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Eskiss
01-11-2013, 01:27 PM (This post was last modified: 01-11-2013 01:28 PM by Ekaseo.)
Post: #1
Eskiss
... well its almost loadable, but i have to show y what it shows me, maybe you could tell developers, i have copied log and dbg console what it shows me:
[Image: eskiss.jpg]
dbg console:
[Image: eskiss_dbg.jpg]
idk if it will help, but just in case i posted it here

[Image: tumblr_nq0lhp2BoL1r61mabo4_500.gif] [Image: Cloud___Tifa_kids_by_ferus.jpg]
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01-11-2013, 07:09 PM
Post: #2
RE: Eskiss
Cool

I hope that these almost load able homebrew will be intro at 0.0.3
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01-12-2013, 02:21 PM
Post: #3
RE: Eskiss
@Ekaseo, i don't see there anything almost loadable, only bunch of TODOs and unsuported stuff. I use this as a benchmark ( with every new revision more threads are defined.


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01-12-2013, 04:16 PM
Post: #4
RE: Eskiss
(01-12-2013 02:21 PM)Gundark Wrote:  @Ekaseo, i don't see there anything almost loadable, only bunch of TODOs and unsuported stuff. I use this as a benchmark ( with every new revision more threads are defined.

yes, i know, but idk where i should post this

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01-12-2013, 05:16 PM (This post was last modified: 01-12-2013 05:16 PM by Gundark.)
Post: #5
RE: Eskiss
Well, I gues that devs already have most of the available homebrews they need, but it doesn't hurt to post our logs here. Actually, based on this we can speculate when we'll see first homebrew like Hexen or Doom. My guess that rpcs3 is at 30% from running that kind of homebrews.
By the way, did you use x86 or x64 build?
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01-12-2013, 05:57 PM
Post: #6
RE: Eskiss
(01-12-2013 05:16 PM)Gundark Wrote:  Well, I gues that devs already have most of the available homebrews they need, but it doesn't hurt to post our logs here. Actually, based on this we can speculate when we'll see first homebrew like Hexen or Doom. My guess that rpcs3 is at 30% from running that kind of homebrews.
By the way, did you use x86 or x64 build?

i used x86, x64 dont work for me

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05-25-2014, 09:03 PM (This post was last modified: 05-25-2014 09:05 PM by ps0ne.)
Post: #7
RE: Eskiss
Time passed and log shows something along with the console

log: http://pastebin.com/8NMuNa3L

Log stopped at "video configure", so it might be wrong resolution? How about adding another dimensions 1024x768 - this is what console complains about. This resolution doesn't exist in rpcs3.
Game need libraries from eina and evas but i found only sources on github not binaries. Also "/usr/local/ps3dev/portlibs/ppu/lib/" isn't a Other OS adress? There should be eina and evas libraries.


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05-26-2014, 12:12 AM
Post: #8
RE: Eskiss
(01-12-2013 05:57 PM)Ekaseo Wrote:  
(01-12-2013 05:16 PM)Gundark Wrote:  Well, I gues that devs already have most of the available homebrews they need, but it doesn't hurt to post our logs here. Actually, based on this we can speculate when we'll see first homebrew like Hexen or Doom. My guess that rpcs3 is at 30% from running that kind of homebrews.
By the way, did you use x86 or x64 build?

i used x86, x64 dont work for me

Don't expect x86 builds to work. It will be removed sometime in the shortcoming future.
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05-26-2014, 01:44 PM
Post: #9
RE: Eskiss
send a p r for adding 1024x768 resolution
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06-01-2014, 09:02 PM (This post was last modified: 12-16-2015 10:29 PM by ps0ne.)
Post: #10
RE: Eskiss
picture


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