03-09-2014, 10:50 PM
This game was tested with r3461. There are a few problems with the game. If a person watches every cutscene or reads every dialog for each character before starting the first mission, JPCSP will crash (Log 1). There's a chance that the emulator will crash when the player is about to enter the battlefield because of NOP Instructions (Log 2). Is there a way to determine the maximum amount of NOP Instructions that should be executed? Or is there a better way to implement NOP Instructions into JPCSP?