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Shaun White Snowboarding - ULUS10399
#11
I do not get this log from hle.sceAudio debug ?
(10-11-2012, 08:08 AM)gid15 Wrote:
Code:
42664     user_main     DEBUG     hle.sceAudio     hleAudioGetChannelRestLen(8) = 3584
42666     user_main     DEBUG     hle.sceAudio     sceAudioOutput2GetRestSample
42666     user_main     DEBUG     hle.sceAudio     free buffer 1483943368
42667     user_main     DEBUG     hle.sceAudio     hleAudioGetChannelRestLen(8) = 2048
42669     user_main     DEBUG     hle.sceAudio     sceAudioOutput2GetRestSample
42669     user_main     DEBUG     hle.sceAudio     hleAudioGetChannelRestLen(8) = 2048
42671     user_main     DEBUG     hle.sceAudio     sceAudioOutput2GetRestSample
42671     user_main     DEBUG     hle.sceAudio     hleAudioGetChannelRestLen(8) = 2048
It looks like the "user_main" thread is waiting for the audio channel to drain, but another thread is continuously sending audio.
This would explain why pausing Jpcsp for a short time does help: the audio continues to play while pausing and the audio channel gets empty, which then allows the "user_main" thread to go further.

I have to check if I can improve the compatibility of the sound buffering in Jpcsp... the difference is that if the sound buffer gets empty on OpenAL, it is producing a small "click" that can be heard when the sound output resumes, while it is not on a real PSP...



Attached Files
.7z   r2763_sound_debuglog.7z (Size: 6.98 KB / Downloads: 99)
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Messages In This Thread
Shaun White Snowboarding - ULUS10399 - by nash67 - 09-06-2012, 01:45 PM
RE: Shaun White Snowboarding - ULUS10399 - by sum2012 - 10-12-2012, 12:03 AM

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