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Pirates of the Caribbean: Dead Man's Chest - USA - ULUS10111
#1
r1977
Code:
2678 [GUI] INFO  emu - Java version: 1.6.0_22 (1.6.0_22-b04)
2679 [GUI] INFO  emu - Jpcsp v0.6
2681 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10111
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 2.60
REGION = 32768
TITLE = Pirates of the Caribbean: Dead Man's Chest
probably homebrew? false
2686 [GUI] DEBUG hle - Loading HLE firmware up to version 260
2692 [GUI] INFO  emu - Loading global compatibility settings
2692 [GUI] INFO  ge - Only GE Graphics: false
2692 [GUI] INFO  hle.sceMpeg - Media Engine enabled
2720 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
2721 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
2721 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
2721 [GUI] INFO  memory - Ignore invalid memory access: false
2723 [GUI] DEBUG emu - No patch file found for this game
2724 [GUI] DEBUG runtime - RuntimeContext.reset
2782 [GUI] INFO  compiler - Compiler MethodMaxInstructions: 3000
2829 [GUI] DEBUG hle - Loading HLE firmware up to version 260
2882 [GUI] DEBUG emu - Loader: Relocation required (PRX)
2882 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08812710 - 08812710
2886 [GUI] DEBUG memory - PH#1: loading program 08812710 - 08812774 - 0881C684
2886 [GUI] DEBUG memory - PH alloc consumption 00018684 (mem 00009F10)
2886 [GUI] DEBUG memory - .bss: clearing section 08812780 - 0881C684 (len 00009F04)
2887 [GUI] DEBUG memory - .rel.text: relocating 1590 entries
2892 [GUI] DEBUG memory - .rel.lib.ent: relocating 1 entries
2892 [GUI] DEBUG memory - .rel.lib.stub: relocating 39 entries
2893 [GUI] DEBUG memory - .rel.rodata.sceModuleInfo: relocating 4 entries
2893 [GUI] DEBUG memory - .rel.rodata.sceResident: relocating 5 entries
2893 [GUI] DEBUG memory - .rel.rodata: relocating 261 entries
2893 [GUI] DEBUG memory - .rel.data: relocating 273 entries
2894 [GUI] DEBUG memory - .rel.psp_lib_markimport_: relocating 5 entries
2895 [GUI] INFO  emu - Found ModuleInfo name:'AmazeShell' version:0101 attr:00000000 gp:00000000
2895 [GUI] DEBUG memory - Reserving 0x18684 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
2896 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x18684, addr=0x08804000: returns 0x08804000
2897 [GUI] INFO  emu - Found 78 imports from 13 modules
2898 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08804000
2899 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x08804360
2899 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
2899 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
2899 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x0880F180
2900 [GUI] INFO  emu - 78 NIDS mapped
2902 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
2903 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
2904 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=5, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
2904 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
2904 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=7, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
3231 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
3232 [GUI] DEBUG runtime - Switching to Thread root
3233 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
3262 [GUI] INFO  ge - Using RenderingEngineLwjgl31
3262 [GUI] INFO  ge - OpenGL version: 4.1.0
3262 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
3263 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
3263 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
3268 [GUI] INFO  ge - Using VBO
3270 [GUI] INFO  ge - Using shaders with Skinning
3270 [GUI] INFO  ge - Using Uniform Buffer Object (UBO)
3427 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3427 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3429 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
3629 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3629 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3630 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Running with dynarec compiler (log level set to INFO)
Compability options used: Use shaders, Use Media Engine, Decode audio files with SonicStage


Attached Files Thumbnail(s)
                       
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#2
ADHOC connection test.

r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage

Server/Client
Code:
42596 [user_main] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x4b000, calloutThreadPri=0x10, calloutThreadStack=0x1000, netinitThreadPri=0x10, netinitThreadStack=0x1000)
42597 [user_main] WARN  hle.sceNetAdhoc - IGNORING: sceNetAdhocInit
42613 [user_main] WARN  hle.sceNetAdhocMatching - IGNORING: sceNetAdhocMatchingTerm
42613 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlTerm
42614 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlInit stackSize=0x2710, priority=48, product=0x08AE50C4
42615 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x8847518, adhocctlHandlerArg=0x0)
42616 [user_main] WARN  hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlConnect groupNameAddr=0x09FFDA20('Pirates')
42638 [user_main] INFO  hle.scePower - scePowerRegisterCallback slot=0, SceUID=0x35
42656 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
42662 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
42670 [sasThread] WARN  hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0xFFFFFFFF
42673 [sasThread] WARN  hle.ThreadManForUser - sceKernelSignalSema - unknown uid 0xFFFFFFFF
42673 [sasThread] WARN  hle.ThreadManForUser - hleKernelWaitSema - unknown uid 0xFFFFFFFF
42714 [user_main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocPdpCreate macAddr=0x09FFC1C0(C6:62:4A:6C:27:90), port=12345, bufsize=65536, unk1=0
42716 [user_main] WARN  hle.sceNetAdhocMatching - IGNORING: sceNetAdhocMatchingInit: memsize=0x8000
42717 [user_main] WARN  hle.sceNetAdhocMatching - UNIMPLEMENTED: sceNetAdhocMatchingCreate mode=2, maxPeers=4, port=1, bufSize=1024, helloDelay=1000000, pingDelay=1000000, initCount=5, msgDelay=500000, callback=0x08847560
42719 [user_main] WARN  hle.sceNetAdhocMatching - UNIMPLEMENTED: sceNetAdhocMatchingStart matchingId=76, evthPri=54, evthStack=0x4000, inthPri=54, inthStack=0x2000, optLen=0, optData=0x00000000:
42723 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpListen scrMacAddr=0x09FFC1C0(C6:62:4A:6C:27:90), srcPort=12346, bufSize=0x10000, retryDelay=1000000, retryCount=10, queue=2, unk1=0
42726 [user_main] WARN  hle.sceNetAdhocctl - UNIMPLEMENTED: sceNetAdhocctlGetPeerList sizeAddr=0x09FFC1A0(4864), buf=0x09FFAEA0
42732 [user_main] ERROR memory - memcpy - Invalid memory address : 0x3 PC=08000030
42732 [user_main] ERROR memory - memcpy - Invalid memory address : 0x83 PC=08000030
42733 [user_main] ERROR memory - read32 - Invalid memory address : 0xFFFFFFFF PC=08848CAC
43893 [user_main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocGetPdpStat sizeAddr=0x09FFC200(320), buf=0x09FFC0C0
43894 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpAccept id=82, peerMacAddr=0x09FFC1D0, peerPort=0x09FFC1D6, timeout=0, nonblock=1
43895 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocGetPtpStat
43896 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpClose
43903 [user_main] WARN  hle.sceNetAdhocctl - UNIMPLEMENTED: sceNetAdhocctlGetPeerList sizeAddr=0x09FFC6A0(4864), buf=0x09FFB3A0
43905 [user_main] ERROR memory - memcpy - Invalid memory address : 0x3 PC=08000030
43905 [user_main] ERROR memory - read32 - Invalid memory address : 0xFFFFFFFF PC=08848A88
44035 [user_main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocGetPdpStat sizeAddr=0x09FFC700(320), buf=0x09FFC5C0
44036 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpAccept id=82, peerMacAddr=0x09FFC6D0, peerPort=0x09FFC6D6, timeout=0, nonblock=1
44036 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocGetPtpStat
44036 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpClose
44101 [user_main] WARN  hle.sceNetAdhocctl - UNIMPLEMENTED: sceNetAdhocctlGetPeerList sizeAddr=0x09FFC720(4864), buf=0x09FFB420
44102 [user_main] ERROR memory - memcpy - Invalid memory address : 0x3 PC=08000030
44102 [user_main] ERROR memory - read32 - Invalid memory address : 0xFFFFFFFF PC=08848A88
44187 [user_main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocGetPdpStat sizeAddr=0x09FFC780(320), buf=0x09FFC640
44189 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpAccept id=82, peerMacAddr=0x09FFC750, peerPort=0x09FFC756, timeout=0, nonblock=1
44189 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocGetPtpStat
44189 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpClose
44299 [user_main] WARN  hle.sceNetAdhocctl - UNIMPLEMENTED: sceNetAdhocctlGetPeerList sizeAddr=0x09FFB850(4864), buf=0x09FFA550
44300 [user_main] ERROR memory - memcpy - Invalid memory address : 0x3 PC=08000030
44300 [user_main] ERROR memory - read32 - Invalid memory address : 0xFFFFFFFF PC=08848A88
44334 [user_main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocGetPdpStat sizeAddr=0x09FFB8B0(320), buf=0x09FFB770
44335 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpAccept id=82, peerMacAddr=0x09FFB880, peerPort=0x09FFB886, timeout=0, nonblock=1
44336 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocGetPtpStat
44336 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpClose
44361 [user_main] WARN  hle.sceNetAdhocctl - UNIMPLEMENTED: sceNetAdhocctlGetPeerList sizeAddr=0x09FFB850(4864), buf=0x09FFA550
44363 [user_main] ERROR memory - memcpy - Invalid memory address : 0x3 PC=08000030
44363 [user_main] ERROR memory - read32 - Invalid memory address : 0xFFFFFFFF PC=08848A88
44475 [user_main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocGetPdpStat sizeAddr=0x09FFB8B0(320), buf=0x09FFB770
44477 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpAccept id=82, peerMacAddr=0x09FFB880, peerPort=0x09FFB886, timeout=0, nonblock=1
44477 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocGetPtpStat
44477 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpClose
44490 [user_main] WARN  hle.sceNetAdhocctl - UNIMPLEMENTED: sceNetAdhocctlGetPeerList sizeAddr=0x09FFB850(4864), buf=0x09FFA550
44491 [user_main] ERROR memory - memcpy - Invalid memory address : 0x3 PC=08000030
44491 [user_main] ERROR memory - read32 - Invalid memory address : 0xFFFFFFFF PC=08848A88
44635 [user_main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocGetPdpStat sizeAddr=0x09FFB8B0(320), buf=0x09FFB770
44636 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpAccept id=82, peerMacAddr=0x09FFB880, peerPort=0x09FFB886, timeout=0, nonblock=1
44636 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocGetPtpStat
44636 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpClose
44651 [user_main] WARN  hle.sceNetAdhocctl - UNIMPLEMENTED: sceNetAdhocctlGetPeerList sizeAddr=0x09FFB850(4864), buf=0x09FFA550
44653 [user_main] ERROR memory - memcpy - Invalid memory address : 0x3 PC=08000030
44653 [user_main] ERROR memory - read32 - Invalid memory address : 0xFFFFFFFF PC=08848A88
44779 [user_main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocGetPdpStat sizeAddr=0x09FFB8B0(320), buf=0x09FFB770
44781 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpAccept id=82, peerMacAddr=0x09FFB880, peerPort=0x09FFB886, timeout=0, nonblock=1
44781 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocGetPtpStat
44781 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpClose
44795 [user_main] WARN  hle.sceNetAdhocctl - UNIMPLEMENTED: sceNetAdhocctlGetPeerList sizeAddr=0x09FFB850(4864), buf=0x09FFA550
44796 [user_main] ERROR memory - memcpy - Invalid memory address : 0x3 PC=08000030
44796 [user_main] ERROR memory - read32 - Invalid memory address : 0xFFFFFFFF PC=08848A88
44923 [user_main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocGetPdpStat sizeAddr=0x09FFB8B0(320), buf=0x09FFB770
44925 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpAccept id=82, peerMacAddr=0x09FFB880, peerPort=0x09FFB886, timeout=0, nonblock=1
44925 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocGetPtpStat
44926 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpClose
44940 [user_main] WARN  hle.sceNetAdhocctl - UNIMPLEMENTED: sceNetAdhocctlGetPeerList sizeAddr=0x09FFB850(4864), buf=0x09FFA550
44942 [user_main] ERROR memory - memcpy - Invalid memory address : 0x3 PC=08000030
44942 [user_main] ERROR memory - read32 - Invalid memory address : 0xFFFFFFFF PC=08848A88
45067 [user_main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocGetPdpStat sizeAddr=0x09FFB8B0(320), buf=0x09FFB770
45069 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpAccept id=82, peerMacAddr=0x09FFB880, peerPort=0x09FFB886, timeout=0, nonblock=1
45069 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocGetPtpStat
45069 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpClose
45083 [user_main] WARN  hle.sceNetAdhocctl - UNIMPLEMENTED: sceNetAdhocctlGetPeerList sizeAddr=0x09FFB850(4864), buf=0x09FFA550
45084 [user_main] ERROR memory - memcpy - Invalid memory address : 0x3 PC=08000030
45084 [user_main] ERROR memory - read32 - Invalid memory address : 0xFFFFFFFF PC=08848A88
45211 [user_main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocGetPdpStat sizeAddr=0x09FFB8B0(320), buf=0x09FFB770
45212 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpAccept id=82, peerMacAddr=0x09FFB880, peerPort=0x09FFB886, timeout=0, nonblock=1
45212 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocGetPtpStat
45212 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpClose
45259 [user_main] WARN  hle.sceNetAdhocctl - UNIMPLEMENTED: sceNetAdhocctlGetPeerList sizeAddr=0x09FFC720(4864), buf=0x09FFB420
45259 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,3)
45261 [user_main] ERROR memory - memcpy - Invalid memory address : 0x3 PC=08000030
45261 [user_main] ERROR memory - read32 - Invalid memory address : 0xFFFFFFFF PC=08848A88
45347 [user_main] WARN  hle.sceNetAdhoc - PARTIAL: sceNetAdhocGetPdpStat sizeAddr=0x09FFC780(320), buf=0x09FFC640
45349 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpAccept id=82, peerMacAddr=0x09FFC750, peerPort=0x09FFC756, timeout=0, nonblock=1
45349 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocGetPtpStat
45350 [user_main] WARN  hle.sceNetAdhoc - UNIMPLEMENTED: sceNetAdhocPtpClose
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#3
using r 3237
still goes ingame
few problems
on the menu screen it has a wavy effect which happens on only half the screen
during the intro it is only half a screen
during the gameplay it has a few lighting issues in the caves (first level)
here is an info log


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