11-11-2012, 08:07 PM
(This post was last modified: 11-11-2012, 08:09 PM by montcer9012.)
Those specs are too lazy, so don't expect very nice results. Maybe some tricks will help you. You could improve performance doing this:
VIDEO OPTIONS
Try toggling on/off different values until you found the best results.
-Vertex Cache: The universal option to gain speed boost; work ok with many games.
-Shader: Most times it speed up the game when is enable alone; however, sometimes must be activated with others to notice the speed boost: Dynamic Shader generation - Decoding of indexed textures (Using CLUT) - Disable UBO
-Only GE Graphics: Certain games need this one in order to show proper graphics; some will break if it is enable as well.
-Saving GE screen to textures instead of memory: Results aren't equal on most games.
-Disable Optimized VertexInfo Reading: This one is weird when bring a speed boost, but games with glitch graphics will fix if it is enable.
COMPILER
Set MaximumCompilerMethod to 50 or 100; or try the 5 values until you found the best result.
That on JPCSP side; on your machine, if your OS architecture is x64, you may want the x64 build of JPCSP (Latest build here: http://buildbot.orphis.net/jpcsp/).
If you have Java 6, is better to uninstall it and then install Java 7.
Finally, make sure to update to latest Catalyst which is 12.11 BETA 6.
VIDEO OPTIONS
Try toggling on/off different values until you found the best results.
-Vertex Cache: The universal option to gain speed boost; work ok with many games.
-Shader: Most times it speed up the game when is enable alone; however, sometimes must be activated with others to notice the speed boost: Dynamic Shader generation - Decoding of indexed textures (Using CLUT) - Disable UBO
-Only GE Graphics: Certain games need this one in order to show proper graphics; some will break if it is enable as well.
-Saving GE screen to textures instead of memory: Results aren't equal on most games.
-Disable Optimized VertexInfo Reading: This one is weird when bring a speed boost, but games with glitch graphics will fix if it is enable.
COMPILER
Set MaximumCompilerMethod to 50 or 100; or try the 5 values until you found the best result.
That on JPCSP side; on your machine, if your OS architecture is x64, you may want the x64 build of JPCSP (Latest build here: http://buildbot.orphis.net/jpcsp/).
If you have Java 6, is better to uninstall it and then install Java 7.
Finally, make sure to update to latest Catalyst which is 12.11 BETA 6.