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Musou Orochi 2 Special - ULJM-06097
#31
This game was tested with r3461. There are a few problems with the game. If a person watches every cutscene or reads every dialog for each character before starting the first mission, JPCSP will crash (Log 1). There's a chance that the emulator will crash when the player is about to enter the battlefield because of NOP Instructions (Log 2). Is there a way to determine the maximum amount of NOP Instructions that should be executed? Or is there a better way to implement NOP Instructions into JPCSP?


Attached Files
.zip   Log_1_r3461(64bit)_INFO.zip (Size: 211.44 KB / Downloads: 75)
.zip   Log_2_r3461(64bit)_INFO.zip (Size: 368.05 KB / Downloads: 74)
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Messages In This Thread
Musou Orochi 2 Special - ULJM-06097 - by vmftm12 - 07-19-2012, 12:58 PM
RE: Musou Orochi 2 Special - ULJM-06097 - by DragonNeos - 03-09-2014, 10:50 PM

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