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Rune Factory - Tides of Destiny [NPUB30911]
08-19-2014, 04:36 AM
Post: #1
Rune Factory - Tides of Destiny [NPUB30911]
For a moment shows loading screen.


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PCSX3 - it's real? [Image: lol.gif]
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10-31-2016, 01:01 PM
Post: #2
RE: Rune Factory - Tides of Destiny [NPUB30911]
Still only briefly shows a loading screen before an access violation. Before that there are some TODOs:
Code:
·U {PPU[0x70000000] Thread (main_thread) [0x00b8d63c]} HLE TODO: Unimplemented syscall syscall_510 -> CELL_OK
·U {PPU[0x70000000] Thread (main_thread) [0x00b8d7f4]} HLE TODO: Unimplemented syscall syscall_514 -> CELL_OK
·U {PPU[0x70000000] Thread (main_thread) [0x00b8d680]} HLE TODO: Unimplemented syscall syscall_512 -> CELL_OK
·U {PPU[0x70000000] Thread (main_thread) [0x00b8d63c]} HLE TODO: Unimplemented syscall syscall_510 -> CELL_OK
·U {PPU[0x70000000] Thread (main_thread) [0x00b8d7f4]} HLE TODO: Unimplemented syscall syscall_514 -> CELL_OK
·U {PPU[0x70000000] Thread (main_thread) [0x00b8d680]} HLE TODO: Unimplemented syscall syscall_512 -> CELL_OK
·U {PPU[0x70000000] Thread (main_thread) [0x00aba588]} HLE TODO: Unimplemented syscall sys_gamepad_ycon_if -> CELL_OK

   
Log:

.zip  Rune.zip (Size: 129.6 KB / Downloads: 3)

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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10-31-2016, 09:03 PM
Post: #3
RE: Rune Factory - Tides of Destiny [NPUB30911]
Since it has access violation, try the last version before 0.0.0.9 https://ci.appveyor.com/project/rpcs3/rp...d/1.0.2135

PC: i5-4690K | RX 480 | 16GB RAM
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10-31-2016, 10:51 PM
Post: #4
RE: Rune Factory - Tides of Destiny [NPUB30911]
(10-31-2016 09:03 PM)Nezarn Wrote:  Since it has access violation, try the last version before 0.0.0.9 https://ci.appveyor.com/project/rpcs3/rp...d/1.0.2135

Crashes at around the same point but with more errors.


.zip  rune2.zip (Size: 107.4 KB / Downloads: 2)

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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11-01-2016, 08:01 AM
Post: #5
RE: Rune Factory - Tides of Destiny [NPUB30911]
Even when using interpreter instead of asmjit spu?

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11-01-2016, 10:42 AM
Post: #6
RE: Rune Factory - Tides of Destiny [NPUB30911]
(11-01-2016 08:01 AM)Nezarn Wrote:  Even when using interpreter instead of asmjit spu?

Yes

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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11-08-2016, 12:22 PM
Post: #7
RE: Rune Factory - Tides of Destiny [NPUB30911]
I'm getting the same error.

Very fast shows loadung at botton right of the screen and after just black screen.
No audio too =(

I've tryied this version:
(10-31-2016 09:03 PM)Nezarn Wrote:  Since it has access violation, try the last version before 0.0.0.9 https://ci.appveyor.com/project/rpcs3/rp...d/1.0.2135

And i tryed: Interpreter.

I've NVIDIA GTX 980 Ti 6GB, i7-3770K 3.50 GHz, 16 GB RAM, Win 7 64 Bits

Could anyone help us, please?

Thank you!


Attached File(s)
.zip  RPCS3.zip (Size: 205 bytes / Downloads: 0)
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11-08-2016, 08:24 PM
Post: #8
RE: Rune Factory - Tides of Destiny [NPUB30911]
The game isn't working.

Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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