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Savedata...
#8
Quote:Great! Thanks! Big Grin
I've found that the issue is in the chnnlsv methods that generate the hashes. Fortunately, it's an easy fix, now that I've figured this out for DLC content. Wink

Really? Hurray! \(^o^)/
Well, have you updated the fix in the any new build update?
Please notify me if you've already released the fix Smile
Reps to you man! Big Grin

EDIT: I've tried with the latest version, still not working >.>
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Messages In This Thread
Savedata... - by TehDooD - 08-20-2011, 08:27 PM
RE: Savedata... - by Hykem - 08-20-2011, 08:54 PM
RE: Savedata... - by TehDooD - 08-20-2011, 09:35 PM
RE: Savedata... - by condorx - 09-05-2011, 11:11 AM
RE: Savedata... - by Hykem - 09-05-2011, 04:00 PM
RE: Savedata... - by TehDooD - 09-09-2011, 10:00 PM
RE: Savedata... - by Hykem - 09-24-2011, 03:29 PM
RE: Savedata... - by TehDooD - 09-26-2011, 10:08 PM

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