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More info for read32/write32 - Invalid memory address
#8
OK.I get it.I will also update to JAVA 7
(11-19-2012, 07:17 PM)gid15 Wrote: For reporting, do not use "ignore invalid memory access": every error is important for analysis. This option is just interesting for playing, when you do not care about reporting but just want to "force" the game to run further or to run with a slightly better performance.

There is no simple rule for investigating such memory errors, the problem is usually happening sometimes before the error and the error is just a consequence.
A log with the compiler at the DEBUG might help... I usually look at the few syscall's being called before the memory error and try to find a relation.

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RE: More info for read32/write32 - Invalid memory address - by sum2012 - 11-20-2012, 11:37 AM

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