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Gundam vs Gundam Next PLUS - NPJH50107
#11
I was wondering y when I load the umd tat time the game juz have a blank screen? Plz help me.
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#12
i can play the game in full screen!

http://www.youtube.com/watch?v=7B97n8LhWpU
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#13
(10-31-2011, 11:31 PM)Atalivar77 Wrote: i can play the game in full screen!

http://www.youtube.com/watch?v=7B97n8LhWpU

How can you configure to fullscreen? Every time I do it, the screen just go black and a very big cursor appear in the middle. I use r2367 build.
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#14
http://www.youtube.com/watch?v=_MP3pVZC00E

I try to test JPCSP Ver 1.300 Extremum

2 unit on stage speed work but 4 unit speed down
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#15
Quote:I try to test JPCSP Ver 1.300 Extremum
good job, you just got infested by a trojan. the "extremum" version is an almost unchanged version of the original jpcsp, except it has malware inside and changes some text into links to the hacker's site.
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#16
jpcsp 64bit Same speed

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#17
To dev
Please add gameid NPJH50107 in the title
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#18
JPCSP r2927 - Spiky polygon syndrome (or whatever it called) presents, and only 1-5 FPS ingame. It never happen in older svn (I usually use svn 2828, and I still able to get about 10-15 FPS with it). Any graphics configuration doesn't eliminate the issue.


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#19
(12-14-2012, 09:09 AM)gespenst Wrote: JPCSP r2927 - Spiky polygon syndrome (or whatever it called) presents, and only 1-5 FPS ingame. It never happen in older svn (I usually use svn 2828, and I still able to get about 10-15 FPS with it). Any graphics configuration doesn't eliminate the issue.
Could you check if the problem was introduced by r2877?
Does the option "disable optimized VertexInfo reading" help?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#20
Quote:Could you check if the problem was introduced by r2877?
Does the option "disable optimized VertexInfo reading" help?
The problem exists in r2877. Disabling optimized vertexinfo reading fixes the problem (both in 2877 and 2927). Thanks.
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