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Eiyuu Densetsu Sora no Kiseki FC Kai HD - JPN - NPJB00293 (pseudo-ULJM05170)
#1
Menu renders incorrectly (same issue on real PSP). After starting new game both Jpcsp/PSP crashes.

Probably, because of HD resources couldn't fit on one UMD - half of gamedata was split and put into EDAT's (like DLC's), but into PS3 format, which impossible for me to decrypt atm >.<

r2956
Code:
3146 [GUI] INFO  emu - Java version: 1.7.0_09 (1.7.0_09-b05)
3147 [GUI] INFO  emu - Java library path: lib/windows-x86
3148 [GUI] INFO  emu - Jpcsp v0.6
3150 [GUI] INFO  emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJM05170
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
HRKGMP_VER = 0
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 6.60
REGION = 32768
TITLE = 英雄伝説 空の軌跡FC
USE_USB = 0
probably homebrew? false
3156 [GUI] DEBUG hle - Loading HLE firmware up to version 660
3242 [GUI] INFO  emu - File 'EBOOT.OLD' not found in directory.
3246 [GUI] DEBUG runtime - RuntimeContext.reset
3249 [GUI] INFO  compiler - Compiler MethodMaxInstructions: 3000
3466 [GUI] DEBUG hle - Loading HLE firmware up to version 660
3499 [GUI] WARN  loader - Encrypted file detected! (~PSP)
3499 [GUI] INFO  loader - Calling crypto engine for PRX.
4517 [GUI] DEBUG loader - Loader: Relocation required (PRX)
4518 [GUI] DEBUG loader - PH#0: loading program 08804000 - file 08A0C370 - mem 08A0C370
4518 [GUI] DEBUG loader - PH#0:
p_type          00000001
p_offset      000000C0
p_vaddr      00000000
p_paddr      001D2C20
p_filesz      00208370
p_memsz      00208370
p_flags      00000007
p_align      00000040

4536 [GUI] DEBUG loader - PH#1: loading program 08A0C380 - file 08A0EFD0 - mem 08A32F84
4537 [GUI] DEBUG loader - PH#1:
p_type          00000001
p_offset      00208440
p_vaddr      00208380
p_paddr      00000000
p_filesz      00002C50
p_memsz      00026C04
p_flags      00000006
p_align      00000040

4539 [GUI] DEBUG loader - PH alloc consumption 0022EF84 (mem 00023FB4)
4540 [GUI] DEBUG loader - .sbss: ignoring zero-length type 8 section 08A0EFD0
4540 [GUI] DEBUG loader - .bss: clearing section 08A0EFD0 - 08A2DFB8 (len 0001EFE8)
4541 [GUI] DEBUG loader - .bss.0001: clearing section 08A2DFC0 - 08A32120 (len 00004160)
4541 [GUI] DEBUG loader - .bss.0002: clearing section 08A32140 - 08A32F84 (len 00000E44)
4541 [GUI] DEBUG loader - PH#2: relocating 75270 entries
4572 [GUI] INFO  loader - Found ModuleInfo name:'kernel' version:0101 attr:00000000 gp:08a16fc0
4572 [GUI] DEBUG loader - Reserving 0x22EF84 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/EBOOT.BIN'
4572 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='kernel', type=PSP_SMEM_Addr, size=0x22EF84, addr=0x08804000: returns 0x08804000
4573 [GUI] DEBUG loader - Processing Import #0: sceAudio
s_modulename    089D6B98
s_version        0011
s_flags            4001
s_size            0005
s_imports        0009
s_nid            089D6F08
s_text            089D6564

4574 [GUI] DEBUG loader - Processing Import #1: sceAtrac3plus
s_modulename    089D6BA8
s_version        0011
s_flags            0009
s_size            0005
s_imports        000B
s_nid            089D6EDC
s_text            089D650C

4575 [GUI] DEBUG loader - Processing Import #2: sceSasCore
s_modulename    089D6BBC
s_version        0011
s_flags            4009
s_size            0005
s_imports        001B
s_nid            089D7040
s_text            089D67D4

4575 [GUI] DEBUG loader - Processing Import #3: sceCtrl
s_modulename    089D6BCC
s_version        0011
s_flags            4001
s_size            0005
s_imports        0002
s_nid            089D6F2C
s_text            089D65AC

4576 [GUI] DEBUG loader - Processing Import #4: sceDisplay
s_modulename    089D6BD8
s_version        0011
s_flags            4001
s_size            0005
s_imports        0005
s_nid            089D6F34
s_text            089D65BC

4577 [GUI] DEBUG loader - Processing Import #5: sceGe_user
s_modulename    089D6BE8
s_version        0011
s_flags            4001
s_size            0005
s_imports        000B
s_nid            089D6F4C
s_text            089D65EC

4577 [GUI] DEBUG loader - Processing Import #6: scePower
s_modulename    089D6BF8
s_version        0011
s_flags            4001
s_size            0005
s_imports        0005
s_nid            089D7028
s_text            089D67A4

4578 [GUI] DEBUG loader - Processing Import #7: sceDmac
s_modulename    089D6C08
s_version        0011
s_flags            4001
s_size            0005
s_imports        0001
s_nid            089D6F48
s_text            089D65E4

4578 [GUI] DEBUG loader - Processing Import #8: sceUmdUser
s_modulename    089D6C14
s_version        0011
s_flags            4001
s_size            0005
s_imports        0007
s_nid            089D70B8
s_text            089D68C4

4579 [GUI] DEBUG loader - Processing Import #9: sceUtility
s_modulename    089D6C24
s_version        0011
s_flags            4001
s_size            0005
s_imports        000B
s_nid            089D70D4
s_text            089D68FC

4580 [GUI] DEBUG loader - Processing Import #10: sceMpeg
s_modulename    089D6C34
s_version        0011
s_flags            0009
s_size            0005
s_imports        001B
s_nid            089D6FBC
s_text            089D66CC

4580 [GUI] DEBUG loader - Processing Import #11: sceRtc
s_modulename    089D6C40
s_version        0011
s_flags            4001
s_size            0005
s_imports        0001
s_nid            089D703C
s_text            089D67CC

4581 [GUI] DEBUG loader - Processing Import #12: sceImpose
s_modulename    089D6C4C
s_version        0011
s_flags            4001
s_size            0005
s_imports        0001
s_nid            089D6F78
s_text            089D6644

4581 [GUI] DEBUG loader - Processing Import #13: sceMp4
s_modulename    089D6C5C
s_version        0011
s_flags            0009
s_size            0005
s_imports        0010
s_nid            089D6F7C
s_text            089D664C

4582 [GUI] DEBUG loader - Processing Import #14: InterruptManager
s_modulename    089D6C68
s_version        0011
s_flags            4000
s_size            0005
s_imports        0003
s_nid            089D6D74
s_text            089D623C

4582 [GUI] DEBUG loader - Processing Import #15: IoFileMgrForUser
s_modulename    089D6C80
s_version        0011
s_flags            4001
s_size            0005
s_imports        0013
s_nid            089D6D80
s_text            089D6254

4583 [GUI] DEBUG loader - Processing Import #16: Kernel_Library
s_modulename    089D6C98
s_version        0011
s_flags            0001
s_size            0005
s_imports        0006
s_nid            089D6DCC
s_text            089D62EC

4584 [GUI] DEBUG loader - Processing Import #17: LoadExecForUser
s_modulename    089D6CAC
s_version        0011
s_flags            4001
s_size            0005
s_imports        0002
s_nid            089D6DE4
s_text            089D631C

4584 [GUI] DEBUG loader - Processing Import #18: ModuleMgrForUser
s_modulename    089D6CC0
s_version        0011
s_flags            4001
s_size            0005
s_imports        0005
s_nid            089D6DEC
s_text            089D632C

4585 [GUI] DEBUG loader - Processing Import #19: StdioForUser
s_modulename    089D6CD8
s_version        0011
s_flags            4001
s_size            0005
s_imports        0003
s_nid            089D6E00
s_text            089D6354

4585 [GUI] DEBUG loader - Processing Import #20: SysMemUserForUser
s_modulename    089D6CEC
s_version        0011
s_flags            4000
s_size            0005
s_imports        0007
s_nid            089D6E0C
s_text            089D636C

4586 [GUI] DEBUG loader - Processing Import #21: ThreadManForUser
s_modulename    089D6D04
s_version        0011
s_flags            4001
s_size            0005
s_imports        0025
s_nid            089D6E28
s_text            089D63A4

4586 [GUI] DEBUG loader - Processing Import #22: UtilsForUser
s_modulename    089D6D1C
s_version        0011
s_flags            4001
s_size            0005
s_imports        0008
s_nid            089D6EBC
s_text            089D64CC

4587 [GUI] DEBUG loader - Processing Import #23: sceSuspendForUser
s_modulename    089D6D30
s_version        0011
s_flags            4000
s_size            0005
s_imports        0003
s_nid            089D70AC
s_text            089D68AC

4587 [GUI] INFO  loader - Found 227 unresolved imports
4589 [GUI] DEBUG loader - Processing header #0 at 0x089D6964: kernel
modulename    00000000
version        0000
attr        8000
size        04
vcount        04
fcount        0002
resident        089D6D44

4589 [GUI] DEBUG loader - module_start found: nid=0xD632ACDB, function=0x08804108
4589 [GUI] DEBUG loader - module_stop found: nid=0xCEE8593C, function=0x08804510
4590 [GUI] DEBUG loader - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
4590 [GUI] DEBUG loader - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
4590 [GUI] DEBUG loader - module_info found: nid=0xF01D73A7, addr=0x089D6B60
4590 [GUI] WARN  loader - module_sdk_version found: nid=0x11B97506, sdk_version=0x06060010
4591 [GUI] WARN  loader - Failed to map import at 0x089D66B4 [0xA6C724DC] Module 'sceMp4'(attempt 1)
4591 [GUI] INFO  loader - 226 NIDS mapped
4591 [GUI] INFO  loader - 1 remaining unmapped NIDS
4595 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, name='ThreadMan-RootMem', type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
4596 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='ThreadMan-Stack-0x4-idle0', type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x0BBFFE00
4597 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[addr=0x0BBFFE00-0x0BC00000, uid=5, partition=2, name='ThreadMan-Stack-0x4-idle0', type=PSP_SMEM_High, size=0x200 (allocated=0x200)]
4597 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='ThreadMan-Stack-0x6-idle1', type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x0BBFFE00
4598 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[addr=0x0BBFFE00-0x0BC00000, uid=7, partition=2, name='ThreadMan-Stack-0x6-idle1', type=PSP_SMEM_High, size=0x200 (allocated=0x200)]
4599 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
4673 [GUI] DEBUG hle.sceDisplay - Available Display Mode #0 = 1280 x 768 x 16 @60Hz
4673 [GUI] DEBUG hle.sceDisplay - Available Display Mode #1 = 720 x 480 x 16 @85Hz
4674 [GUI] DEBUG hle.sceDisplay - Available Display Mode #2 = 640 x 480 x 32 @59Hz
4674 [GUI] DEBUG hle.sceDisplay - Available Display Mode #3 = 1280 x 720 x 16 @60Hz
4674 [GUI] DEBUG hle.sceDisplay - Available Display Mode #4 = 1152 x 864 x 32 @60Hz
4674 [GUI] DEBUG hle.sceDisplay - Available Display Mode #5 = 1024 x 768 x 32 @85Hz
4674 [GUI] DEBUG hle.sceDisplay - Available Display Mode #6 = 640 x 480 x 32 @60Hz
4675 [GUI] DEBUG hle.sceDisplay - Available Display Mode #7 = 640 x 480 x 16 @75Hz
4675 [GUI] DEBUG hle.sceDisplay - Available Display Mode #8 = 1280 x 960 x 16 @60Hz
4675 [GUI] DEBUG hle.sceDisplay - Available Display Mode #9 = 1280 x 1024 x 32 @60Hz
4675 [GUI] DEBUG hle.sceDisplay - Available Display Mode #10 = 640 x 480 x 16 @85Hz
4675 [GUI] DEBUG hle.sceDisplay - Available Display Mode #11 = 1280 x 800 x 32 @60Hz
4676 [GUI] DEBUG hle.sceDisplay - Available Display Mode #12 = 720 x 576 x 16 @85Hz
4676 [GUI] DEBUG hle.sceDisplay - Available Display Mode #13 = 800 x 600 x 32 @85Hz
4676 [GUI] DEBUG hle.sceDisplay - Available Display Mode #14 = 1280 x 800 x 16 @60Hz
4676 [GUI] DEBUG hle.sceDisplay - Available Display Mode #15 = 640 x 480 x 32 @85Hz
4677 [GUI] DEBUG hle.sceDisplay - Available Display Mode #16 = 720 x 576 x 32 @85Hz
4677 [GUI] DEBUG hle.sceDisplay - Available Display Mode #17 = 800 x 600 x 16 @85Hz
4677 [GUI] DEBUG hle.sceDisplay - Available Display Mode #18 = 1280 x 768 x 32 @60Hz
4677 [GUI] DEBUG hle.sceDisplay - Available Display Mode #19 = 720 x 480 x 32 @85Hz
4678 [GUI] DEBUG hle.sceDisplay - Available Display Mode #20 = 640 x 480 x 16 @59Hz
4678 [GUI] DEBUG hle.sceDisplay - Available Display Mode #21 = 1280 x 1024 x 16 @60Hz
4678 [GUI] DEBUG hle.sceDisplay - Available Display Mode #22 = 1280 x 960 x 32 @60Hz
4678 [GUI] DEBUG hle.sceDisplay - Available Display Mode #23 = 640 x 480 x 32 @75Hz
4679 [GUI] DEBUG hle.sceDisplay - Available Display Mode #24 = 640 x 480 x 16 @60Hz
4679 [GUI] DEBUG hle.sceDisplay - Available Display Mode #25 = 1152 x 864 x 16 @60Hz
4679 [GUI] DEBUG hle.sceDisplay - Available Display Mode #26 = 1024 x 768 x 16 @85Hz
4679 [GUI] DEBUG hle.sceDisplay - Available Display Mode #27 = 1280 x 720 x 32 @60Hz
4679 [GUI] DEBUG hle.sceDisplay - Desktop Display Mode = 1024 x 768 x 32 @85Hz
4680 [GUI] DEBUG hle.sceDisplay - Current Display Mode = 1024 x 768 x 32 @85Hz
4680 [GUI] DEBUG hle.sceDisplay - initGL called = true, OpenGL Version = 4.3.0
4681 [GUI] INFO  hle.sceDisplay - Saving GE to Textures
4682 [GUI] INFO  ge - Only GE Graphics: false
4683 [GUI] INFO  ge - Save Stencil To Memory: false
4734 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
4734 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
4737 [GUI] INFO  hle.sceMpeg - Media Engine enabled
4740 [GUI] INFO  hle - Using the external audio decoder (SonicStage)
5035 [GUI] INFO  hle.sceFont - Loading font file 'jpn0.pgf'. Font='Sazanami Gothic' Type='Gothic-Regular'
5041 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
5046 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
5050 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
5054 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
5058 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
5063 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
5067 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
5071 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
5075 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
5079 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
5083 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
5086 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
5090 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
5094 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
5098 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
5102 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
5156 [GUI] INFO  hle.sceFont - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular'
5165 [GUI] DEBUG hle.ThreadManForUser - Creating root thread: entry=0x08804108, priority=32, stackSize=0x400, attr=0x0
5165 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, name='ThreadMan-Stack-0x9-root', type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x0BBFFC00
5166 [GUI] DEBUG runtime - Switching to Thread root
5167 [GUI] DEBUG emu - Patch file not found: java.io.FileNotFoundException: patches\ULJM05170.properties (The system cannot find the file specified)
5167 [GUI] INFO  emu - Using the following settings:
5167 [GUI] INFO  emu - Configuration / Region
5169 [GUI] INFO  emu -     Language                                 [English]
5169 [GUI] INFO  emu -     Button preference:                       ["O" for "Enter"]
5170 [GUI] INFO  emu -     Daylight savings:                        [Off]
5170 [GUI] INFO  emu -     Time zone offset in minutes (GMT+/-):    [0]
5170 [GUI] INFO  emu -     Time format:                             [24H]
5170 [GUI] INFO  emu -     Date format:                             [YYYY-MM-DD]
5171 [GUI] INFO  emu -     WLAN power saving mode:                  [Off]
5171 [GUI] INFO  emu -     Ad hoc channel:                          [Auto]
5171 [GUI] INFO  emu -     Nickname:                                [BlackDaemon]
5171 [GUI] INFO  emu - Configuration / Video
5171 [GUI] INFO  emu -     [ ] Disable VBO (automatically disabled if not supported)
5172 [GUI] INFO  emu -     [ ] Only GE graphics (not recommended for homebrew)
5172 [GUI] INFO  emu -     [X] Use vertex cache
5172 [GUI] INFO  emu -     [X] Use shaders
5172 [GUI] INFO  emu -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
5173 [GUI] INFO  emu -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
5173 [GUI] INFO  emu -     [X] Enable VAO (only relevant when using shaders and vertex cache)
5173 [GUI] INFO  emu -     [X] Enable saving GE screen to Textures instead of Memory
5173 [GUI] INFO  emu -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
5173 [GUI] INFO  emu -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
5174 [GUI] INFO  emu -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
5174 [GUI] INFO  emu -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
5174 [GUI] INFO  emu -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
5174 [GUI] INFO  emu -     [ ] Save Stencil to Memory (more accurate but slower)
5175 [GUI] INFO  emu -     [ ] Use Software Rendering (very experimental, not yet complete, slow)
5175 [GUI] INFO  emu - Configuration / Audio
5175 [GUI] INFO  emu -     [ ] Disable audio threads
5176 [GUI] INFO  emu -     [ ] Disable audio channels (not recommended)
5176 [GUI] INFO  emu -     [ ] Disable audio blocking
5176 [GUI] INFO  emu - Configuration / Memory
5176 [GUI] INFO  emu -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
5176 [GUI] INFO  emu -     [ ] Ignore unmapped imports (not recommended)
5177 [GUI] INFO  emu - Configuration / Media
5177 [GUI] INFO  emu -     [X] Use Media Engine
5177 [GUI] INFO  emu -     [ ] Extract media files to tmp folder
5178 [GUI] INFO  emu -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
5178 [GUI] INFO  emu -     [ ] Use debug font (disable flash0 fonts)
5178 [GUI] INFO  emu - Configuration / Compiler
5178 [GUI] INFO  emu -     [X] Use compiler (dynarec)
5178 [GUI] INFO  emu -     [ ] Output profiler info to profiler.txt (only for compiler)
5179 [GUI] INFO  emu -     [3000] Maximum method size
5179 [GUI] INFO  emu - Configuration / Crypto
5179 [GUI] INFO  emu -     [ ] Extract decrypted EBOOT.BIN files to the TMP folder
5179 [GUI] INFO  emu -     [ ] Handle SAVEDATA in crypto mode
5179 [GUI] INFO  emu -     [ ] Extract original PGD files to the TMP folder
5180 [GUI] INFO  emu - Configuration / Display
5180 [GUI] INFO  emu -     Anti-aliasing:                           [OFF]
5180 [GUI] INFO  emu -     Resolution:                              [Native]
5180 [GUI] INFO  emu -     [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
5180 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
5259 [GUI] INFO  ge - Using RenderingEngineLwjgl31
5259 [GUI] INFO  ge - Using VBO
5259 [GUI] INFO  ge - OpenGL version: 4.3.0
5260 [GUI] INFO  ge - Shading Language version: 4.30 NVIDIA via Cg compiler
5260 [GUI] INFO  ge - GL_CONTEXT_FLAGS: 0x0
5260 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
5267 [GUI] INFO  ge - Using VAO (Vertex Array Object)
5267 [GUI] INFO  ge - Using shaders with Skinning
5268 [GUI] INFO  ge - Using Uniform Buffer Object (UBO)
5273 [GUI] DEBUG ge - Using shader version 140, available shading language version 430
5285 [GUI] DEBUG ge - Program 3 attribute locations: weights1=4, weights2=5, position=0, normal=3, color=2, texture=1
5288 [GUI] DEBUG ge - UBO Structure size: 884 (including endOfUBO)
5288 [GUI] INFO  ge - Using VAO (Vertex Array Object)
5288 [GUI] INFO  ge - Using shaders with Skinning
5289 [GUI] INFO  ge - Using Uniform Buffer Object (UBO)
5291 [GUI] DEBUG ge - Using shader version 140, available shading language version 430
5296 [GUI] DEBUG ge - Program 6 attribute locations: weights1=4, weights2=5, position=0, normal=3, color=2, texture=1
5298 [GUI] DEBUG ge - UBO Structure size: 884 (including endOfUBO)
5315 [GUI] INFO  ge - Using Async Vertex Cache
5356 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
5356 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
5357 [GUI] DEBUG ge - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
5358 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Running with dynarec compiler (log level set to INFO)
Compability options used: Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Code:
28913 [Emu] INFO  runtime - Using Compiler
28973 [user_main] INFO  compiler - Replacing CodeBlock at 0x089B6950 by Native Code 'strlen'
28976 [user_main] INFO  compiler - Replacing CodeBlock at 0x089CC894 by Native Code 'memset'
29004 [user_main] INFO  compiler - Replacing CodeBlock at 0x0897E9B4 by Native Code 'nop'
29005 [user_main] INFO  compiler - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
29006 [user_main] INFO  compiler - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
29007 [user_main] INFO  compiler - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
29039 [user_main] INFO  stdout - //----------------------------------------------//
29039 [user_main] INFO  stdout - //                                              //
29039 [user_main] INFO  stdout - // YamanekoCoreSystem Init                      //
29066 [user_main] INFO  stdout - //                                              //
29066 [user_main] INFO  stdout - // YamanekoFileSystem Init                      //
29085 [user_main] INFO  stdout - //                                              //
29085 [user_main] INFO  stdout - // YamanekoGraphicSystem Init Start...          //
29089 [user_main] INFO  stdout - //     Texture Manager Format Finished...       //
29105 [user_main] INFO  stdout - //     Memory Format Finished...                //
29113 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
29145 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
29145 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
29145 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
29145 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
29145 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
29145 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
29146 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
29146 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0, unknown=0x0000
29146 [GUI] WARN  ge - Unimplemented VFC: fog=0
29146 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
29146 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf bad params (4000000,0,0)
29163 [user_main] INFO  compiler - Replacing CodeBlock at 0x089B9B90 by Native Code 'sceGuSetMatrix'
29164 [user_main] INFO  compiler - Replacing CodeBlock at 0x089B9234 by Native Code 'sceGuTexMapMode'
29165 [user_main] INFO  compiler - Replacing CodeBlock at 0x089B91DC by Native Code 'sceGuTexLevelMode'
29168 [user_main] INFO  compiler - Replacing CodeBlock at 0x089BA510 by Native Code 'sceGuMaterial'
29174 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf ok (4000000,512,1)
29181 [user_main] INFO  stdout - //     Draw Format Finished...                  //
29184 [user_main] INFO  hle.scePower - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x30
29185 [user_main] INFO  stdout - // Yamaneko All Green                           //
29186 [user_main] INFO  stdout - //                                              //
29186 [user_main] INFO  stdout - //----------------------------------------------//
29186 [user_main] INFO  compiler - Replacing CodeBlock at 0x0897E9BC by Native Code 'nop'
29190 [user_main] INFO  compiler - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
29224 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.lst flags = 1 permissions = 03567
29261 [user_main] INFO  compiler - Replacing CodeBlock at 0x089CC4B4 by Native Code 'memcpy'
29284 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = umd0: flags = 1 permissions = 03567
29312 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data/exdata.lst flags = 1 permissions = 03567
29343 [user_main] INFO  compiler - Replacing CodeBlock at 0x08973FA0 by Native Code 'nop'
29350 [user_main] INFO  compiler - Replacing CodeBlock at 0x089CED08 by Native Code 'strcmp'
29362 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn04141d_size0x4744ac flags = 1 permissions = 03567
30330 [user_main] INFO  compiler - Replacing CodeBlock at 0x0896F67C by Native Code 'nop'
30841 [user_main] INFO  compiler - Replacing CodeBlock at 0x089881BC by Native Code 'nop'
30889 [GUI] INFO  ge - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
30909 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=20
30914 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=20
30935 [GUI] INFO  ge - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
31073 [user_main] INFO  compiler - Replacing CodeBlock at 0x089B92DC by Native Code 'sceGuTexImage'
31074 [user_main] INFO  compiler - Replacing CodeSequence at 0x089B86B4-0x089B8780 by Native Code 'sceGuDrawArray'
31076 [user_main] INFO  compiler - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
31101 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
31103 [user_main] INFO  stdout - //----------------------------------------------//
31103 [user_main] INFO  stdout - //                                              //
31103 [user_main] INFO  stdout - // YamanekoSoundSystem Init Start...            //
31103 [user_main] INFO  stdout - //                                              //
31103 [user_main] INFO  stdout - //----------------------------------------------//
31105 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
31106 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
31106 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
32889 [user_main] INFO  compiler - Replacing CodeBlock at 0x088BF0CC by Native Code 'nop'
33975 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
33976 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
33977 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0308) PSP_MODULE_AV_MP4 loaded
33979 [user_main] INFO  hle.sceMpeg - sceMpegInit
33980 [user_main] WARN  hle.sceMpeg - sceMpegAvcResourceInit unknown=0x1
33981 [user_main] WARN  hle.sceMpeg - Unimplemented sceMpegAvcResourceGetAvcDecTopAddr unknown=0x8A00000
33986 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0b2e93_size0xc917e flags = 4001 permissions = 03567
33995 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4Init unk1=true, unk2=true
33996 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4Create mp4=0xA0091EC, unknown2=0xA00D26C, readBufferAddr=0x09FDB880, readBufferSize=0x1000
33998 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4_7443AF1D mp4=0xA0091EC, unknown2=0x0A00D27C
33999 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4_5EB65F26 unknown1=0xA0091EC, unknown2=0x11
34001 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4_7ADFD01C mp4=0xA0091EC, unknown2=0x11, unknown3=0x0, callbacks=0x0A00D26C, unknown5=0xA00926C
34002 [user_main] WARN  hle.sceMp4 - sceMp4_7ADFD01C callbacks: param=0x00000004, getCurrentPosition=0x0898D770, seek=0x0898D7B4, read=0x0898D81C
34003 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4_BCA9389C unknown1=0x11, unknown2=0xF, unknown3=0x104AD, unknown4=0x100000, unknown5=0x10000
34003 [user_main] WARN  hle.sceMp4 - sceMp4_BCA9389C returning 0x2104C0
34005 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4_9C8F4FC1 mp4=0xA0091EC, unknown2=0xA00926C, unknown3=0xA01D350, unknown4=0x2104C0, unknown5=0xF, unknown6=0x104AD, unknown7=0x100000, unknown8=0x10000
34006 [user_main] WARN  hle.sceMpeg - Unimplemented sceMpegAvcResourceGetAvcEsBuf
34011 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4_01C76489 unknown1=0xA0091EC, unknown2=0xA00926C
34012 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4_6710FE77 unknown1=0xA0091EC, unknown2=0xA00926C
34013 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4Delete
34014 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4Finish
34019 [user_main] INFO  hle.sceMpeg - sceMpegFinish
34162 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
34187 [user_main] INFO  compiler - Replacing CodeBlock at 0x0898E48C by Native Code 'nop'
34274 [SOUND_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn05249d_size0x34a794 flags = 1004001 permissions = 00
34380 [SOUND_THREAD] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x09F4A340, readSize=0x40000, bufferSize=0x40000, fileSize=0x34A794
34381 [SOUND_THREAD] INFO  hle - AT3+ data decoded by the external decoder.


Attached Files Thumbnail(s)
   

.zip   NPJB00293_iso-index.zip (Size: 68.97 KB / Downloads: 120)
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#2
This remaster using unique exdata0:/ mount_point for accessing external data.

Yay, got it working. Big Grin Unfortunately, it requires some hard work to get graphics working properly... Sad

r3109
Running with dynarec compiler (log level set to INFO)
Compability options used: Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Code:
4688 [Emu] INFO  runtime - Using Compiler
4772 [user_main] INFO  compiler - Replacing CodeBlock at 0x089B6950 by Native Code 'strlen'
4776 [user_main] INFO  compiler - Replacing CodeBlock at 0x089CC894 by Native Code 'memset'
4802 [user_main] INFO  compiler - Replacing CodeBlock at 0x0897E9B4 by Native Code 'nop'
4804 [user_main] INFO  compiler - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
4806 [user_main] INFO  compiler - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
4809 [user_main] INFO  compiler - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
4847 [user_main] INFO  stdout - //----------------------------------------------//
4848 [user_main] INFO  stdout - //                                              //
4848 [user_main] INFO  stdout - // YamanekoCoreSystem Init                      //
4891 [user_main] INFO  stdout - //                                              //
4891 [user_main] INFO  stdout - // YamanekoFileSystem Init                      //
5015 [user_main] INFO  stdout - //                                              //
5015 [user_main] INFO  stdout - // YamanekoGraphicSystem Init Start...          //
5025 [user_main] INFO  stdout - //     Texture Manager Format Finished...       //
5045 [user_main] INFO  stdout - //     Memory Format Finished...                //
5056 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
5069 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
5069 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
5069 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
5069 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
5069 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
5069 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
5069 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
5069 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0, unknown=0x0000
5069 [GUI] WARN  ge - Unimplemented VFC: fog=0
5069 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
5069 [GUI] WARN  hle.sceDisplay - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params
5099 [user_main] INFO  compiler - Replacing CodeBlock at 0x089B9B90 by Native Code 'sceGuSetMatrix'
5101 [user_main] INFO  compiler - Replacing CodeBlock at 0x089B9234 by Native Code 'sceGuTexMapMode'
5101 [user_main] INFO  compiler - Replacing CodeBlock at 0x089B91DC by Native Code 'sceGuTexLevelMode'
5104 [user_main] INFO  compiler - Replacing CodeBlock at 0x089BA510 by Native Code 'sceGuMaterial'
5111 [GUI] INFO  hle.sceDisplay - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1 OK
5134 [user_main] INFO  stdout - //     Draw Format Finished...                  //
5135 [user_main] INFO  hle.scePower - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x31
5135 [user_main] INFO  stdout - // Yamaneko All Green                           //
5135 [user_main] INFO  stdout - //                                              //
5135 [user_main] INFO  stdout - //----------------------------------------------//
5135 [user_main] INFO  compiler - Replacing CodeBlock at 0x0897E9BC by Native Code 'nop'
5135 [user_main] INFO  compiler - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
5181 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.lst flags = 1 permissions = 03567
5231 [user_main] INFO  compiler - Replacing CodeBlock at 0x089CC4B4 by Native Code 'memcpy'
5253 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = umd0: flags = 1 permissions = 03567
5259 [user_main] WARN  emu - Sector number 769184 out of ISO (numSectors=769184)
5282 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data/exdata.lst flags = 1 permissions = 03567
5314 [user_main] INFO  compiler - Replacing CodeBlock at 0x08973FA0 by Native Code 'nop'
5321 [user_main] INFO  compiler - Replacing CodeBlock at 0x089CED08 by Native Code 'strcmp'
5335 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn04141d_size0x4744ac flags = 1 permissions = 03567
6310 [user_main] INFO  compiler - Replacing CodeBlock at 0x0896F67C by Native Code 'nop'
6812 [user_main] INFO  compiler - Replacing CodeBlock at 0x089881BC by Native Code 'nop'
6861 [GUI] INFO  ge - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
6882 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=20
6886 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=20
6907 [GUI] INFO  ge - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
7058 [user_main] INFO  compiler - Replacing CodeBlock at 0x089B92DC by Native Code 'sceGuTexImage'
7058 [user_main] INFO  compiler - Replacing CodeSequence at 0x089B86B4-0x089B8780 by Native Code 'sceGuDrawArray'
7058 [user_main] INFO  compiler - Replacing CodeSequence at 0x089CC894-0x089CC968 by Native Code 'memset'
7089 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=24
7110 [user_main] INFO  stdout - //----------------------------------------------//
7110 [user_main] INFO  stdout - //                                              //
7111 [user_main] INFO  stdout - // YamanekoSoundSystem Init Start...            //
7111 [user_main] INFO  stdout - //                                              //
7112 [user_main] INFO  stdout - //----------------------------------------------//
7114 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
7165 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
7217 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
8994 [user_main] INFO  compiler - Replacing CodeBlock at 0x088BF0CC by Native Code 'nop'
10105 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
10107 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
10158 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0308) PSP_MODULE_AV_MP4 loaded
10212 [user_main] INFO  hle.sceMpeg - sceMpegInit
10213 [user_main] WARN  hle.sceMpeg - sceMpegAvcResourceInit unknown=0x1
10214 [user_main] WARN  hle.sceMpeg - Unimplemented sceMpegAvcResourceGetAvcDecTopAddr unknown=0x8A00000
10219 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0b2e93_size0xc917e flags = 4001 permissions = 03567
10232 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4Init unk1=true, unk2=true
10233 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4Create mp4=0xA0091EC, unknown2=0xA00D26C, readBufferAddr=0x09FDB880, readBufferSize=0x1000
10234 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4_7443AF1D mp4=0xA0091EC, unknown2=0x0A00D27C
10235 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4_5EB65F26 unknown1=0xA0091EC, unknown2=0x11
10236 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4_7ADFD01C mp4=0xA0091EC, unknown2=0x11, unknown3=0x0, callbacks=0x0A00D26C, unknown5=0xA00926C
10237 [user_main] WARN  hle.sceMp4 - sceMp4_7ADFD01C callbacks: param=0x00000004, getCurrentPosition=0x0898D770, seek=0x0898D7B4, read=0x0898D81C
10238 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4_BCA9389C unknown1=0x11, unknown2=0xF, unknown3=0x104AD, unknown4=0x100000, unknown5=0x10000
10238 [user_main] WARN  hle.sceMp4 - sceMp4_BCA9389C returning 0x2104C0
10239 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4_9C8F4FC1 mp4=0xA0091EC, unknown2=0xA00926C, unknown3=0xA01D350, unknown4=0x2104C0, unknown5=0xF, unknown6=0x104AD, unknown7=0x100000, unknown8=0x10000
10240 [user_main] WARN  hle.sceMpeg - Unimplemented sceMpegAvcResourceGetAvcEsBuf
10243 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4_01C76489 unknown1=0xA0091EC, unknown2=0xA00926C
10243 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4_6710FE77 unknown1=0xA0091EC, unknown2=0xA00926C
10243 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4Delete
10243 [user_main] WARN  hle.sceMp4 - Unimplemented sceMp4Finish
10243 [user_main] INFO  hle.sceMpeg - sceMpegFinish
10287 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
10311 [user_main] INFO  compiler - Replacing CodeBlock at 0x0898E48C by Native Code 'nop'
10398 [SOUND_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn05249d_size0x34a794 flags = 1004001 permissions = 00
10480 [SOUND_THREAD] INFO  hle.sceAtrac3plus - hleAtracSetData atID=0x0, buffer=0x09F4A340, readSize=0x40000, bufferSize=0x40000, fileSize=0x34A794
10482 [SOUND_THREAD] INFO  hle - AT3+ data decoded by the external decoder.
14832 [user_main] INFO  compiler - Replacing CodeBlock at 0x088AA7F0 by Native Code 'nop'
14832 [user_main] INFO  compiler - Replacing CodeBlock at 0x088AA7F8 by Native Code 'nop'
14842 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = exdata0:/data/map3/t0311.map flags = 1 permissions = 03567
17894 [user_main] INFO  compiler - Splitting _S1_2_89434B8 (5604/3000)
24296 [SE_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0998c4_size0x2f30 flags = 1004001 permissions = 00
24322 [SE_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn09a489_size0x4a30 flags = 1004001 permissions = 00
24484 [SE_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn09a53b_size0xaca0 flags = 1004001 permissions = 00
24635 [SE_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn09a519_size0x4a30 flags = 1004001 permissions = 00
24793 [user_main] INFO  compiler - Splitting _S1_2_898EE84 (3337/3000)
24831 [SOUND_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0601f7_size0x39bd94 flags = 1004001 permissions = 00
24871 [GUI] INFO  ge - Compiling VertexInfoReader for GU_VERTEX_32BITF|GU_TRANSFORM_3D size=12
24873 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_TRANSFORM_3D size=28
24877 [GUI] INFO  ge - Compiling VertexInfoReader for GU_VERTEX_32BITF|GU_TRANSFORM_3D size=12
24903 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_WEIGHT_8BIT|GU_WEIGHTS(8)|GU_TRANSFORM_3D size=36
24906 [GUI] INFO  ge - Compiling VertexInfoReader for GU_TEXTURE_32BITF|GU_COLOR_8888|GU_NORMAL_8BIT|GU_VERTEX_32BITF|GU_WEIGHT_8BIT|GU_WEIGHTS(8)|GU_TRANSFORM_3D size=36
25023 [SOUND_THREAD] INFO  hle.sceAtrac3plus - hleAtracSetData atID=0x0, buffer=0x09F0A300, readSize=0x40000, bufferSize=0x40000, fileSize=0x39BD94
25024 [SOUND_THREAD] INFO  hle - AT3+ data decoded by the external decoder.
25108 [SE_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn09a4fb_size0x3ed0 flags = 1004001 permissions = 00
25136 [SE_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn09a503_size0x3190 flags = 1004001 permissions = 00
25161 [SE_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn09a523_size0x6190 flags = 1004001 permissions = 00
25216 [SE_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn09a50a_size0x25d0 flags = 1004001 permissions = 00
25245 [SE_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn09a4a0_size0x36c0 flags = 1004001 permissions = 00
25274 [SE_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn09a577_size0x36f0 flags = 1004001 permissions = 00
25299 [SE_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn09a57e_size0x31d0 flags = 1004001 permissions = 00
25323 [GUI] WARN  ge - BoundingBox Query result not available in due time
25330 [SE_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn09a4e2_size0xc530 flags = 1004001 permissions = 00
25353 [SE_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn09a497_size0x27e0 flags = 1004001 permissions = 00
25407 [SE_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0998c4_size0x2f30 flags = 1004001 permissions = 00
25433 [SE_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn099670_size0xc580 flags = 1004001 permissions = 00
25458 [SE_THREAD] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn081ebb_size0xbb072 flags = 1004001 permissions = 00
27510 [GUI] WARN  ge - BoundingBox Query result not available in due time
28542 [GUI] WARN  ge - BoundingBox Query result not available in due time
28985 [user_main] INFO  compiler - Replacing CodeBlock at 0x08895EB0 by Native Code 'nop'
29462 [GUI] WARN  ge - BoundingBox Query result not available in due time
35003 [user_main] INFO  compiler - Replacing CodeBlock at 0x088BFBE8 by Native Code 'nop'
35176 [user_main] INFO  compiler - Replacing CodeBlock at 0x089D5F24 by Native Code 'nop'
36461 [GUI] WARN  ge - BoundingBox Query result not available in due time
37227 [user_main] INFO  compiler - Replacing CodeBlock at 0x088BF8C4 by Native Code 'nop'
37635 [GUI] WARN  ge - BoundingBox Query result not available in due time
38259 [GUI] WARN  ge - BoundingBox Query result not available in due time
38779 [GUI] WARN  ge - BoundingBox Query result not available in due time


Attached Files Thumbnail(s)
                   

.rar   IoFileMgrForUser.rar (Size: 19.26 KB / Downloads: 89)
Reply
#3
r3111 offical add exdata
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#4
Hey everyone,

I have tested the game on r3128 and it now looks much better. The title screen is still not right (all tested on 1x) but ingame it looks as it should be (at least at first glance).

But there are other problems which are mostly because Falcom kept the Disc-ID at ULJM05170):

- when playing the non-HD it creates a subfolder in the TMP dir where it stores the EBOOT.BIN (when Eboot-extract is on) and the OMA/WAV files. Of course the HD game uses the very same subfolder so you can expect problems there. For me, it tried to load the EBOOT.BIN of the non-HD and showed some error. Luckily I noticed the problem and I deleted the TMP subfolder and it worked.
- The is not really a problem but related: Because of the same ID it uses the newly created .patch file which activates the 64MB mode also for the non-HD version. I'm not sure if a problem arises if you use a non-64MB-mode game (non-HD) with the 64MB option. I haven't noticed a problem but I haven't tested it much.

- not a problem but more of a inconvenience: Right now the exdata folder has to be in the JPCSP main folder. This is not a very good place to put the files: 1) more games (probably SC HD and 3rd HD) will use the exdata feature and you have to rename the right folder to exdata manually. 2) Using a subfolder (f.e. ULJM05170-HD-exdata) in the UMD directory would be much nicer, JPCSP main folder would also be OK.

The ULJM05170-HD part could probably be hardcoded or maybe even better combine the Disc-ID with the firmware ID, this would give unique subfolders
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
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#5
I've talked with Darth1701 about same discID a bit, and we come to conclusion, that using hash from UMD_DATA.BIN would be useful to identify, which version of game (nonHD/HD) is used.
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#6
I would prefer to use some param.sfo parameter.

HD Version:
Code:
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJM05170
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
HRKGMP_VER = 0
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 6.60
REGION = 32768
TITLE = 英雄伝説 空の軌跡FC
USE_USB = 0
non-HD:
Code:
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJM05170
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 2.71
REGION = 32768
TITLE = ???? ??????
Can't for example the DISC_VERSION or PSP_SYSTEM_VER be used?

EDIT: After checking the format of the UMD_DATA.BIN file, it seems best to use the 2nd part of the line contained in the file. It looks like a UMD-ID.
I've added the logging of the content from UMD_DATA.BIN in r3129. Could you display the result ("Content of UMD_DATA.BIN:...") for the affected UMD's: HD and non-HD versions?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#7
PSP Original
Code:
37040 [GUI] INFO  emu - Content of UMD_DATA.BIN: 'ULJM-05170|395384680C227164|0001|G             |'
HD Remaster
Code:
114687 [GUI] INFO  emu - Content of UMD_DATA.BIN: 'ULJM-05170|55C069C631B22685|0001|G             |'
Reply
#8
(04-30-2013, 08:46 PM)BlackDaemon Wrote: PSP Original
Code:
37040 [GUI] INFO  emu - Content of UMD_DATA.BIN: 'ULJM-05170|395384680C227164|0001|G             |'
HD Remaster
Code:
114687 [GUI] INFO  emu - Content of UMD_DATA.BIN: 'ULJM-05170|55C069C631B22685|0001|G             |'
r3131: the patch for the HD Remaster is now using the UMD ID from UMD_DATA.BIN to avoid confusion with the PSP original.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
Reply
#9
Game have issue with shaders enabled - buttons not highlighted.

r3131
Running with dynarec compiler (log level set to OFF)
Compability options used: Compability options used: Use vertex cache, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage

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#10
This game was tested on r3600. JPCSP crashes within a few seconds of loading the game due to changes in sceMpeg. The last revision that was able to run this game was on r3538 (presumably working up to r3541 since there wasn't any functionality changes until r3542 with modifications to sceMpeg).

This game requires the option "Ignore invalid memory access (not recommended for test reports, but improves performance)" in order to get through videos (audio can sometimes be heard, but a black screen is only displayed).

I'm not sure if this makes any difference, but the Java Console Error is slightly different between r3542 and later revisions such as r3598 and r3600 in terms of reference number (sceMpeg.java:2738 in r3542 compared to sceMpeg.java:2768 in later revisions).

r3542
Code:
java.lang.NullPointerException
    at jpcsp.HLE.modules150.sceMpeg.sceMpegAvcDecodeDetail(sceMpeg.java:2738)
    at _S1_2_89D66D4.s(_S1_2_89D66D4.java:4)
    at _S1_2_898DF48.s(_S1_2_898DF48.java:264)
    at _S1_2_898E200.s(_S1_2_898E200.java:16)
    at _S1_2_898E200.exec(_S1_2_898E200.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.execWithReturnAddress(RuntimeContext.java:668)
    at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:709)
    at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:50)

r3598 & r3600
Code:
java.lang.NullPointerException
    at jpcsp.HLE.modules150.sceMpeg.sceMpegAvcDecodeDetail(sceMpeg.java:2768)
    at _S1_2_89D66D4.s(_S1_2_89D66D4.java:4)
    at _S1_2_898DF48.s(_S1_2_898DF48.java:264)
    at _S1_2_898E200.s(_S1_2_898E200.java:16)
    at _S1_2_898E200.exec(_S1_2_898E200.java)
    at jpcsp.Allegrex.compiler.RuntimeContext.execWithReturnAddress(RuntimeContext.java:668)
    at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:709)
    at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:50)


Attached Files
.zip   Log_r3538(64bit)_INFO.zip (Size: 181.93 KB / Downloads: 83)
.zip   Log_r3542(64bit)_INFO.zip (Size: 126.69 KB / Downloads: 96)
.zip   Log_r3598(64bit)_INFO.zip (Size: 127.2 KB / Downloads: 107)
.zip   Log_r3600(64bit)_INFO.zip (Size: 128.49 KB / Downloads: 109)
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