88E86F8.s(_S1_2_88E86F8.java:168)
at _S1_2_888D80C.s(_S1_2_888D80C.java:52)
at _S1_2_882182C.s(_S1_2_882182C.java:240)
at _S1_2_882182C.exec(_S1_2_882182C.java)
at jpcsp.Allegrex.compiler.RuntimeContext.execWithReturnAddress(RuntimeC
ontext.java:668)
at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:
709)
at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:50)

mine friend says it is probably a problem with the memory caused by the textures in HD, anyone know how to fix it ?
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RE: Monster Hunter Portable 3rd HD - JPN - NPJB40001 - by pakka93 - 10-18-2013, 11:03 PM

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