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God of War: Collection [BCUS98229]
03-15-2016, 03:02 PM (This post was last modified: 03-15-2016 03:03 PM by Utherellus.)
Post: #31
RE: God of War: Collection [BCUS98229]
How on earth you managed to run it Big Grin ?
I have exactly same settings,build, Game ID - everything

First I have to press Resume while getting this message :

Code:
{PPU Thread[0x1] (main_thread)[0x005dd900]} sys_prx TODO: sys_prx_get_module_id_by_name(name=cellLibprof, flags=0, pOpt=*0x0)
{SPU[0x7a] Thread (picoSpursCellSpursKernel5)[0x02b98]} Exception: Unknown/illegal channel (ch=1 [$SPU_WrEventMask], value=0x2)
(in file Emu\Cell\SPUThread.cpp:1132, in function SPUThread::set_ch_value)

Than FPS freezes after BluePoint Games logo... Thats it...


Attached File(s)
.zip  RPCS3.zip (Size: 38.98 KB / Downloads: 15)
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03-15-2016, 06:49 PM (This post was last modified: 03-15-2016 06:49 PM by ZEROx.)
Post: #32
RE: God of War: Collection [BCUS98229]
And after the game freezes you just click Resume in emu window and continue like nothing happened
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03-16-2016, 04:46 AM
Post: #33
RE: God of War: Collection [BCUS98229]
The problem is : I can't


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03-16-2016, 05:59 AM
Post: #34
RE: God of War: Collection [BCUS98229]
Utherellus, you should launch game from GOW1.self or place it as EBOOT.BIN (also delete old BOOT.BIN), as it was mentioned on previous page.

PCSX3 - it's real? [Image: lol.gif]
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03-16-2016, 03:31 PM
Post: #35
RE: God of War: Collection [BCUS98229]
(03-16-2016 05:59 AM)BlackDaemon Wrote:  Utherellus, you should launch game from GOW1.self or place it as EBOOT.BIN (also delete old BOOT.BIN), as it was mentioned on previous page.

Oh, got it working thanks
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03-17-2016, 08:21 PM
Post: #36
RE: God of War: Collection [BCUS98229]
Included decrypted save in attachments, have fun Tongue

PCSX3 - it's real? [Image: lol.gif]
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03-26-2016, 10:26 AM (This post was last modified: 03-28-2016 11:19 AM by AlexVS.)
Post: #37
ps3 RE: God of War: Collection [BCUS98229]
Vulkan api working Blush
GoW1 HD


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03-28-2016, 11:19 AM (This post was last modified: 03-28-2016 11:25 AM by AlexVS.)
Post: #38
ps3 RE: God of War: Collection [BCUS98229]
OpenGl more broken graphics, Dx - freeze on first load screen
GoW 2 HD Vulkan api gives the best results Angel


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03-28-2016, 12:02 PM
Post: #39
RE: God of War: Collection [BCUS98229]
(03-28-2016 11:19 AM)AlexVS Wrote:  OpenGl more broken graphics, Dx - freeze on first load screen
GoW 2 HD Vulkan api gives the best results Angel

You shouldn't be using the SPU recompiler. I can already see multiple TODOs for it in the logs. Could you try using the SPU Interpreter 2 and see if it improves things?
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03-28-2016, 02:17 PM
Post: #40
ps3 RE: God of War: Collection [BCUS98229]
(03-28-2016 12:02 PM)tambre Wrote:  You shouldn't be using the SPU recompiler. I can already see multiple TODOs for it in the logs. Could you try using the SPU Interpreter 2 and see if it improves things?
No, this PPU Interpreter2 + SPU ASMJIT on Video (Main Menu 6 fps)
If PPU Interpreter2 + SPU Interpreter, then Main Menu 1 fps
PPU LLVM less performance for GoW
Blush
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