This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 22 Vote(s) - 3.5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Dissidia: Final Fantasy - ULUS10437
Anyone gotten this game to run full speed yet? I'm getting about 20 fps in menus, 10+ ingame, depends on map though. On some arenas (Lunar Subterranean, Planet's Core, The Rift?) my fps seems to be better though, even near full speed, while other maps (most noticeably Pandemonium) run quite slowly. It's enough to be playable though, I don't mind the slow speed sometimes as it paces out the battles better, heh. And the controls are still responsive.

I think it's because of my ATI (Mobility Radeon HD 4670) card and the fact that I can't enable any of the shader options. :/ My CPU is a Core 2 Duo T6600 2.2 Ghz, got 4 GBs of RAM also and running on Windows 7 64 bit (32 bit Jpcsp). I don't have "use only GE graphics enabled" as it doesn't seem to cause any performance increase either way, and I also use "save GE textures to texture instead of memory" or whatever it's called, xmx size set to 1024, MaxPermGen size 400, max code cache size 80 MB...any other suggestions to improve performance would be welcome Tongue
Reply


Messages In This Thread
Dissidia: Final Fantasy - ULUS10437 - by hyakki - 05-04-2010, 02:47 AM
RE: DISSIDIA FINAL FANTASY - ULUS10437 [Encrypted] - by Finzy - 04-25-2011, 10:42 PM

Forum Jump:


Users browsing this thread: 6 Guest(s)