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Virtua Fighter 5: Final Showdown [NPUB30625]
06-02-2017, 04:24 PM
Post: #11
RE: Virtua Fighter 5: Final Showdown [NPUB30625]
Hey, don't know if this thread is alive or not but I have a question. My PC, with a GTX660Ti, and an FX-6100 OC-ed to 3.8 ghz, is running the game slowly at 18-20 FPS. I saw a video on Youtube that played the game at 30 FPS, which isn't great either but it's more enjoyable but with a stock FX-6300. Is there so much of a difference that I won't be able to play the game at 30 or 28 fps? Thank You for the answers.
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06-04-2017, 08:31 PM (This post was last modified: 06-04-2017 08:32 PM by Darkriot.)
Post: #12
RE: Virtua Fighter 5: Final Showdown [NPUB30625]
i think it's because of you CPU (I have gtx 1070 (previous was gtx 770), i7-3770) and it's running at 30-35 fps.
Maybe he has overclocked CPU?

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P.S. sorry, for my terrible english Confused
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06-05-2017, 01:49 PM
Post: #13
RE: Virtua Fighter 5: Final Showdown [NPUB30625]
Yeah, FX6300 is really bad when it comes to RPCS3. There's a huge difference when comparing to i7-3770

Desktop: AMD FX-8350 | AMD R9 280X 3G
Laptop: Intel i7-6700HQ | NVIDIA GTX 960M 2G
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07-03-2017, 04:58 PM
Post: #14
RE: Virtua Fighter 5: Final Showdown [NPUB30625]
I can get it to start up just fine, but my controller isn't responding. Using ps3 controller via scptoolkit. the controller works for other games, however.
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07-10-2017, 04:47 PM
Post: #15
RE: Virtua Fighter 5: Final Showdown [NPUB30625]
Crash on the last build!
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07-11-2017, 05:27 PM (This post was last modified: 07-11-2017 05:35 PM by Darkriot.)
Post: #16
RE: Virtua Fighter 5: Final Showdown [NPUB30625]
it's working good on #2978 last build.

After 5 mins of play dojo mode I got rare error about Vulkan render.

Quote:·E 0:10:02.089253 {rsx::thread} RSX: ERROR: 0:85: 'fog_c' : undeclared identifier
ERROR: 0:85: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.


·E 0:10:02.089268 {rsx::thread} RSX:
·F 0:10:02.116788 {rsx::thread} class std::runtime_error thrown: Failed to compile vertex shader
(in file C:\rpcs3\rpcs3\Emu\RSX\VK\VKVertexProgram.cpp:401)

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P.S. sorry, for my terrible english Confused
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07-13-2017, 09:27 PM
Post: #17
RE: Virtua Fighter 5: Final Showdown [NPUB30625]
Tried out the build from the new blog entry
https://rpcs3.net/blog/wp-content/upload...eduler3.7z

Game runs at full speed 60fps now up from the 40~ prior. Crashing from previous reports still in effect.




Attached File(s)
.rar  vf5.rar (Size: 221.53 KB / Downloads: 7)

Intel Core i5-7600k
EVGA GTX 970 SSC
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07-14-2017, 10:44 AM (This post was last modified: 07-14-2017 10:46 AM by Dizzee112.)
Post: #18
RE: Virtua Fighter 5: Final Showdown [NPUB30625]
@reznoire my FPS went up from 18 to just 23 with P5 test build, quite a huge increase for you.

CPU: AMD FX 6300 @ 4.0GHz
GPU: AMD Radeon R7 265 2GB
RAM: 8GB DDR3
OS: Windows 10 Pro x64
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07-14-2017, 05:39 PM
Post: #19
RE: Virtua Fighter 5: Final Showdown [NPUB30625]
it's with Vulkan+PPU LLVM. (I have ~55-60 fps on my i7-3770k)

But I have random crashes on Vulkan like in my previous message.

If I helped you, please give the proper reputation.

P.S. sorry, for my terrible english Confused
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07-17-2017, 10:41 PM
Post: #20
RE: Virtua Fighter 5: Final Showdown [NPUB30625]
Crashes relating fog_c are fixed on latest kd-11 PR.

Desktop: AMD FX-8350 | AMD R9 280X 3G
Laptop: Intel i7-6700HQ | NVIDIA GTX 960M 2G
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